FadeOutDownTiles action. More...
Inherits FadeOutUpTiles.
Public Member Functions | |
| virtual FadeOutDownTiles * | clone () const override |
| Returns a clone of action. More... | |
| local | clone () |
| Returns a clone of action. More... | |
| virtual float | testFunc (const Size &pos, float time) override |
| Calculate the percentage a tile should be shown. More... | |
Public Member Functions inherited from FadeOutUpTiles | |
| virtual void | transformTile (const Vec2 &pos, float distance) override |
| Show part of the tile. More... | |
| var | transformTile ( var pos, var distance) |
| Show part of the tile. More... | |
| local | transformTile ( local pos, local distance) |
| Show part of the tile. More... | |
Public Member Functions inherited from FadeOutTRTiles | |
| void | turnOnTile (const Vec2 &pos) |
| Show the tile at specified position. More... | |
| local | turnOnTile ( local pos) |
| Show the tile at specified position. More... | |
| void | turnOffTile (const Vec2 &pos) |
| Hide the tile at specified position. More... | |
| local | turnOffTile ( local pos) |
| Hide the tile at specified position. More... | |
| virtual void | update (float time) override |
| Called once per frame. More... | |
Public Member Functions inherited from TiledGrid3DAction | |
| Quad3 | getTile (const Vec2 &position) const |
| Get the tile that belongs to a certain position of the grid. More... | |
| Quad3 | tile (const Vec2 &position) |
| Quad3 | getOriginalTile (const Vec2 &position) const |
| Get the non-transformed tile that belongs to a certain position of the grid. More... | |
| Quad3 | originalTile (const Vec2 &position) |
| void | setTile (const Vec2 &position, const Quad3 &coords) |
| Set a new tile to a certain position of the grid. More... | |
| virtual GridBase * | getGrid () override |
| returns the grid | |
Public Member Functions inherited from GridAction | |
| virtual GridAction * | reverse () const override |
| Returns a new action that performs the exactly the reverse action. More... | |
| virtual void | startWithTarget (Node *target) override |
| Called before the action start. More... | |
| local | startWithTarget ( local target) |
| Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| local | setAmplitudeRate ( local amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
| Return true if the action has finished. More... | |
| local | isDone () |
| Return true if the action has finished. More... | |
| virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| Get duration in seconds of the action. More... | |
| var | getDuration () |
| Get duration in seconds of the action. More... | |
| local | getDuration () |
| Get duration in seconds of the action. More... | |
| void | setDuration (float duration) |
| Set duration in seconds of the action. More... | |
| var | setDuration ( var duration) |
| Set duration in seconds of the action. More... | |
| local | setDuration ( local duration) |
| Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
| virtual void | stop () |
| Called after the action has finished. More... | |
| Node * | getTarget () const |
| Return certain target. More... | |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| Return a original Target. More... | |
| var | getOriginalTarget () |
| Return a original Target. More... | |
| local | getOriginalTarget () |
| Return a original Target. More... | |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| Returns a tag that is used to identify the action easily. More... | |
| var | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| local | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| void | setTag (int tag) |
| Changes the tag that is used to identify the action easily. More... | |
| var | setTag ( var tag) |
| Changes the tag that is used to identify the action easily. More... | |
| local | setTag ( local tag) |
| Changes the tag that is used to identify the action easily. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Public Member Functions inherited from Clonable | |
| Ref * | copy () const |
| Returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static FadeOutDownTiles * | create (float duration, const Size &gridSize) |
| Create the action with the grid size and the duration. More... | |
| local | create ( local duration, local gridSize) |
| Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from FadeOutUpTiles | |
| static FadeOutUpTiles * | create (float duration, const Size &gridSize) |
| Create the action with the grid size and the duration. More... | |
| var | create ( var duration, var gridSize) |
| Create the action with the grid size and the duration. More... | |
| local | create ( local duration, local gridSize) |
| Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from FadeOutTRTiles | |
| static FadeOutTRTiles * | create (float duration, const Size &gridSize) |
| Create the action with the grid size and the duration. More... | |
| var | create ( var duration, var gridSize) |
| Create the action with the grid size and the duration. More... | |
| local | create ( local duration, local gridSize) |
| Create the action with the grid size and the duration. More... | |
Static Public Member Functions inherited from TiledGrid3DAction | |
| static TiledGrid3DAction * | create (float duration, const Size &gridSize) |
| Create the action with size and duration. More... | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Member Functions inherited from GridAction | |
| bool | initWithDuration (float duration, const Size &gridSize) |
| Initializes the action with size and duration. More... | |
| var | initWithDuration ( var duration, var gridSize) |
| Initializes the action with size and duration. More... | |
| local | initWithDuration ( local duration, local gridSize) |
| Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action | |
| var | initWithDuration ( var d) |
| initializes the action | |
| local | initWithDuration ( local d) |
| initializes the action | |
FadeOutDownTiles action.
Fades out the target node with many tiles from top to bottom.
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static |
Create the action with the grid size and the duration.
| duration | Specify the duration of the FadeOutDownTiles action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
|
static |
Create the action with the grid size and the duration.
| duration | Specify the duration of the FadeOutDownTiles action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
|
static |
Create the action with the grid size and the duration.
| duration | Specify the duration of the FadeOutDownTiles action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
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overridevirtual |
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overridevirtual |
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overridevirtual |
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overridevirtual |
Calculate the percentage a tile should be shown.
| pos | The position index of the tile. |
| time | The current percentage of the action. |
Reimplemented from FadeOutUpTiles.
|
overridevirtual |
Calculate the percentage a tile should be shown.
| pos | The position index of the tile. |
| time | The current percentage of the action. |
Reimplemented from FadeOutUpTiles.
|
overridevirtual |
Calculate the percentage a tile should be shown.
| pos | The position index of the tile. |
| time | The current percentage of the action. |
Reimplemented from FadeOutUpTiles.