Base class for Grid3D actions. More...
#include <CCActionGrid.h>
Public Member Functions | |
| virtual GridBase * | getGrid () override |
| Get the pointer of GridBase. More... | |
| local | getGrid () |
| Get the pointer of GridBase. More... | |
| Vec3 | getVertex (const Vec2 &position) const |
| Get the vertex that belongs to certain position in the grid. More... | |
| var | vertex ( var position) |
| Get the vertex that belongs to certain position in the grid. More... | |
| Vec3 | vertex (const Vec2 &position) |
| Vec3 | getOriginalVertex (const Vec2 &position) const |
| Get the non-transformed vertex that belongs to certain position in the grid. More... | |
| Vec3 | originalVertex (const Vec2 &position) |
| void | setVertex (const Vec2 &position, const Vec3 &vertex) |
| Set a new vertex to a certain position of the grid. More... | |
| virtual Grid3DAction * | clone () const override |
| Returns a clone of action. More... | |
Public Member Functions inherited from GridAction | |
| virtual GridAction * | reverse () const override |
| Returns a new action that performs the exactly the reverse action. More... | |
| var | reverse () |
| Returns a new action that performs the exactly the reverse action. More... | |
| local | reverse () |
| Returns a new action that performs the exactly the reverse action. More... | |
| virtual void | startWithTarget (Node *target) override |
| Called before the action start. More... | |
| local | startWithTarget ( local target) |
| Called before the action start. More... | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| local | setAmplitudeRate ( local amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| local | getAmplitudeRate () |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
| Return true if the action has finished. More... | |
| local | isDone () |
| Return true if the action has finished. More... | |
| virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| Get duration in seconds of the action. More... | |
| var | getDuration () |
| Get duration in seconds of the action. More... | |
| local | getDuration () |
| Get duration in seconds of the action. More... | |
| void | setDuration (float duration) |
| Set duration in seconds of the action. More... | |
| var | setDuration ( var duration) |
| Set duration in seconds of the action. More... | |
| local | setDuration ( local duration) |
| Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
| virtual std::string | description () const |
| virtual void | stop () |
| Called after the action has finished. More... | |
| virtual void | update (float time) |
| Called once per frame. More... | |
| var | update ( var time) |
| Called once per frame. More... | |
| local | update ( local time) |
| Called once per frame. More... | |
| Node * | getTarget () const |
| Return certain target. More... | |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| Return a original Target. More... | |
| var | getOriginalTarget () |
| Return a original Target. More... | |
| local | getOriginalTarget () |
| Return a original Target. More... | |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| Returns a tag that is used to identify the action easily. More... | |
| var | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| local | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| void | setTag (int tag) |
| Changes the tag that is used to identify the action easily. More... | |
| var | setTag ( var tag) |
| Changes the tag that is used to identify the action easily. More... | |
| local | setTag ( local tag) |
| Changes the tag that is used to identify the action easily. More... | |
| virtual | ~Action () |
| var | ~Action () |
| local | ~Action () |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Public Member Functions inherited from Clonable | |
| virtual | ~Clonable () |
| Ref * | copy () const |
| Returns a copy of the Ref. More... | |
Additional Inherited Members | |
Public Attributes inherited from GridAction | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: GridAction() {} virtual ~GridAction() {} bool initWithDuration(float duration |
| CC_CONSTRUCTOR_ACCESS const Size & | gridSize |
| var | gridSize |
| local | gridSize |
Public Attributes inherited from ActionInterval | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: bool initWithDuration(float d) |
Public Attributes inherited from FiniteTimeAction | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| var | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| local | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
Public Attributes inherited from Action | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Action() |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Member Functions inherited from GridAction | |
| void | cacheTargetAsGridNode () |
| var | cacheTargetAsGridNode () |
| local | cacheTargetAsGridNode () |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from GridAction | |
| Size | _gridSize |
| NodeGrid * | _gridNodeTarget |
| var | _gridNodeTarget |
| local | _gridNodeTarget |
Protected Attributes inherited from ActionInterval | |
| float | _elapsed |
| var | _elapsed |
| local | _elapsed |
| bool | _firstTick |
| var | _firstTick |
| local | _firstTick |
Protected Attributes inherited from Action | |
| Node * | _originalTarget |
| Node * | _target |
| The "target". More... | |
| int | _tag |
| The action tag. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
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inlineoverridevirtual |
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inlineoverridevirtual |
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inlineoverridevirtual |
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overridevirtual |
Get the pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
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overridevirtual |
Get the pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
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overridevirtual |
Get the pointer of GridBase.
Reimplemented from GridAction.
Reimplemented in PageTurn3D.
Get the non-transformed vertex that belongs to certain position in the grid.
| position | The position of the grid. |
| var originalVertex | ( | var | position | ) |
Get the non-transformed vertex that belongs to certain position in the grid.
| position | The position of the grid. |
Get the vertex that belongs to certain position in the grid.
| position | The position of the grid. |
| var vertex | ( | var | position | ) |
Get the vertex that belongs to certain position in the grid.
| position | The position of the grid. |
Set a new vertex to a certain position of the grid.
| position | The position of the grid. |
| vertex | The vertex will be used on the certain position of grid. |
| var setVertex | ( | var | position, |
| var | vertex | ||
| ) |
Set a new vertex to a certain position of the grid.
| position | The position of the grid. |
| vertex | The vertex will be used on the certain position of grid. |