Ease Sine In. More...
Inherits ActionEase.
Public Member Functions | |
| virtual void | update (float time) override |
| Called once per frame. More... | |
| virtual EaseSineIn * | clone () const override |
| Returns a clone of action. More... | |
| virtual ActionEase * | reverse () const override |
| Returns a new action that performs the exactly the reverse action. More... | |
Public Member Functions inherited from ActionEase | |
| virtual ActionInterval * | getInnerAction () |
| Get the pointer of the inner action. More... | |
| virtual void | startWithTarget (Node *target) override |
| Called before the action start. More... | |
| local | startWithTarget ( local target) |
| Called before the action start. More... | |
| virtual void | stop () override |
| Called after the action has finished. More... | |
| var | stop () |
| Called after the action has finished. More... | |
| local | stop () |
| Called after the action has finished. More... | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| local | setAmplitudeRate ( local amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
| Return true if the action has finished. More... | |
| local | isDone () |
| Return true if the action has finished. More... | |
| virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| Get duration in seconds of the action. More... | |
| var | getDuration () |
| Get duration in seconds of the action. More... | |
| local | getDuration () |
| Get duration in seconds of the action. More... | |
| void | setDuration (float duration) |
| Set duration in seconds of the action. More... | |
| var | setDuration ( var duration) |
| Set duration in seconds of the action. More... | |
| local | setDuration ( local duration) |
| Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
| Node * | getTarget () const |
| Return certain target. More... | |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| Return a original Target. More... | |
| var | getOriginalTarget () |
| Return a original Target. More... | |
| local | getOriginalTarget () |
| Return a original Target. More... | |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| Returns a tag that is used to identify the action easily. More... | |
| var | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| local | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| void | setTag (int tag) |
| Changes the tag that is used to identify the action easily. More... | |
| var | setTag ( var tag) |
| Changes the tag that is used to identify the action easily. More... | |
| local | setTag ( local tag) |
| Changes the tag that is used to identify the action easily. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Public Member Functions inherited from Clonable | |
| Ref * | copy () const |
| Returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static EaseSineIn * | create (ActionInterval *action) |
| Create the action with the inner action. More... | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Member Functions inherited from ActionEase | |
| bool | initWithAction (ActionInterval *action) |
| Initializes the action. More... | |
| var | initWithAction ( var action) |
| Initializes the action. More... | |
| local | initWithAction ( local action) |
| Initializes the action. More... | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action | |
| var | initWithDuration ( var d) |
| initializes the action | |
| local | initWithDuration ( local d) |
| initializes the action | |
Ease Sine In.
The timeline of inner action will be changed by: \(1-cos(time*\frac { \pi }{ 2 } )\).
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static |
Create the action with the inner action.
| action | The pointer of the inner action. |
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static |
Create the action with the inner action.
| action | The pointer of the inner action. |
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static |
Create the action with the inner action.
| action | The pointer of the inner action. |
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from ActionEase.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from ActionEase.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from ActionEase.
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overridevirtual |
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overridevirtual |
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overridevirtual |
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overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionEase.
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overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionEase.
|
overridevirtual |
Returns a new action that performs the exactly the reverse action.
Reimplemented from ActionEase.