CCTurnOffTiles action. More...
#include <CCActionTiledGrid.h>
Public Member Functions | |
| ~CCTurnOffTiles (void) | |
| virtual bool | initWithDuration (float duration, const CCSize &gridSize, unsigned int seed) |
| initializes the action with a random seed, the grid size and the duration More... | |
| void | shuffle (unsigned int *pArray, unsigned int nLen) |
| void | turnOnTile (const CCPoint &pos) |
| void | turnOffTile (const CCPoint &pos) |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
| virtual void | startWithTarget (CCNode *pTarget) |
| called before the action start. It will also set the target. More... | |
| virtual void | update (float time) |
| called once per frame. More... | |
Public Member Functions inherited from CCTiledGrid3DAction | |
| ccQuad3 | tile (const CCPoint &position) |
| returns the tile that belongs to a certain position of the grid More... | |
| ccQuad3 | originalTile (const CCPoint &position) |
| returns the non-transformed tile that belongs to a certain position of the grid More... | |
| void | setTile (const CCPoint &position, const ccQuad3 &coords) |
| sets a new tile to a certain position of the grid More... | |
| virtual CCGridBase * | getGrid (void) |
| returns the grid More... | |
Public Member Functions inherited from CCGridAction | |
| virtual CCActionInterval * | reverse (void) |
| returns a reversed action More... | |
| local | reverse () |
| returns a reversed action More... | |
| virtual bool | initWithDuration (float duration, const CCSize &gridSize) |
| initializes the action with size and duration More... | |
| local | initWithDuration ( local duration, local gridSize) |
| initializes the action with size and duration More... | |
Public Member Functions inherited from CCActionInterval | |
| float | getElapsed (void) |
| how many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| how many seconds had elapsed since the actions started to run. More... | |
| bool | initWithDuration (float d) |
| initializes the action More... | |
| virtual bool | isDone (void) |
| returns true if the action has finished More... | |
| var | isDone () |
| returns true if the action has finished More... | |
| local | isDone () |
| returns true if the action has finished More... | |
| virtual void | step (float dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
| void | setAmplitudeRate (float amp) |
| float | getAmplitudeRate (void) |
Public Member Functions inherited from CCFiniteTimeAction | |
| CCFiniteTimeAction () | |
| virtual | ~CCFiniteTimeAction () |
| float | getDuration (void) |
| get duration in seconds of the action More... | |
| void | setDuration (float duration) |
| set duration in seconds of the action More... | |
Public Member Functions inherited from CCAction | |
| CCAction (void) | |
| ctor () | |
| CCAction () | |
| virtual | ~CCAction (void) |
| const char * | description () |
| virtual void | stop (void) |
| called after the action has finished. More... | |
| var | stop () |
| called after the action has finished. More... | |
| local | stop () |
| called after the action has finished. More... | |
| CCNode * | getTarget (void) |
| void | setTarget (CCNode *pTarget) |
| The action will modify the target properties. More... | |
| var | setTarget ( var pTarget) |
| The action will modify the target properties. More... | |
| local | setTarget ( local pTarget) |
| The action will modify the target properties. More... | |
| CCNode * | getOriginalTarget (void) |
| local | getOriginalTarget () |
| void | setOriginalTarget (CCNode *pOriginalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag (void) |
| var | getTag () |
| local | getTag () |
| void | setTag (int nTag) |
| var | setTag ( var nTag) |
| local | setTag ( local nTag) |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
Static Public Member Functions | |
| static CCTurnOffTiles * | create (float duration, const CCSize &gridSize) |
| creates the action with the grid size and the duration More... | |
| static CCTurnOffTiles * | create (float duration, const CCSize &gridSize, unsigned int seed) |
| creates the action with a random seed, the grid size and the duration More... | |
| local | create ( local duration, local gridSize, local seed) |
| creates the action with a random seed, the grid size and the duration More... | |
Static Public Member Functions inherited from CCTiledGrid3DAction | |
| static CCTiledGrid3DAction * | create (float duration, const CCSize &gridSize) |
| creates the action with size and duration More... | |
Static Public Member Functions inherited from CCGridAction | |
| static CCGridAction * | create (float duration, const CCSize &gridSize) |
Static Public Member Functions inherited from CCActionInterval | |
| static CCActionInterval * | create (float d) |
| creates the action More... | |
| local | create ( local d) |
| creates the action More... | |
Protected Attributes | |
| unsigned int | m_nSeed |
| var | m_nSeed |
| local | m_nSeed |
| unsigned int | m_nTilesCount |
| var | m_nTilesCount |
| local | m_nTilesCount |
| unsigned int * | m_pTilesOrder |
| var | m_pTilesOrder |
| local | m_pTilesOrder |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
CCTurnOffTiles action.
Turn off the files in random order
| ~CCTurnOffTiles | ( | void | ) |
Reimplemented from CCGridAction.
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static |
creates the action with the grid size and the duration
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static |
creates the action with the grid size and the duration
|
static |
creates the action with the grid size and the duration
|
static |
creates the action with a random seed, the grid size and the duration
|
static |
creates the action with a random seed, the grid size and the duration
|
static |
creates the action with a random seed, the grid size and the duration
|
virtual |
initializes the action with a random seed, the grid size and the duration
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virtual |
initializes the action with a random seed, the grid size and the duration
|
virtual |
initializes the action with a random seed, the grid size and the duration
| void shuffle | ( | unsigned int * | pArray, |
| unsigned int | nLen | ||
| ) |
| var shuffle | ( | var | pArray, |
| var | nLen | ||
| ) |
| local shuffle | ( | local | pArray, |
| local | nLen | ||
| ) |
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virtual |
called before the action start. It will also set the target.
Reimplemented from CCGridAction.
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virtual |
called before the action start. It will also set the target.
Reimplemented from CCGridAction.
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virtual |
called before the action start. It will also set the target.
Reimplemented from CCGridAction.
| void turnOffTile | ( | const CCPoint & | pos) |
| var turnOffTile | ( | var | pos) |
| local turnOffTile | ( | local | pos) |
| void turnOnTile | ( | const CCPoint & | pos) |
| var turnOnTile | ( | var | pos) |
| local turnOnTile | ( | local | pos) |
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virtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.
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called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.
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virtual |
called once per frame.
time a value between 0 and 1
For example:
Reimplemented from CCAction.
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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