Inherits Grid3DAction.
Public Member Functions | |
| float | getLensEffect () const |
| Get the value of lens effect. More... | |
| local | getLensEffect () |
| Get the value of lens effect. More... | |
| void | setLensEffect (float lensEffect) |
| Set the value of lens effect. More... | |
| var | setLensEffect ( var lensEffect) |
| Set the value of lens effect. More... | |
| local | setLensEffect ( local lensEffect) |
| Set the value of lens effect. More... | |
| void | setConcave (bool concave) |
| Set whether lens is concave. More... | |
| var | setConcave ( var concave) |
| Set whether lens is concave. More... | |
| local | setConcave ( local concave) |
| Set whether lens is concave. More... | |
| const Vec2 & | getPosition () const |
| Get the center position of lens effect. More... | |
| local | getPosition () |
| Get the center position of lens effect. More... | |
| void | setPosition (const Vec2 &position) |
| Set the center position of lens effect. More... | |
| var | setPosition ( var position) |
| Set the center position of lens effect. More... | |
| local | setPosition ( local position) |
| Set the center position of lens effect. More... | |
| virtual Lens3D * | clone () const override |
| Returns a clone of action. More... | |
| var | clone () |
| Returns a clone of action. More... | |
| local | clone () |
| Returns a clone of action. More... | |
| virtual void | update (float time) override |
| Called once per frame. More... | |
| local | update ( local time) |
| Called once per frame. More... | |
Public Member Functions inherited from Grid3DAction | |
| virtual GridBase * | getGrid () override |
| Get the pointer of GridBase. More... | |
| Vec3 | getVertex (const Vec2 &position) const |
| Get the vertex that belongs to certain position in the grid. More... | |
| var | vertex ( var position) |
| Get the vertex that belongs to certain position in the grid. More... | |
| Vec3 | vertex (const Vec2 &position) |
| Vec3 | getOriginalVertex (const Vec2 &position) const |
| Get the non-transformed vertex that belongs to certain position in the grid. More... | |
| Vec3 | originalVertex (const Vec2 &position) |
| void | setVertex (const Vec2 &position, const Vec3 &vertex) |
| Set a new vertex to a certain position of the grid. More... | |
Public Member Functions inherited from GridAction | |
| virtual GridAction * | reverse () const override |
| Returns a new action that performs the exactly the reverse action. More... | |
| virtual void | startWithTarget (Node *target) override |
| Called before the action start. More... | |
| local | startWithTarget ( local target) |
| Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| local | setAmplitudeRate ( local amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
| Return true if the action has finished. More... | |
| local | isDone () |
| Return true if the action has finished. More... | |
| virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| Get duration in seconds of the action. More... | |
| var | getDuration () |
| Get duration in seconds of the action. More... | |
| local | getDuration () |
| Get duration in seconds of the action. More... | |
| void | setDuration (float duration) |
| Set duration in seconds of the action. More... | |
| var | setDuration ( var duration) |
| Set duration in seconds of the action. More... | |
| local | setDuration ( local duration) |
| Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
| virtual void | stop () |
| Called after the action has finished. More... | |
| Node * | getTarget () const |
| Return certain target. More... | |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| Return a original Target. More... | |
| var | getOriginalTarget () |
| Return a original Target. More... | |
| local | getOriginalTarget () |
| Return a original Target. More... | |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| Returns a tag that is used to identify the action easily. More... | |
| var | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| local | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| void | setTag (int tag) |
| Changes the tag that is used to identify the action easily. More... | |
| var | setTag ( var tag) |
| Changes the tag that is used to identify the action easily. More... | |
| local | setTag ( local tag) |
| Changes the tag that is used to identify the action easily. More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Public Member Functions inherited from Clonable | |
| Ref * | copy () const |
| Returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static Lens3D * | create (float duration, const Size &gridSize, const Vec2 &position, float radius) |
| Create the action with center position, radius, a grid size and duration. More... | |
| local | create ( local duration, local gridSize, local position, local radius) |
| Create the action with center position, radius, a grid size and duration. More... | |
Protected Member Functions | |
| bool | initWithDuration (float duration, const Size &gridSize, const Vec2 &position, float radius) |
| Initializes the action with center position, radius, grid size and duration. More... | |
| var | initWithDuration ( var duration, var gridSize, var position, var radius) |
| Initializes the action with center position, radius, grid size and duration. More... | |
| local | initWithDuration ( local duration, local gridSize, local position, local radius) |
| Initializes the action with center position, radius, grid size and duration. More... | |
Protected Member Functions inherited from GridAction | |
| bool | initWithDuration (float duration, const Size &gridSize) |
| Initializes the action with size and duration. More... | |
| var | initWithDuration ( var duration, var gridSize) |
| Initializes the action with size and duration. More... | |
| local | initWithDuration ( local duration, local gridSize) |
| Initializes the action with size and duration. More... | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action | |
| var | initWithDuration ( var d) |
| initializes the action | |
| local | initWithDuration ( local d) |
| initializes the action | |
Additional Inherited Members | |
Public Attributes inherited from Ref | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID | |
| int | _luaID |
| Lua reference id. | |
| void * | _scriptObject |
| scriptObject, support for swift | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Lens3D action.
This action is used for take effect on the target node as lens. You can create the action by these parameters: duration, grid size, center position of lens, radius of lens. Also you can change the lens effect value & whether effect is concave by the setter methods.
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static |
Create the action with center position, radius, a grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens. |
| radius | Specify the radius of the lens. |
|
static |
Create the action with center position, radius, a grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens. |
| radius | Specify the radius of the lens. |
|
static |
Create the action with center position, radius, a grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens. |
| radius | Specify the radius of the lens. |
|
inline |
Get the value of lens effect.
Default value is 0.7.
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inline |
Get the value of lens effect.
Default value is 0.7.
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inline |
Get the value of lens effect.
Default value is 0.7.
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inline |
Set the value of lens effect.
| lensEffect | The value of lens effect will be set. |
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inline |
Set the value of lens effect.
| lensEffect | The value of lens effect will be set. |
|
inline |
Set the value of lens effect.
| lensEffect | The value of lens effect will be set. |
|
inline |
Set whether lens is concave.
| concave | Whether lens is concave. |
|
inline |
Set whether lens is concave.
| concave | Whether lens is concave. |
|
inline |
Set whether lens is concave.
| concave | Whether lens is concave. |
|
inline |
Get the center position of lens effect.
|
inline |
Get the center position of lens effect.
|
inline |
Get the center position of lens effect.
| void setPosition | ( | const Vec2 & | position | ) |
Set the center position of lens effect.
| position | The center position will be set. |
| var setPosition | ( | var | position | ) |
Set the center position of lens effect.
| position | The center position will be set. |
| local setPosition | ( | local | position | ) |
Set the center position of lens effect.
| position | The center position will be set. |
|
overridevirtual |
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overridevirtual |
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overridevirtual |
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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protected |
Initializes the action with center position, radius, grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens effect. |
| radius | Specify the radius of the lens effect. |
|
protected |
Initializes the action with center position, radius, grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens effect. |
| radius | Specify the radius of the lens effect. |
|
protected |
Initializes the action with center position, radius, grid size and duration.
| duration | Specify the duration of the Lens3D action. It's a value in seconds. |
| gridSize | Specify the size of the grid. |
| position | Specify the center position of the lens effect. |
| radius | Specify the radius of the lens effect. |