#include <CCColliderDetector.h>
| CCColliderFilter |
( |
unsigned short |
categoryBits = 0x0001, |
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unsigned short |
maskBits = 0xFFFF, |
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signed short |
groupIndex = 0 |
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) |
| |
| void updateShape |
( |
b2Fixture * |
fixture) | |
|
virtual unsigned short
getCategoryBits(void)\n\n
public |
getCategoryBits
setCategoryBits
virtual signed short
getGroupIndex(void)\n\n public |
getGroupIndex
setGroupIndex
virtual unsigned short
getMaskBits(void)\n\n public |
| unsigned short m_CategoryBits |
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protected |
| signed short m_GroupIndex |
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protected |
| unsigned short m_MaskBits |
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protected |
The documentation for this class was generated from the following file: