Class that represent the OpenGL View. More...
#include <CCGLViewImpl-wp8.h>
Public Member Functions | |
| bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| float | getFrameZoomFactor () const |
| virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More... | |
| local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More... | |
| virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More... | |
| local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More... | |
| bool | windowShouldClose () |
| void | pollEvents () |
| GLFWwindow * | getWindow () const |
| local | getWindow () |
| virtual bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setFrameSize (float width, float height) override |
| Set the frame size of EGL view. More... | |
| local | setFrameSize ( local width, local height) |
| Set the frame size of EGL view. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| void | setFrameZoomFactor (float zoomFactor) |
| Set and get zoom factor for frame. More... | |
| void | enableRetina (bool enabled) |
| Retina support is disabled by default. More... | |
| bool | isRetinaEnabled () const |
| Check whether retina display is enabled. More... | |
| int | getRetinaFactor () const |
| Get retina factor. More... | |
| HWND | getWin32Window () |
| id | getCocoaWindow () |
| bool | setContentScaleFactor (float contentScaleFactor) |
| sets the content scale factor More... | |
| var | setContentScaleFactor ( var contentScaleFactor) |
| sets the content scale factor More... | |
| local | setContentScaleFactor ( local contentScaleFactor) |
| sets the content scale factor More... | |
| float | getContentScaleFactor () const |
| returns the content scale factor More... | |
| bool | isRetinaDisplay () const |
| returns whether or not the view is in Retina Display mode More... | |
| void * | getEAGLView () const |
| returns the objective-c CCEAGLView instance More... | |
| virtual bool | isOpenGLReady () override |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () override |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () override |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) override |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More... | |
| local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More... | |
| virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More... | |
| local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More... | |
| Windows::Graphics::Display::DisplayOrientations | getDeviceOrientation () |
| Size | getRenerTargetSize () const |
| virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| var | setIMEKeyboardState ( var bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| virtual void | setIMEKeyboardState (bool bOpen, std::string str) |
| local | setIMEKeyboardState ( local bOpen, local str) |
| virtual bool | Create (float width, float height, float dpi, Windows::Graphics::Display::DisplayOrientations orientation) |
| local | Create ( local width, local height, local dpi, local orientation) |
| void | setDispatcher (Windows::UI::Core::CoreDispatcher^dispatcher) |
| Windows::UI::Core::CoreDispatcher | getDispatcher () |
| local | getDispatcher () |
| void | setPanel (Windows::UI::Xaml::Controls::Panel^panel) |
| Windows::UI::Xaml::Controls::Panel | getPanel () |
| local | getPanel () |
| void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerPressed ( var args) |
| local | OnPointerPressed ( local args) |
| void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
| local | OnPointerReleased ( local args) |
| void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerWheelChanged (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerMoved (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerReleased (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnVisibilityChanged (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) |
| void | OnWindowClosed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) |
| void | OnResuming (Platform::Object^sender, Platform::Object^args) |
| void | OnSuspending (Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) |
| void | OnBackKeyPress () |
| void | QueueBackKeyPress () |
| void | QueuePointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args) |
| void | QueueEvent (std::shared_ptr< InputEvent > &event) |
| bool | ShowMessageBox (Platform::String^title, Platform::String^message) |
| int | Run () |
| void | Render () |
| void | resize (int width, int height) |
| local | resize ( local width, local height) |
| float | getFrameZoomFactor () |
| void | centerWindow () |
| void | UpdateOrientation (Windows::Graphics::Display::DisplayOrientations orientation) |
| void | UpdateForWindowSizeChange (float width, float height) |
| void | SetDPI (float dpi) |
| float | GetDPI () |
| void | ProcessEvents () |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| local | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setFrameSize (float width, float height) |
| Set the frame size of EGL view. More... | |
| local | setFrameSize ( local width, local height) |
| Set the frame size of EGL view. More... | |
| virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| void | ShowKeyboard (Windows::Foundation::Rect r) |
| void | HideKeyboard (Windows::Foundation::Rect r) |
| virtual bool | Create (Windows::UI::Core::CoreWindow^window, Windows::UI::Xaml::Controls::SwapChainBackgroundPanel^panel) |
| var | Create ( var window, var panel) |
| local | Create ( local window, local panel) |
| void | UpdateForWindowSizeChange () |
| void | OnRendering () |
| void | OnSuspending () |
| void | GLViewImpl::QueueEvent (std::shared_ptr< InputEvent > &event) |
| var | GLViewImpl::QueueEvent ( var event) |
| local | GLViewImpl::QueueEvent ( local event) |
| void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
| var | OnPointerReleased ( var args) |
| local | OnPointerReleased ( local args) |
| void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnBackKeyPress () |
| Windows::UI::Core::CoreWindow | getWindow () |
| int | Run () |
| void | resize (int width, int height) |
| local | resize ( local width, local height) |
| void | setFrameZoomFactor (float fZoomFactor) |
| Set and get zoom factor for frame. More... | |
| var | setFrameZoomFactor ( var fZoomFactor) |
| Set and get zoom factor for frame. More... | |
| local | setFrameZoomFactor ( local fZoomFactor) |
| Set and get zoom factor for frame. More... | |
| float | getFrameZoomFactor () |
| void | centerWindow () |
| virtual bool | isOpenGLReady () |
| Get whether opengl render system is ready, subclass must implement this method. More... | |
| virtual void | end () |
| Force destroying EGL view, subclass must implement this method. More... | |
| virtual void | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| local | swapBuffers () |
| Exchanges the front and back buffers, subclass must implement this method. More... | |
| virtual void | setViewPortInPoints (float x, float y, float w, float h) |
| Set opengl view port rectangle with points. More... | |
| local | setViewPortInPoints ( local x, local y, local w, local h) |
| Set opengl view port rectangle with points. More... | |
| virtual void | setScissorInPoints (float x, float y, float w, float h) |
| Set Scissor rectangle with points. More... | |
| local | setScissorInPoints ( local x, local y, local w, local h) |
| Set Scissor rectangle with points. More... | |
| const Mat4 & | getOrientationMatrix () const |
| const Mat4 & | getReverseOrientationMatrix () const |
| var | getReverseOrientationMatrix () |
| local | getReverseOrientationMatrix () |
| Windows::Graphics::Display::DisplayOrientations | getDeviceOrientation () |
| Size | getRenerTargetSize () const |
| virtual void | setIMEKeyboardState (bool bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| local | setIMEKeyboardState ( local bOpen) |
| Open or close IME keyboard , subclass must implement this method. More... | |
| virtual void | setIMEKeyboardState (bool bOpen, std::string str) |
| local | setIMEKeyboardState ( local bOpen, local str) |
| Platform::String | stringToPlatformString (std::string strSrc) |
| void | ShowKeyboard (Windows::Foundation::Rect r) |
| void | HideKeyboard (Windows::Foundation::Rect r) |
| virtual bool | Create (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface, float width, float height, Windows::Graphics::Display::DisplayOrientations orientation) |
| local | Create ( local eglDisplay, local eglContext, local eglSurface, local width, local height, local orientation) |
| virtual void | UpdateDevice (EGLDisplay eglDisplay, EGLContext eglContext, EGLSurface eglSurface) |
| var | UpdateDevice ( var eglDisplay, var eglContext, var eglSurface) |
| local | UpdateDevice ( local eglDisplay, local eglContext, local eglSurface) |
| void | OnPointerPressed (Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerMoved (Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerReleased (Windows::UI::Core::PointerEventArgs^args) |
| local | OnPointerReleased ( local args) |
| void | OnPointerPressed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerWheelChanged (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerMoved (Windows::UI::Core::CoreWindow^, Windows::UI::Core::PointerEventArgs^args) |
| void | OnPointerReleased (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::PointerEventArgs^args) |
| void | OnVisibilityChanged (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::VisibilityChangedEventArgs^args) |
| void | OnWindowClosed (Windows::UI::Core::CoreWindow^sender, Windows::UI::Core::CoreWindowEventArgs^args) |
| void | OnResuming (Platform::Object^sender, Platform::Object^args) |
| void | OnSuspending (Platform::Object^sender, Windows::ApplicationModel::SuspendingEventArgs^args) |
| void | OnBackKeyPress () |
| void | QueueBackKeyPress () |
| void | QueuePointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args) |
| void | GLViewImpl::QueueEvent (std::shared_ptr< InputEvent > &event) |
| void | SetXamlEventDelegate (Cocos2dEventDelegate^delegate) |
| void | SetXamlMessageBoxDelegate (Cocos2dMessageBoxDelegate^delegate) |
| void | SetXamlEditBoxDelegate (Cocos2dEditBoxDelegate^delegate) |
| bool | ShowMessageBox (Platform::String^title, Platform::String^message) |
| bool | OpenXamlEditBox (Platform::String^strPlaceHolder, Platform::String^strText, int maxLength, int inputMode, int inputFlag, Windows::Foundation::EventHandler< Platform::String^>^receiveHandler) |
| int | Run () |
| void | Render () |
| void | resize (int width, int height) |
| local | resize ( local width, local height) |
| float | getFrameZoomFactor () |
| void | centerWindow () |
| void | UpdateOrientation (Windows::Graphics::Display::DisplayOrientations orientation) |
| void | UpdateForWindowSizeChange (float width, float height) |
| local | UpdateForWindowSizeChange ( local width, local height) |
| void | ProcessEvents () |
| void | AddPointerEvent (PointerEventType type, Windows::UI::Core::PointerEventArgs^args) |
Public Member Functions inherited from GLView | |
| GLView () | |
| ctor () | |
| GLView () | |
| virtual | ~GLView () |
| virtual void | pollInputEvents () |
| Polls input events. More... | |
| var | pollInputEvents () |
| Polls input events. More... | |
| local | pollInputEvents () |
| Polls input events. More... | |
| virtual const Size & | getFrameSize () const |
| Get the frame size of EGL view. More... | |
| var | getFrameSize () |
| Get the frame size of EGL view. More... | |
| local | getFrameSize () |
| Get the frame size of EGL view. More... | |
| virtual Size | getVisibleSize () const |
| Get the visible area size of opengl viewport. More... | |
| var | getVisibleSize () |
| Get the visible area size of opengl viewport. More... | |
| local | getVisibleSize () |
| Get the visible area size of opengl viewport. More... | |
| virtual Vec2 | getVisibleOrigin () const |
| Get the visible origin point of opengl viewport. More... | |
| local | getVisibleOrigin () |
| Get the visible origin point of opengl viewport. More... | |
| virtual Rect | getVisibleRect () const |
| Get the visible rectangle of opengl viewport. More... | |
| var | getVisibleRect () |
| Get the visible rectangle of opengl viewport. More... | |
| local | getVisibleRect () |
| Get the visible rectangle of opengl viewport. More... | |
| virtual void | setDesignResolutionSize (float width, float height, ResolutionPolicy resolutionPolicy) |
| Set the design resolution size. More... | |
| local | setDesignResolutionSize ( local width, local height, local resolutionPolicy) |
| Set the design resolution size. More... | |
| virtual const Size & | getDesignResolutionSize () const |
| Get design resolution size. More... | |
| var | getDesignResolutionSize () |
| Get design resolution size. More... | |
| local | getDesignResolutionSize () |
| Get design resolution size. More... | |
| virtual bool | isScissorEnabled () |
| Get whether GL_SCISSOR_TEST is enable. More... | |
| virtual Rect | getScissorRect () const |
| Get the current scissor rectangle. More... | |
| var | getScissorRect () |
| Get the current scissor rectangle. More... | |
| local | getScissorRect () |
| Get the current scissor rectangle. More... | |
| virtual void | setViewName (const std::string &viewname) |
| local | setViewName ( local viewname) |
| const std::string & | getViewName () const |
| var | getViewName () |
| local | getViewName () |
| virtual void | handleTouchesBegin (int num, intptr_t ids[], float xs[], float ys[]) |
| Touch events are handled by default; if you want to customize your handlers, please override these functions: More... | |
| virtual void | handleTouchesMove (int num, intptr_t ids[], float xs[], float ys[]) |
| var | handleTouchesMove ( var num) |
| local | handleTouchesMove ( local num) |
| virtual void | handleTouchesEnd (int num, intptr_t ids[], float xs[], float ys[]) |
| local | handleTouchesEnd ( local num) |
| virtual void | handleTouchesCancel (int num, intptr_t ids[], float xs[], float ys[]) |
| var | handleTouchesCancel ( var num) |
| local | handleTouchesCancel ( local num) |
| const Rect & | getViewPortRect () const |
| Get the opengl view port rectangle. More... | |
| std::vector< Touch * > | getAllTouches () const |
| Get list of all active touches. More... | |
| float | getScaleX () const |
| Get scale factor of the horizontal direction. More... | |
| var | getScaleX () |
| Get scale factor of the horizontal direction. More... | |
| local | getScaleX () |
| Get scale factor of the horizontal direction. More... | |
| float | getScaleY () const |
| Get scale factor of the vertical direction. More... | |
| var | getScaleY () |
| Get scale factor of the vertical direction. More... | |
| local | getScaleY () |
| Get scale factor of the vertical direction. More... | |
| ResolutionPolicy | getResolutionPolicy () const |
| returns the current Resolution policy More... | |
| var | getResolutionPolicy () |
| returns the current Resolution policy More... | |
| local | getResolutionPolicy () |
| returns the current Resolution policy More... | |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Static Public Member Functions | |
| static GLViewImpl * | create (const std::string &viewname) |
| static GLViewImpl * | createWithRect (const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) |
| local | createWithRect ( local viewName, local rect, local 0f) |
| static GLViewImpl * | createWithFullScreen (const std::string &viewName) |
| local | createWithFullScreen ( local viewName) |
| static GLViewImpl * | create (const std::string &viewName) |
| static GLViewImpl * | createWithRect (const std::string &viewName, Rect size, float frameZoomFactor=1.0f) |
| var | createWithRect ( var viewName, var size, var 0f) |
| local | createWithRect ( local viewName, local size, local 0f) |
| static GLViewImpl * | createWithFullScreen (const std::string &viewName) |
| static GLViewImpl * | createWithFullScreen (const std::string &viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) |
| static GLViewImpl * | createWithEAGLView (void *eaGLView) |
| creates a GLViewImpl with a objective-c CCEAGLViewImpl instance More... | |
| static GLViewImpl * | create (const std::string &viewName) |
| creates a GLViewImpl with a title name in fullscreen mode More... | |
| static GLViewImpl * | createWithRect (const std::string &viewName, Rect rect, float frameZoomFactor=1.0f) |
| creates a GLViewImpl with a title name, a rect and the zoom factor More... | |
| static GLViewImpl * | createWithFullScreen (const std::string &viewName) |
| creates a GLViewImpl with a name in fullscreen mode More... | |
| static void | convertAttrs () |
| static GLViewImpl * | create (const std::string &viewName) |
| var | create ( var viewName) |
| local | create ( local viewName) |
| static GLViewImpl * | sharedOpenGLView () |
| get the shared main open gl window More... | |
| static GLViewImpl * | sharedOpenGLView () |
| get the shared main open gl window More... | |
| static GLViewImpl * | create (const std::string &viewName) |
| local | create ( local viewName) |
| static GLViewImpl * | sharedOpenGLView () |
| get the shared main open gl window More... | |
Static Public Member Functions inherited from GLView | |
| static void | setGLContextAttrs (GLContextAttrs &glContextAttrs) |
| local | setGLContextAttrs ( local glContextAttrs) |
| static GLContextAttrs | getGLContextAttrs () |
| var | getGLContextAttrs () |
| local | getGLContextAttrs () |
Static Public Attributes | |
| static void * | _pixelFormat |
| static int | _depthFormat |
| var | _depthFormat |
| local | _depthFormat |
Static Public Attributes inherited from GLView | |
| static GLContextAttrs | _glContextAttrs |
| var | _glContextAttrs |
| local | _glContextAttrs |
Protected Member Functions | |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| local | ~GLViewImpl () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| var | initWithRect ( var viewName, var rect, var frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| bool | initWithFullscreen (const std::string &viewname, const GLFWvidmode &videoMode, GLFWmonitor *monitor) |
| var | initWithFullscreen ( var viewname, var videoMode, var monitor) |
| local | initWithFullscreen ( local viewname, local videoMode, local monitor) |
| bool | initGlew () |
| void | updateFrameSize () |
| void | onGLFWError (int errorID, const char *errorDesc) |
| void | onGLFWMouseCallBack (GLFWwindow *window, int button, int action, int modify) |
| var | onGLFWMouseCallBack ( var window, var button, var action, var modify) |
| local | onGLFWMouseCallBack ( local window, local button, local action, local modify) |
| void | onGLFWMouseMoveCallBack (GLFWwindow *window, double x, double y) |
| local | onGLFWMouseMoveCallBack ( local window, local x, local y) |
| void | onGLFWMouseScrollCallback (GLFWwindow *window, double x, double y) |
| void | onGLFWKeyCallback (GLFWwindow *window, int key, int scancode, int action, int mods) |
| var | onGLFWKeyCallback ( var window, var key, var scancode, var action, var mods) |
| local | onGLFWKeyCallback ( local window, local key, local scancode, local action, local mods) |
| void | onGLFWCharCallback (GLFWwindow *window, unsigned int character) |
| void | onGLFWWindowPosCallback (GLFWwindow *windows, int x, int y) |
| local | onGLFWWindowPosCallback ( local windows, local x, local y) |
| void | onGLFWframebuffersize (GLFWwindow *window, int w, int h) |
| void | onGLFWWindowSizeFunCallback (GLFWwindow *window, int width, int height) |
| void | onGLFWWindowIconifyCallback (GLFWwindow *window, int iconified) |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| bool | initWithEAGLView (void *eaGLView) |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| void | setFrameZoomFactor (float zoomFactor) |
| Set and get zoom factor for frame. More... | |
| bool | isRetina () |
| GLViewImpl () | |
| virtual | ~GLViewImpl () |
| bool | initWithRect (const std::string &viewName, Rect rect, float frameZoomFactor) |
| local | initWithRect ( local viewName, local rect, local frameZoomFactor) |
| bool | initWithFullScreen (const std::string &viewName) |
| void | setFrameZoomFactor (float zoomFactor) |
| Set and get zoom factor for frame. More... | |
| bool | isRetina () |
Protected Member Functions inherited from GLView | |
| void | updateDesignResolutionSize () |
| var | updateDesignResolutionSize () |
| local | updateDesignResolutionSize () |
| void | handleTouchesOfEndOrCancel (EventTouch::EventCode eventCode, int num, intptr_t ids[], float xs[], float ys[]) |
| var | handleTouchesOfEndOrCancel ( var eventCode, var num) |
| local | handleTouchesOfEndOrCancel ( local eventCode, local num) |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes | |
| bool | _captured |
| bool | _supportTouch |
| bool | _isInRetinaMonitor |
| bool | _isRetinaEnabled |
| int | _retinaFactor |
| float | _frameZoomFactor |
| GLFWwindow * | _mainWindow |
| GLFWmonitor * | _monitor |
| float | _mouseX |
| float | _mouseY |
| void * | _eaglview |
| bool | _isRetina |
Protected Attributes inherited from GLView | |
| Size | _screenSize |
| var | _screenSize |
| Size | _designResolutionSize |
| var | _designResolutionSize |
| local | _designResolutionSize |
| Rect | _viewPortRect |
| var | _viewPortRect |
| local | _viewPortRect |
| std::string | _viewName |
| var | _viewName |
| local | _viewName |
| float | _scaleX |
| var | _scaleX |
| local | _scaleX |
| float | _scaleY |
| var | _scaleY |
| local | _scaleY |
| ResolutionPolicy | _resolutionPolicy |
| var | _resolutionPolicy |
| local | _resolutionPolicy |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| var | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
Friends | |
| class | GLFWEventHandler |
Class that represent the OpenGL View.
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| GLViewImpl | ( | ) |
| var GLViewImpl | ( | ) |
| local GLViewImpl | ( | ) |
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| void AddPointerEvent | ( | PointerEventType | type, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var AddPointerEvent | ( | var | type, |
| var | args | ||
| ) |
| local AddPointerEvent | ( | local | type, |
| local | args | ||
| ) |
| void centerWindow | ( | ) |
| var centerWindow | ( | ) |
| local centerWindow | ( | ) |
| void centerWindow | ( | ) |
| var centerWindow | ( | ) |
| local centerWindow | ( | ) |
| void centerWindow | ( | ) |
| var centerWindow | ( | ) |
| local centerWindow | ( | ) |
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creates a GLViewImpl with a title name in fullscreen mode
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creates a GLViewImpl with a title name in fullscreen mode
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creates a GLViewImpl with a title name in fullscreen mode
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creates a GLViewImpl with a objective-c CCEAGLViewImpl instance
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creates a GLViewImpl with a objective-c CCEAGLViewImpl instance
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creates a GLViewImpl with a objective-c CCEAGLViewImpl instance
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static |
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static |
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static |
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creates a GLViewImpl with a name in fullscreen mode
|
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creates a GLViewImpl with a name in fullscreen mode
|
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creates a GLViewImpl with a name in fullscreen mode
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|
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creates a GLViewImpl with a title name, a rect and the zoom factor
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creates a GLViewImpl with a title name, a rect and the zoom factor
|
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creates a GLViewImpl with a title name, a rect and the zoom factor
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static |
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| void enableRetina | ( | bool | enabled | ) |
Retina support is disabled by default.
| var enableRetina | ( | var | enabled | ) |
Retina support is disabled by default.
| local enableRetina | ( | local | enabled | ) |
Retina support is disabled by default.
|
overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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overridevirtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
|
virtual |
Force destroying EGL view, subclass must implement this method.
Implements GLView.
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Force destroying EGL view, subclass must implement this method.
Implements GLView.
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Force destroying EGL view, subclass must implement this method.
Implements GLView.
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Implements GLView.
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Implements GLView.
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returns the content scale factor
Reimplemented from GLView.
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returns the content scale factor
Reimplemented from GLView.
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returns the content scale factor
Reimplemented from GLView.
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|
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returns the objective-c CCEAGLView instance
Reimplemented from GLView.
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returns the objective-c CCEAGLView instance
Reimplemented from GLView.
|
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returns the objective-c CCEAGLView instance
Reimplemented from GLView.
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Reimplemented from GLView.
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Reimplemented from GLView.
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Reimplemented from GLView.
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
| float getFrameZoomFactor | ( | ) |
| var getFrameZoomFactor | ( | ) |
| local getFrameZoomFactor | ( | ) |
|
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Implements GLView.
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Implements GLView.
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inline |
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Implements GLView.
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Implements GLView.
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Implements GLView.
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Implements GLView.
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Get retina factor.
Reimplemented from GLView.
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Get retina factor.
Reimplemented from GLView.
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Get retina factor.
Reimplemented from GLView.
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inlinevirtual |
Implements GLView.
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inlinevirtual |
Implements GLView.
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inlinevirtual |
Implements GLView.
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inlinevirtual |
Implements GLView.
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inlinevirtual |
Implements GLView.
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inline |
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inline |
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inline |
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inline |
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inline |
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| void GLViewImpl::QueueEvent | ( | std::shared_ptr< InputEvent > & | event | ) |
| var QueueEvent | ( | var | event | ) |
| local QueueEvent | ( | local | event | ) |
| void GLViewImpl::QueueEvent | ( | std::shared_ptr< InputEvent > & | event | ) |
| var QueueEvent | ( | var | event | ) |
| local QueueEvent | ( | local | event | ) |
| void HideKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var HideKeyboard | ( | var | r | ) |
| local HideKeyboard | ( | local | r | ) |
| void HideKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var HideKeyboard | ( | var | r | ) |
| local HideKeyboard | ( | local | r | ) |
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
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overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
virtual |
Get whether opengl render system is ready, subclass must implement this method.
Implements GLView.
|
inlineprotected |
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inlineprotected |
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inlineprotected |
|
inlineprotected |
|
inlineprotected |
|
inlineprotected |
|
inlinevirtual |
returns whether or not the view is in Retina Display mode
Reimplemented from GLView.
|
inlinevirtual |
returns whether or not the view is in Retina Display mode
Reimplemented from GLView.
|
inlinevirtual |
returns whether or not the view is in Retina Display mode
Reimplemented from GLView.
|
inline |
Check whether retina display is enabled.
|
inline |
Check whether retina display is enabled.
|
inline |
Check whether retina display is enabled.
| void OnBackKeyPress | ( | ) |
| var OnBackKeyPress | ( | ) |
| local OnBackKeyPress | ( | ) |
| void OnBackKeyPress | ( | ) |
| var OnBackKeyPress | ( | ) |
| local OnBackKeyPress | ( | ) |
| void OnBackKeyPress | ( | ) |
| var OnBackKeyPress | ( | ) |
| local OnBackKeyPress | ( | ) |
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| void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerMoved | ( | var | args | ) |
| local OnPointerMoved | ( | local | args | ) |
| void OnPointerMoved | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerMoved | ( | var | , |
| var | args | ||
| ) |
| local OnPointerMoved | ( | local | , |
| local | args | ||
| ) |
| void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerMoved | ( | var | args | ) |
| local OnPointerMoved | ( | local | args | ) |
| void OnPointerMoved | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerMoved | ( | var | , |
| var | args | ||
| ) |
| local OnPointerMoved | ( | local | , |
| local | args | ||
| ) |
| void OnPointerMoved | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerMoved | ( | var | args | ) |
| local OnPointerMoved | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerPressed | ( | var | args | ) |
| local OnPointerPressed | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerPressed | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerPressed | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerPressed | ( | var | args | ) |
| local OnPointerPressed | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerPressed | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerPressed | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerPressed | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerPressed | ( | var | args | ) |
| local OnPointerPressed | ( | local | args | ) |
| void OnPointerPressed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerPressed | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerPressed | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerReleased | ( | var | args | ) |
| local OnPointerReleased | ( | local | args | ) |
| void OnPointerReleased | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerReleased | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerReleased | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerReleased | ( | var | args | ) |
| local OnPointerReleased | ( | local | args | ) |
| void OnPointerReleased | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerReleased | ( | var | sender, |
| var | args | ||
| ) |
| local OnPointerReleased | ( | local | sender, |
| local | args | ||
| ) |
| void OnPointerReleased | ( | Windows::UI::Core::PointerEventArgs^ | args | ) |
| var OnPointerReleased | ( | var | args | ) |
| local OnPointerReleased | ( | local | args | ) |
| void OnPointerWheelChanged | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerWheelChanged | ( | var | , |
| var | args | ||
| ) |
| local OnPointerWheelChanged | ( | local | , |
| local | args | ||
| ) |
| void OnPointerWheelChanged | ( | Windows::UI::Core::CoreWindow^ | , |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var OnPointerWheelChanged | ( | var | , |
| var | args | ||
| ) |
| local OnPointerWheelChanged | ( | local | , |
| local | args | ||
| ) |
| void OnRendering | ( | ) |
| var OnRendering | ( | ) |
| local OnRendering | ( | ) |
| void OnResuming | ( | Platform::Object^ | sender, |
| Platform::Object^ | args | ||
| ) |
| var OnResuming | ( | var | sender, |
| var | args | ||
| ) |
| local OnResuming | ( | local | sender, |
| local | args | ||
| ) |
| void OnResuming | ( | Platform::Object^ | sender, |
| Platform::Object^ | args | ||
| ) |
| var OnResuming | ( | var | sender, |
| var | args | ||
| ) |
| local OnResuming | ( | local | sender, |
| local | args | ||
| ) |
| void OnSuspending | ( | Platform::Object^ | sender, |
| Windows::ApplicationModel::SuspendingEventArgs^ | args | ||
| ) |
| var OnSuspending | ( | var | sender, |
| var | args | ||
| ) |
| local OnSuspending | ( | local | sender, |
| local | args | ||
| ) |
| void OnSuspending | ( | Platform::Object^ | sender, |
| Windows::ApplicationModel::SuspendingEventArgs^ | args | ||
| ) |
| var OnSuspending | ( | var | sender, |
| var | args | ||
| ) |
| local OnSuspending | ( | local | sender, |
| local | args | ||
| ) |
| void OnSuspending | ( | ) |
| var OnSuspending | ( | ) |
| local OnSuspending | ( | ) |
| void OnVisibilityChanged | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::VisibilityChangedEventArgs^ | args | ||
| ) |
| var OnVisibilityChanged | ( | var | sender, |
| var | args | ||
| ) |
| local OnVisibilityChanged | ( | local | sender, |
| local | args | ||
| ) |
| void OnVisibilityChanged | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::VisibilityChangedEventArgs^ | args | ||
| ) |
| var OnVisibilityChanged | ( | var | sender, |
| var | args | ||
| ) |
| local OnVisibilityChanged | ( | local | sender, |
| local | args | ||
| ) |
| void OnWindowClosed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::CoreWindowEventArgs^ | args | ||
| ) |
| var OnWindowClosed | ( | var | sender, |
| var | args | ||
| ) |
| local OnWindowClosed | ( | local | sender, |
| local | args | ||
| ) |
| void OnWindowClosed | ( | Windows::UI::Core::CoreWindow^ | sender, |
| Windows::UI::Core::CoreWindowEventArgs^ | args | ||
| ) |
| var OnWindowClosed | ( | var | sender, |
| var | args | ||
| ) |
| local OnWindowClosed | ( | local | sender, |
| local | args | ||
| ) |
| bool OpenXamlEditBox | ( | Platform::String^ | strPlaceHolder, |
| Platform::String^ | strText, | ||
| int | maxLength, | ||
| int | inputMode, | ||
| int | inputFlag, | ||
| Windows::Foundation::EventHandler< Platform::String^>^ | receiveHandler | ||
| ) |
| var OpenXamlEditBox | ( | var | strPlaceHolder, |
| var | strText, | ||
| var | maxLength, | ||
| var | inputMode, | ||
| var | inputFlag, | ||
| var | receiveHandler | ||
| ) |
| local OpenXamlEditBox | ( | local | strPlaceHolder, |
| local | strText, | ||
| local | maxLength, | ||
| local | inputMode, | ||
| local | inputFlag, | ||
| local | receiveHandler | ||
| ) |
|
virtual |
Reimplemented from GLView.
|
virtual |
Reimplemented from GLView.
|
virtual |
Reimplemented from GLView.
| void ProcessEvents | ( | ) |
| var ProcessEvents | ( | ) |
| local ProcessEvents | ( | ) |
| void ProcessEvents | ( | ) |
| var ProcessEvents | ( | ) |
| local ProcessEvents | ( | ) |
| void QueueBackKeyPress | ( | ) |
| var QueueBackKeyPress | ( | ) |
| local QueueBackKeyPress | ( | ) |
| void QueueBackKeyPress | ( | ) |
| var QueueBackKeyPress | ( | ) |
| local QueueBackKeyPress | ( | ) |
| void QueueEvent | ( | std::shared_ptr< InputEvent > & | event | ) |
| var QueueEvent | ( | var | event | ) |
| local QueueEvent | ( | local | event | ) |
| void QueuePointerEvent | ( | PointerEventType | type, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var QueuePointerEvent | ( | var | type, |
| var | args | ||
| ) |
| local QueuePointerEvent | ( | local | type, |
| local | args | ||
| ) |
| void QueuePointerEvent | ( | PointerEventType | type, |
| Windows::UI::Core::PointerEventArgs^ | args | ||
| ) |
| var QueuePointerEvent | ( | var | type, |
| var | args | ||
| ) |
| local QueuePointerEvent | ( | local | type, |
| local | args | ||
| ) |
| void Render | ( | ) |
| var Render | ( | ) |
| local Render | ( | ) |
| void Render | ( | ) |
| var Render | ( | ) |
| local Render | ( | ) |
| void resize | ( | int | width, |
| int | height | ||
| ) |
| var resize | ( | var | width, |
| var | height | ||
| ) |
| local resize | ( | local | width, |
| local | height | ||
| ) |
| void resize | ( | int | width, |
| int | height | ||
| ) |
| var resize | ( | var | width, |
| var | height | ||
| ) |
| local resize | ( | local | width, |
| local | height | ||
| ) |
| void resize | ( | int | width, |
| int | height | ||
| ) |
| var resize | ( | var | width, |
| var | height | ||
| ) |
| local resize | ( | local | width, |
| local | height | ||
| ) |
| int Run | ( | ) |
| var Run | ( | ) |
| local Run | ( | ) |
| int Run | ( | ) |
| var Run | ( | ) |
| local Run | ( | ) |
| int Run | ( | ) |
| var Run | ( | ) |
| local Run | ( | ) |
|
virtual |
sets the content scale factor
Reimplemented from GLView.
|
virtual |
sets the content scale factor
Reimplemented from GLView.
|
virtual |
sets the content scale factor
Reimplemented from GLView.
| void setDispatcher | ( | Windows::UI::Core::CoreDispatcher^ | dispatcher | ) |
| var setDispatcher | ( | var | dispatcher | ) |
| local setDispatcher | ( | local | dispatcher | ) |
|
inline |
|
inline |
|
inline |
|
overridevirtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
overridevirtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
overridevirtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
virtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
virtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
virtual |
Set the frame size of EGL view.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
protectedvirtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
virtual |
Set and get zoom factor for frame.
This two methods are for debugging big resolution (e.g.new ipad) app on desktop.
Reimplemented from GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Implements GLView.
|
virtual |
Implements GLView.
|
virtual |
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Implements GLView.
|
virtual |
Implements GLView.
|
virtual |
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
overridevirtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
|
virtual |
Open or close IME keyboard , subclass must implement this method.
Implements GLView.
| void setPanel | ( | Windows::UI::Xaml::Controls::Panel^ | panel | ) |
| var setPanel | ( | var | panel | ) |
| local setPanel | ( | local | panel | ) |
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set Scissor rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
virtual |
Set opengl view port rectangle with points.
Reimplemented from GLView.
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
inline |
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
|
static |
get the shared main open gl window
| void ShowKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var ShowKeyboard | ( | var | r | ) |
| local ShowKeyboard | ( | local | r | ) |
| void ShowKeyboard | ( | Windows::Foundation::Rect | r | ) |
| var ShowKeyboard | ( | var | r | ) |
| local ShowKeyboard | ( | local | r | ) |
| bool ShowMessageBox | ( | Platform::String^ | title, |
| Platform::String^ | message | ||
| ) |
| var ShowMessageBox | ( | var | title, |
| var | message | ||
| ) |
| local ShowMessageBox | ( | local | title, |
| local | message | ||
| ) |
| bool ShowMessageBox | ( | Platform::String^ | title, |
| Platform::String^ | message | ||
| ) |
| var ShowMessageBox | ( | var | title, |
| var | message | ||
| ) |
| local ShowMessageBox | ( | local | title, |
| local | message | ||
| ) |
| Platform::String stringToPlatformString |
( | std::string | strSrc | ) |
| var stringToPlatformString | ( | var | strSrc | ) |
| local stringToPlatformString | ( | local | strSrc | ) |
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
overridevirtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
Exchanges the front and back buffers, subclass must implement this method.
Implements GLView.
|
virtual |
|
virtual |
|
virtual |
| void UpdateForWindowSizeChange | ( | float | width, |
| float | height | ||
| ) |
| var UpdateForWindowSizeChange | ( | var | width, |
| var | height | ||
| ) |
| local UpdateForWindowSizeChange | ( | local | width, |
| local | height | ||
| ) |
| void UpdateForWindowSizeChange | ( | float | width, |
| float | height | ||
| ) |
| var UpdateForWindowSizeChange | ( | var | width, |
| var | height | ||
| ) |
| local UpdateForWindowSizeChange | ( | local | width, |
| local | height | ||
| ) |
| void UpdateForWindowSizeChange | ( | ) |
| var UpdateForWindowSizeChange | ( | ) |
| local UpdateForWindowSizeChange | ( | ) |
|
protected |
|
protected |
|
protected |
| void UpdateOrientation | ( | Windows::Graphics::Display::DisplayOrientations | orientation | ) |
| var UpdateOrientation | ( | var | orientation | ) |
| local UpdateOrientation | ( | local | orientation | ) |
| void UpdateOrientation | ( | Windows::Graphics::Display::DisplayOrientations | orientation | ) |
| var UpdateOrientation | ( | var | orientation | ) |
| local UpdateOrientation | ( | local | orientation | ) |
|
virtual |
Reimplemented from GLView.
|
virtual |
Reimplemented from GLView.
|
virtual |
Reimplemented from GLView.
|
friend |
|
friend |
|
friend |
|
protected |
|
protected |
|
protected |
|
static |
|
static |
|
static |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
static |
|
static |
|
static |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |
|
protected |