OrbitCamera action. More...
#include <CCActionCamera.h>
Public Member Functions | |
| void | sphericalRadius (float *r, float *zenith, float *azimuth) |
| Positions the camera according to spherical coordinates. More... | |
| OrbitCamera * | clone () const override |
| Returns a clone of action. More... | |
| local | clone () |
| Returns a clone of action. More... | |
| virtual void | startWithTarget (Node *target) override |
| Called before the action start. More... | |
| local | startWithTarget ( local target) |
| Called before the action start. More... | |
| virtual void | update (float time) override |
| Called once per frame. More... | |
| var | update ( var time) |
| Called once per frame. More... | |
| local | update ( local time) |
| Called once per frame. More... | |
| virtual | ~OrbitCamera () |
| bool | initWithDuration (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX) |
| Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
| var | initWithDuration ( var t, var radius, var deltaRadius, var angleZ, var deltaAngleZ, var angleX, var deltaAngleX) |
| Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
| local | initWithDuration ( local t, local radius, local deltaRadius, local angleZ, local deltaAngleZ, local angleX, local deltaAngleX) |
| Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
Public Member Functions inherited from ActionCamera | |
| ActionCamera () | |
| ctor () | |
| ActionCamera () | |
| virtual | ~ActionCamera () |
| virtual ActionCamera * | reverse () const override |
| Returns a new action that performs the exactly the reverse action. More... | |
| local | reverse () |
| Returns a new action that performs the exactly the reverse action. More... | |
| void | setEye (const Vec3 &eye) |
| local | setEye ( local eye) |
| void | setEye (float x, float y, float z) |
| var | setEye ( var x, var y, var z) |
| local | setEye ( local x, local y, local z) |
| const Vec3 & | getEye () const |
| local | getEye () |
| void | setCenter (const Vec3 ¢er) |
| local | setCenter ( local center) |
| const Vec3 & | getCenter () const |
| var | getCenter () |
| local | getCenter () |
| void | setUp (const Vec3 &up) |
| local | setUp ( local up) |
| const Vec3 & | getUp () const |
| local | getUp () |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| How many seconds had elapsed since the actions started to run. More... | |
| var | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| local | getElapsed () |
| How many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| local | setAmplitudeRate ( local amp) |
| Sets the ampliture rate, extension in GridAction. More... | |
| float | getAmplitudeRate (void) |
| Gets the ampliture rate, extension in GridAction. More... | |
| local | getAmplitudeRate () |
| Gets the ampliture rate, extension in GridAction. More... | |
| virtual bool | isDone (void) const override |
| Return true if the action has finished. More... | |
| local | isDone () |
| Return true if the action has finished. More... | |
| virtual void | step (float dt) override |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| Get duration in seconds of the action. More... | |
| var | getDuration () |
| Get duration in seconds of the action. More... | |
| local | getDuration () |
| Get duration in seconds of the action. More... | |
| void | setDuration (float duration) |
| Set duration in seconds of the action. More... | |
| var | setDuration ( var duration) |
| Set duration in seconds of the action. More... | |
| local | setDuration ( local duration) |
| Set duration in seconds of the action. More... | |
Public Member Functions inherited from Action | |
| virtual std::string | description () const |
| virtual void | stop () |
| Called after the action has finished. More... | |
| Node * | getTarget () const |
| Return certain target. More... | |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| Return a original Target. More... | |
| var | getOriginalTarget () |
| Return a original Target. More... | |
| local | getOriginalTarget () |
| Return a original Target. More... | |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| Returns a tag that is used to identify the action easily. More... | |
| var | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| local | getTag () |
| Returns a tag that is used to identify the action easily. More... | |
| void | setTag (int tag) |
| Changes the tag that is used to identify the action easily. More... | |
| var | setTag ( var tag) |
| Changes the tag that is used to identify the action easily. More... | |
| local | setTag ( local tag) |
| Changes the tag that is used to identify the action easily. More... | |
| virtual | ~Action () |
| var | ~Action () |
| local | ~Action () |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Public Member Functions inherited from Clonable | |
| virtual | ~Clonable () |
| Ref * | copy () const |
| Returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static OrbitCamera * | create (float t, float radius, float deltaRadius, float angleZ, float deltaAngleZ, float angleX, float deltaAngleX) |
| Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
| var | create ( var t, var radius, var deltaRadius, var angleZ, var deltaAngleZ, var angleX, var deltaAngleX) |
| Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
| local | create ( local t, local radius, local deltaRadius, local angleZ, local deltaAngleZ, local angleX, local deltaAngleX) |
| Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX. More... | |
Public Attributes | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: OrbitCamera() |
Public Attributes inherited from ActionInterval | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: bool initWithDuration(float d) |
Public Attributes inherited from FiniteTimeAction | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| var | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
| local | __pad0__: FiniteTimeAction() : _duration(0) {} virtual ~FiniteTimeAction(){}protected: float _duration |
Public Attributes inherited from Action | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Action() |
Protected Attributes | |
| float | _radius |
| float | _deltaRadius |
| var | _deltaRadius |
| local | _deltaRadius |
| float | _angleZ |
| var | _angleZ |
| local | _angleZ |
| float | _deltaAngleZ |
| var | _deltaAngleZ |
| local | _deltaAngleZ |
| float | _angleX |
| var | _angleX |
| local | _angleX |
| float | _deltaAngleX |
| var | _deltaAngleX |
| local | _deltaAngleX |
| float | _radZ |
| var | _radZ |
| local | _radZ |
| float | _radDeltaZ |
| var | _radDeltaZ |
| local | _radDeltaZ |
| float | _radX |
| var | _radX |
| local | _radX |
| float | _radDeltaX |
| var | _radDeltaX |
| local | _radDeltaX |
Protected Attributes inherited from ActionCamera | |
| Vec3 | _center |
| Vec3 | _eye |
| var | _eye |
| local | _eye |
| Vec3 | _up |
| var | _up |
| local | _up |
Protected Attributes inherited from ActionInterval | |
| float | _elapsed |
| var | _elapsed |
| local | _elapsed |
| bool | _firstTick |
| var | _firstTick |
| local | _firstTick |
Protected Attributes inherited from Action | |
| Node * | _originalTarget |
| Node * | _target |
| The "target". More... | |
| int | _tag |
| The action tag. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Member Functions inherited from ActionCamera | |
| void | restore () |
| var | restore () |
| local | restore () |
| void | updateTransform () |
| var | updateTransform () |
| local | updateTransform () |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
OrbitCamera action.
Orbits the camera around the center of the screen using spherical coordinates.
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Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| t | Duration in seconds. |
| radius | The start radius. |
| deltaRadius | The delta radius. |
| angelZ | The start Angel in Z. |
| deltaAngleZ | The delta angle in Z. |
| angelX | The start Angel in X. |
| deltaAngleX | The delta angle in X. |
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static |
Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| t | Duration in seconds. |
| radius | The start radius. |
| deltaRadius | The delta radius. |
| angelZ | The start Angel in Z. |
| deltaAngleZ | The delta angle in Z. |
| angelX | The start Angel in X. |
| deltaAngleX | The delta angle in X. |
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static |
Creates a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| t | Duration in seconds. |
| radius | The start radius. |
| deltaRadius | The delta radius. |
| angelZ | The start Angel in Z. |
| deltaAngleZ | The delta angle in Z. |
| angelX | The start Angel in X. |
| deltaAngleX | The delta angle in X. |
| bool initWithDuration | ( | float | t, |
| float | radius, | ||
| float | deltaRadius, | ||
| float | angleZ, | ||
| float | deltaAngleZ, | ||
| float | angleX, | ||
| float | deltaAngleX | ||
| ) |
Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| var initWithDuration | ( | var | t, |
| var | radius, | ||
| var | deltaRadius, | ||
| var | angleZ, | ||
| var | deltaAngleZ, | ||
| var | angleX, | ||
| var | deltaAngleX | ||
| ) |
Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| local initWithDuration | ( | local | t, |
| local | radius, | ||
| local | deltaRadius, | ||
| local | angleZ, | ||
| local | deltaAngleZ, | ||
| local | angleX, | ||
| local | deltaAngleX | ||
| ) |
Initializes a OrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX.
| void sphericalRadius | ( | float * | r, |
| float * | zenith, | ||
| float * | azimuth | ||
| ) |
Positions the camera according to spherical coordinates.
| r | The spherical radius. |
| zenith | The spherical zenith. |
| azimuth | The spherical azimuth. |
| var sphericalRadius | ( | var | r, |
| var | zenith, | ||
| var | azimuth | ||
| ) |
Positions the camera according to spherical coordinates.
| r | The spherical radius. |
| zenith | The spherical zenith. |
| azimuth | The spherical azimuth. |
| local sphericalRadius | ( | local | r, |
| local | zenith, | ||
| local | azimuth | ||
| ) |
Positions the camera according to spherical coordinates.
| r | The spherical radius. |
| zenith | The spherical zenith. |
| azimuth | The spherical azimuth. |
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overridevirtual |
Called before the action start.
It will also set the target.
| target | A certain target. |
Reimplemented from ActionCamera.
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overridevirtual |
Called before the action start.
It will also set the target.
| target | A certain target. |
Reimplemented from ActionCamera.
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overridevirtual |
Called before the action start.
It will also set the target.
| target | A certain target. |
Reimplemented from ActionCamera.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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overridevirtual |
Called once per frame.
time a value between 0 and 1.
For example:
| time | A value between 0 and 1. |
Reimplemented from Action.
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