UserDefault acts as a tiny database. More...
#include <CCUserDefault.h>
Public Member Functions | |
| bool | getBoolForKey (const char *key) |
| Get bool value by key, if the key doesn't exist, will return false. More... | |
| local | getBoolForKey ( local key) |
| Get bool value by key, if the key doesn't exist, will return false. More... | |
| bool | getBoolForKey (const char *key, bool defaultValue) |
| Get bool value by key, if the key doesn't exist, will return passed default value. More... | |
| local | getBoolForKey ( local key, local defaultValue) |
| Get bool value by key, if the key doesn't exist, will return passed default value. More... | |
| int | getIntegerForKey (const char *key) |
| Get integer value by key, if the key doesn't exist, will return 0. More... | |
| int | getIntegerForKey (const char *key, int defaultValue) |
| Get bool value by key, if the key doesn't exist, will return passed default value. More... | |
| local | getIntegerForKey ( local key, local defaultValue) |
| Get bool value by key, if the key doesn't exist, will return passed default value. More... | |
| float | getFloatForKey (const char *key) |
| Get float value by key, if the key doesn't exist, will return 0.0. More... | |
| float | getFloatForKey (const char *key, float defaultValue) |
| Get float value by key, if the key doesn't exist, will return passed default value. More... | |
| double | getDoubleForKey (const char *key) |
| Get double value by key, if the key doesn't exist, will return 0.0. More... | |
| double | getDoubleForKey (const char *key, double defaultValue) |
| Get double value by key, if the key doesn't exist, will return passed default value. More... | |
| std::string | getStringForKey (const char *key) |
| Get string value by key, if the key doesn't exist, will return an empty string. More... | |
| std::string | getStringForKey (const char *key, const std::string &defaultValue) |
| Get string value by key, if the key doesn't exist, will return passed default value. More... | |
| local | getStringForKey ( local key, local defaultValue) |
| Get string value by key, if the key doesn't exist, will return passed default value. More... | |
| Data | getDataForKey (const char *key) |
| Get Data value by key, if the key doesn't exist, will return an empty Data. More... | |
| Data | getDataForKey (const char *key, const Data &defaultValue) |
| Get Data value by key, if the key doesn't exist, will return an empty Data. More... | |
| local | getDataForKey ( local key, local defaultValue) |
| Get Data value by key, if the key doesn't exist, will return an empty Data. More... | |
| void | setBoolForKey (const char *key, bool value) |
| Set bool value by key. More... | |
| void | setIntegerForKey (const char *key, int value) |
| Set integer value by key. More... | |
| void | setFloatForKey (const char *key, float value) |
| Set float value by key. More... | |
| void | setDoubleForKey (const char *key, double value) |
| Set double value by key. More... | |
| void | setStringForKey (const char *key, const std::string &value) |
| Set string value by key. More... | |
| void | setDataForKey (const char *key, const Data &value) |
| Set Data value by key. More... | |
| void | flush () |
| You should invoke this function to save values set by setXXXForKey(). More... | |
Static Public Member Functions | |
| static UserDefault * | getInstance () |
| Returns the singleton. More... | |
| static void | destroyInstance () |
| static UserDefault * | sharedUserDefault () |
| static void | purgeSharedUserDefault () |
| static const std::string & | getXMLFilePath () |
| All supported platforms other iOS & Android use xml file to save values. More... | |
| local | getXMLFilePath () |
| All supported platforms other iOS & Android use xml file to save values. More... | |
| static bool | isXMLFileExist () |
| All supported platforms other iOS & Android use xml file to save values. More... | |
UserDefault acts as a tiny database.
You can save and get base type values by it. For example, setBoolForKey("played", true) will add a bool value true into the database. Its key is "played". You can get the value of the key by getBoolForKey("played").
It supports the following base types: bool, int, float, double, string
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| void flush | ( | ) |
You should invoke this function to save values set by setXXXForKey().
| local flush | ( | ) |
You should invoke this function to save values set by setXXXForKey().
| bool getBoolForKey | ( | const char * | key | ) |
Get bool value by key, if the key doesn't exist, will return false.
You can set the default value, or it is false.
| key | The key to get value. |
key. | local getBoolForKey | ( | local | key | ) |
Get bool value by key, if the key doesn't exist, will return false.
You can set the default value, or it is false.
| key | The key to get value. |
key. | bool getBoolForKey | ( | const char * | key, |
| bool | defaultValue | ||
| ) |
Get bool value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| local getBoolForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
Get bool value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| Data getDataForKey | ( | const char * | key | ) |
| local getDataForKey | ( | local | key | ) |
| local getDataForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
| double getDoubleForKey | ( | const char * | key | ) |
Get double value by key, if the key doesn't exist, will return 0.0.
| key | The key to get value. |
| local getDoubleForKey | ( | local | key | ) |
Get double value by key, if the key doesn't exist, will return 0.0.
| key | The key to get value. |
| double getDoubleForKey | ( | const char * | key, |
| double | defaultValue | ||
| ) |
Get double value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| local getDoubleForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
Get double value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| float getFloatForKey | ( | const char * | key | ) |
Get float value by key, if the key doesn't exist, will return 0.0.
| key | The key to get value. |
| local getFloatForKey | ( | local | key | ) |
Get float value by key, if the key doesn't exist, will return 0.0.
| key | The key to get value. |
| float getFloatForKey | ( | const char * | key, |
| float | defaultValue | ||
| ) |
Get float value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| local getFloatForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
Get float value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
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Returns the singleton.
| int getIntegerForKey | ( | const char * | key | ) |
Get integer value by key, if the key doesn't exist, will return 0.
You can set the default value, or it is 0.
| key | The key to get value. |
| local getIntegerForKey | ( | local | key | ) |
Get integer value by key, if the key doesn't exist, will return 0.
You can set the default value, or it is 0.
| key | The key to get value. |
| int getIntegerForKey | ( | const char * | key, |
| int | defaultValue | ||
| ) |
Get bool value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| local getIntegerForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
Get bool value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| std::string getStringForKey | ( | const char * | key | ) |
Get string value by key, if the key doesn't exist, will return an empty string.
| key | The key to get value. |
| local getStringForKey | ( | local | key | ) |
Get string value by key, if the key doesn't exist, will return an empty string.
| key | The key to get value. |
| std::string getStringForKey | ( | const char * | key, |
| const std::string & | defaultValue | ||
| ) |
Get string value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
| local getStringForKey | ( | local | key, |
| local | defaultValue | ||
| ) |
Get string value by key, if the key doesn't exist, will return passed default value.
| key | The key to get value. |
| defaultValue | The default value to return if the key doesn't exist. |
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All supported platforms other iOS & Android use xml file to save values.
This function is return the file path of the xml path.
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All supported platforms other iOS & Android use xml file to save values.
This function is return the file path of the xml path.
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All supported platforms other iOS & Android use xml file to save values.
This function checks whether the xml file exists or not.
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All supported platforms other iOS & Android use xml file to save values.
This function checks whether the xml file exists or not.
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| void setBoolForKey | ( | const char * | key, |
| bool | value | ||
| ) |
Set bool value by key.
| key | The key to set. |
| value | A bool value to set to the key. |
| local setBoolForKey | ( | local | key, |
| local | value | ||
| ) |
Set bool value by key.
| key | The key to set. |
| value | A bool value to set to the key. |
| void setDataForKey | ( | const char * | key, |
| const Data & | value | ||
| ) |
| local setDataForKey | ( | local | key, |
| local | value | ||
| ) |
| void setDoubleForKey | ( | const char * | key, |
| double | value | ||
| ) |
Set double value by key.
| key | The key to set. |
| value | A double value to set to the key. |
| local setDoubleForKey | ( | local | key, |
| local | value | ||
| ) |
Set double value by key.
| key | The key to set. |
| value | A double value to set to the key. |
| void setFloatForKey | ( | const char * | key, |
| float | value | ||
| ) |
Set float value by key.
| key | The key to set. |
| value | A float value to set to the key. |
| local setFloatForKey | ( | local | key, |
| local | value | ||
| ) |
Set float value by key.
| key | The key to set. |
| value | A float value to set to the key. |
| void setIntegerForKey | ( | const char * | key, |
| int | value | ||
| ) |
Set integer value by key.
| key | The key to set. |
| value | A integer value to set to the key. |
| local setIntegerForKey | ( | local | key, |
| local | value | ||
| ) |
Set integer value by key.
| key | The key to set. |
| value | A integer value to set to the key. |
| void setStringForKey | ( | const char * | key, |
| const std::string & | value | ||
| ) |
Set string value by key.
| key | The key to set. |
| value | A string value to set to the key. |
| local setStringForKey | ( | local | key, |
| local | value | ||
| ) |
Set string value by key.
| key | The key to set. |
| value | A string value to set to the key. |
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