Classes | |
| class | ParticleBatchNode |
| ParticleBatchNode is like a batch node: if it contains children, it will draw them in 1 single OpenGL call (often known as "batch draw"). More... | |
Namespaces | |
| cocos2d | |
| Add deprecated global functions and variables here. | |
Macros | |
| #define | kParticleDefaultCapacity 500 |