#include <CCPUScriptCompiler.h>
Public Types | |
| typedef std::map< std::string, unsigned int > | IdMap |
Public Member Functions | |
| void | setParticleSystem3D (PUParticleSystem3D *pu) |
| const PUAbstractNodeList * | compile (const std::string &file, bool &isFirstCompile) |
| local | compile ( local file, local isFirstCompile) |
| void | convertToAST (const PUConcreteNodeList &nodes, PUAbstractNodeList &aNodes) |
Static Public Member Functions | |
| static PUScriptCompiler * | Instance () |
| local | Instance () |
Public Attributes | |
| std::map< std::string, std::string > | env |
| var | env |
| local | env |
| typedef std::map<std::string,unsigned int> IdMap |
| var IdMap |
| local IdMap |
| const PUAbstractNodeList* compile | ( | const std::string & | file, |
| bool & | isFirstCompile | ||
| ) |
| var compile | ( | var | file, |
| var | isFirstCompile | ||
| ) |
| local compile | ( | local | file, |
| local | isFirstCompile | ||
| ) |
| void convertToAST | ( | const PUConcreteNodeList & | nodes, |
| PUAbstractNodeList & | aNodes | ||
| ) |
| var convertToAST | ( | var | nodes, |
| var | aNodes | ||
| ) |
| local convertToAST | ( | local | nodes, |
| local | aNodes | ||
| ) |
|
static |
|
static |
|
static |
| void setParticleSystem3D | ( | PUParticleSystem3D * | pu | ) |
| var setParticleSystem3D | ( | var | pu | ) |
| local setParticleSystem3D | ( | local | pu | ) |
| std::map<std::string,std::string> env |
| var env |
| local env |