#include <CCColliderDetector.h>
Public Member Functions | |
| ColliderBody (CCContourData *contourData) | |
| getB2Fixture More... | |
| ~ColliderBody () | |
| CCContourData * | getContourData () |
| void | setColliderFilter (CCColliderFilter *filter) |
| CCColliderFilter * | getColliderFilter () |
Public Member Functions inherited from CCObject | |
| CCObject (void) | |
| virtual | ~CCObject (void) |
| void | release (void) |
| void | retain (void) |
| CCObject * | autorelease (void) |
| CCObject * | copy (void) |
| bool | isSingleReference (void) const |
| unsigned int | retainCount (void) const |
| virtual bool | isEqual (const CCObject *pObject) |
| virtual void | acceptVisitor (CCDataVisitor &visitor) |
| virtual void | update (float dt) |
Public Member Functions inherited from CCCopying | |
| virtual CCObject * | copyWithZone (CCZone *pZone) |
Protected Attributes | |
| b2Fixture * | m_pFixture |
Protected Attributes inherited from CCObject | |
| unsigned int | m_uReference |
| unsigned int | m_uAutoReleaseCount |
Additional Inherited Members | |
Public Attributes inherited from CCObject | |
| unsigned int | m_uID |
| int | m_nLuaID |
|
virtual |
getB2Fixture
setB2Fixture
| ~ColliderBody | ( | ) |
| CCColliderFilter* getColliderFilter | ( | ) |
|
inline |
| void setColliderFilter | ( | CCColliderFilter * | filter) |
|
protected |