#include <CCColliderDetector.h>
CCColliderFilter |
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unsigned short |
categoryBits = 0x0001 , |
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unsigned short |
maskBits = 0xFFFF , |
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signed short |
groupIndex = 0 |
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) |
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void updateShape |
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b2Fixture * |
fixture) | |
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virtual unsigned short
getCategoryBits(void)\n\n
public |
getCategoryBits
setCategoryBits
virtual signed short
getGroupIndex(void)\n\n public |
getGroupIndex
setGroupIndex
virtual unsigned short
getMaskBits(void)\n\n public |
unsigned short m_CategoryBits |
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protected |
signed short m_GroupIndex |
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protected |
unsigned short m_MaskBits |
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protected |
The documentation for this class was generated from the following file: