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| class | ActionInterval |
| | An interval action is an action that takes place within a certain period of time. More...
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| class | Sequence |
| | Runs actions sequentially, one after another. More...
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| class | Repeat |
| | Repeats an action a number of times. More...
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| class | RepeatForever |
| | Repeats an action for ever. More...
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| class | Spawn |
| | Spawn a new action immediately. More...
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| class | RotateTo |
| | Rotates a Node object to a certain angle by modifying it's rotation attribute. More...
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| class | RotateBy |
| | Rotates a Node object clockwise a number of degrees by modifying it's rotation attribute. More...
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| class | MoveBy |
| | Moves a Node object x,y pixels by modifying it's position attribute. More...
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| class | MoveTo |
| | Moves a Node object to the position x,y. More...
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| class | SkewTo |
| | Skews a Node object to given angles by modifying it's skewX and skewY attributes. More...
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| class | SkewBy |
| | Skews a Node object by skewX and skewY degrees. More...
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| class | JumpBy |
| | Moves a Node object simulating a parabolic jump movement by modifying it's position attribute. More...
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| class | JumpTo |
| | Moves a Node object to a parabolic position simulating a jump movement by modifying it's position attribute. More...
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| struct | ccBezierConfig |
| | Bezier configuration structure. More...
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| class | BezierBy |
| | An action that moves the target with a cubic Bezier curve by a certain distance. More...
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| class | BezierTo |
| | An action that moves the target with a cubic Bezier curve to a destination point. More...
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| class | ScaleTo |
| | Scales a Node object to a zoom factor by modifying it's scale attribute. More...
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| class | ScaleBy |
| | Scales a Node object a zoom factor by modifying it's scale attribute. More...
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| class | Blink |
| | Blinks a Node object by modifying it's visible attribute. More...
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| class | FadeTo |
| | Fades an object that implements the RGBAProtocol protocol. More...
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| class | FadeIn |
| | Fades In an object that implements the RGBAProtocol protocol. More...
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| class | FadeOut |
| | Fades Out an object that implements the RGBAProtocol protocol. More...
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| class | TintTo |
| | Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...
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| class | TintBy |
| | Tints a Node that implements the NodeRGB protocol from current tint to a custom one. More...
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| class | DelayTime |
| | Delays the action a certain amount of seconds. More...
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| class | ReverseTime |
| | Executes an action in reverse order, from time=duration to time=0. More...
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| class | Animate |
| | Animates a sprite given the name of an Animation. More...
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| class | TargetedAction |
| | Overrides the target of an action so that it always runs on the target specified at action creation rather than the one specified by runAction. More...
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