This action simulates a page turn from the bottom right hand corner of the screen. More...
#include <CCActionPageTurn3D.h>
Public Member Functions | |
| virtual void | update (float time) |
| called once per frame. More... | |
| local | update ( local time) |
| called once per frame. More... | |
Public Member Functions inherited from CCGrid3DAction | |
| virtual CCGridBase * | getGrid (void) |
| returns the grid More... | |
| var | getGrid () |
| returns the grid More... | |
| local | getGrid () |
| returns the grid More... | |
| ccVertex3F | vertex (const CCPoint &position) |
| returns the vertex than belongs to certain position in the grid More... | |
| ccVertex3F | originalVertex (const CCPoint &position) |
| returns the non-transformed vertex than belongs to certain position in the grid More... | |
| local | originalVertex ( local position) |
| returns the non-transformed vertex than belongs to certain position in the grid More... | |
| void | setVertex (const CCPoint &position, const ccVertex3F &vertex) |
| sets a new vertex to a certain position of the grid More... | |
| var | setVertex ( var position, var vertex) |
| sets a new vertex to a certain position of the grid More... | |
| local | setVertex ( local position, local vertex) |
| sets a new vertex to a certain position of the grid More... | |
Public Member Functions inherited from CCGridAction | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. More... | |
| virtual CCActionInterval * | reverse (void) |
| returns a reversed action More... | |
| local | reverse () |
| returns a reversed action More... | |
| virtual bool | initWithDuration (float duration, const CCSize &gridSize) |
| initializes the action with size and duration More... | |
| local | initWithDuration ( local duration, local gridSize) |
| initializes the action with size and duration More... | |
Public Member Functions inherited from CCActionInterval | |
| float | getElapsed (void) |
| how many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| how many seconds had elapsed since the actions started to run. More... | |
| bool | initWithDuration (float d) |
| initializes the action More... | |
| virtual bool | isDone (void) |
| returns true if the action has finished More... | |
| var | isDone () |
| returns true if the action has finished More... | |
| local | isDone () |
| returns true if the action has finished More... | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
| void | setAmplitudeRate (float amp) |
| float | getAmplitudeRate (void) |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| virtual | ~CCFiniteTimeAction () |
| float | getDuration (void) |
| get duration in seconds of the action More... | |
| void | setDuration (float duration) |
| set duration in seconds of the action More... | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| ctor () | |
| CCAction () | |
| virtual | ~CCAction (void) |
| const char * | description () |
| virtual void | stop (void) |
| called after the action has finished. More... | |
| var | stop () |
| called after the action has finished. More... | |
| local | stop () |
| called after the action has finished. More... | |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. More... | |
| var | setTarget ( var pTarget) |
| The action will modify the target properties. More... | |
| local | setTarget ( local pTarget) |
| The action will modify the target properties. More... | |
| CCNode * | getOriginalTarget (void) |
| local | getOriginalTarget () |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag (void) |
| var | getTag () |
| local | getTag () |
| void | setTag (int nTag) |
| var | setTag ( var nTag) |
| local | setTag ( local nTag) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
Static Public Member Functions | |
| static CCPageTurn3D * | create (float duration, const CCSize &gridSize) |
| create the action More... | |
| var | create ( var duration, var gridSize) |
| create the action More... | |
| local | create ( local duration, local gridSize) |
| create the action More... | |
Static Public Member Functions inherited from CCGrid3DAction | |
| static CCGrid3DAction * | create (float duration, const CCSize &gridSize) |
| creates the action with size and duration More... | |
Static Public Member Functions inherited from CCGridAction | |
| static CCGridAction * | create (float duration, const CCSize &gridSize) |
Static Public Member Functions inherited from CCActionInterval | |
| static CCActionInterval * | create (float d) |
| creates the action More... | |
| local | create ( local d) |
| creates the action More... | |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
Protected Attributes inherited from CCGridAction | |
| CCSize | m_sGridSize |
| local | m_sGridSize |
This action simulates a page turn from the bottom right hand corner of the screen.
It's not much use by itself but is used by the PageTurnTransition.
Based on an original paper by L Hong et al. http://www.parc.com/publication/1638/turning-pages-of-3d-electronic-books.html
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static |
create the action
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static |
create the action
|
static |
create the action
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virtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.
|
virtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.
|
virtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.