#include <CCGroupCommand.h>
Public Member Functions | |
| GroupCommand () | |
| ~GroupCommand () | |
| void | init (float depth) |
| int | getRenderQueueID () const |
Public Member Functions inherited from RenderCommand | |
| void | init (float globalZOrder, const Mat4 &modelViewTransform, uint32_t flags) |
| init function, will be called by all the render commands More... | |
| float | getGlobalOrder () const |
| Get Render Command Id. More... | |
| Type | getType () const |
| Returns the Command type. More... | |
| bool | isTransparent () const |
| Retruns whether is transparent. More... | |
| void | setTransparent (bool isTransparent) |
| set transparent flag More... | |
| bool | isSkipBatching () const |
| void | setSkipBatching (bool value) |
| bool | is3D () const |
| void | set3D (bool value) |
| float | getDepth () const |
Protected Attributes | |
| int | _renderQueueID |
Protected Attributes inherited from RenderCommand | |
| Type | _type |
| float | _globalOrder |
| bool | _isTransparent |
| bool | _skipBatching |
| bool | _is3D |
| float | _depth |
Additional Inherited Members | |
Public Types inherited from RenderCommand | |
| enum | Type { UNKNOWN_COMMAND, QUAD_COMMAND, CUSTOM_COMMAND, BATCH_COMMAND, GROUP_COMMAND, MESH_COMMAND, PRIMITIVE_COMMAND, TRIANGLES_COMMAND } |
Protected Member Functions inherited from RenderCommand | |
| RenderCommand () | |
| virtual | ~RenderCommand () |
| local | ~RenderCommand () |
| void | printID () |
| GroupCommand | ( | ) |
| ~GroupCommand | ( | ) |
|
inline |
| void init | ( | float | depth | ) |
|
protected |