#include "base/ccMacros.h"#include "math/CCMath.h"#include "3d/CCAABB.h"#include "3d/CCOBB.h"#include "3d/CCPlane.h"Classes | |
| class | Frustum |
| the frustum is a six-side geometry, usually use the frustum to do fast-culling: check a entity whether is a potential visible entity More... | |
Namespaces | |
| cocos2d | |