material data, More...
#include <CCBundle3DData.h>
Public Member Functions | |
| void | resetData () |
| var | resetData () |
| local | resetData () |
Public Attributes | |
| std::map< int, std::string > | texturePaths |
| var | texturePaths |
| local | texturePaths |
material data,
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inline |
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inline |
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inline |
| std::map<int, std::string> texturePaths |
| var texturePaths |
| local texturePaths |