#include <CCBatchCommand.h>
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| | BatchCommand () |
| | ~BatchCommand () |
| | ~BatchCommand () |
| | ~BatchCommand () |
| void | init (float globalZOrder, GLProgram *shader, BlendFunc blendType, TextureAtlas *textureAtlas, const Mat4 &modelViewTransform, uint32_t flags) |
| var | init ( var globalZOrder, var shader, var blendType, var textureAtlas, var modelViewTransform, var flags) |
| local | init ( local globalZOrder, local shader, local blendType, local textureAtlas, local modelViewTransform, local flags) |
| void | init (float depth, GLProgram *shader, BlendFunc blendType, TextureAtlas *textureAtlas, const Mat4 &modelViewTransform) |
| local | init ( local depth, local shader, local blendType, local textureAtlas, local modelViewTransform) |
| void | execute () |
| local | execute () |
Public Member Functions inherited from RenderCommand |
| void | init (float globalZOrder, const Mat4 &modelViewTransform, uint32_t flags) |
| | init function, will be called by all the render commands More...
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| |
| float | getGlobalOrder () const |
| | Get Render Command Id. More...
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| |
| Type | getType () const |
| | Returns the Command type. More...
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| |
| bool | isTransparent () const |
| | Retruns whether is transparent. More...
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| |
| void | setTransparent (bool isTransparent) |
| | set transparent flag More...
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| |
| bool | isSkipBatching () const |
| void | setSkipBatching (bool value) |
| bool | is3D () const |
| void | set3D (bool value) |
| float | getDepth () const |
| var init |
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var |
globalZOrder, |
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var |
shader, |
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var |
blendType, |
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var |
textureAtlas, |
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var |
modelViewTransform, |
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var |
flags |
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) |
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| local init |
( |
local |
globalZOrder, |
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local |
shader, |
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local |
blendType, |
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local |
textureAtlas, |
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local |
modelViewTransform, |
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local |
flags |
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) |
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| var init |
( |
var |
depth, |
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var |
shader, |
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var |
blendType, |
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var |
textureAtlas, |
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var |
modelViewTransform |
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) |
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| local init |
( |
local |
depth, |
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local |
shader, |
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local |
blendType, |
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local |
textureAtlas, |
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local |
modelViewTransform |
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) |
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The documentation for this class was generated from the following file: