#include "2d/CCNode.h"#include "base/CCProtocols.h"#include "math/CCMath.h"#include "extensions/Particle3D/CCParticleSystem3D.h"#include <vector>#include <map>Classes | |
| struct | PUParticle3D |
| class | PUParticleSystem3D |
Namespaces | |
| cocos2d | |
Enumerations | |
| enum | PUComponentType { CT_PARTICLE, CT_SYSTEM, CT_TECHNIQUE, CT_EMITTER, CT_AFFECTOR, CT_OBSERVER } |