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AutoreleasePool Class Reference

#include <CCAutoreleasePool.h>

Public Member Functions

 AutoreleasePool ()
 @ More...
 
 AutoreleasePool (const std::string &name)
 Create an autorelease pool with specific name. More...
 
 ~AutoreleasePool ()
void addObject (Ref *object)
 Add a given object to this autorelease pool. More...
 
void clear ()
 Clear the autorelease pool. More...
 
bool contains (Ref *object) const
 Checks whether the autorelease pool contains the specified object. More...
 
void dump ()
 Dump the objects that are put into the autorelease pool. More...
 

Constructor & Destructor Documentation

AutoreleasePool ( const std::string &  name)

Create an autorelease pool with specific name.

This name is useful for debugging. Don't create an autorelease pool in heap, create it in stack.

@

Member Function Documentation

void addObject ( Ref *  object)

Add a given object to this autorelease pool.

The same object may be added several times to an autorelease pool. When the pool is destructed, the object's Ref::release() method will be called the same times as it was added.

Parameters
objectThe object to be added into the autorelease pool.
void clear ( )

Clear the autorelease pool.

It will invoke each element's release() function.

bool contains ( Ref *  object) const

Checks whether the autorelease pool contains the specified object.

Parameters
objectThe object to be checked.
Returns
True if the autorelease pool contains the object, false if not
void dump ( )

Dump the objects that are put into the autorelease pool.

It is used for debugging.

The result will look like: Object pointer address object id reference count


The documentation for this class was generated from the following file: