#include <UILayoutComponent.h>
Public Types | |
| enum | ReferencePoint { BOTTOM_LEFT, TOP_LEFT, BOTTOM_RIGHT, TOP_RIGHT } |
| When a node has a ReferencePositoin with value equals LEFT_BOTTOM, it will treat the left bottom corner of its parent as the origin(0,0) when positioning itself which is the same as cocos2d-x does. More... | |
Public Member Functions | |
| LayoutComponent () | |
| LayoutComponent () | |
| LayoutComponent () | |
| ~LayoutComponent () | |
| ~LayoutComponent () | |
| virtual bool | init () override |
| local | init () |
| CREATE_FUNC (LayoutComponent) | |
| CREATE_FUNC ( local LayoutComponent) | |
| bool | isUsingPercentPosition () |
| void | setUsingPercentPosition (bool flag) |
| local | setUsingPercentPosition ( local flag) |
| const Vec2 & | getPercentPosition () |
| local | getPercentPosition () |
| void | setPercentPosition (const Vec2 &percent) |
| local | setPercentPosition ( local percent) |
| const Vec2 & | getRelativePosition () |
| local | getRelativePosition () |
| void | setRelativePosition (const Vec2 &position) |
| local | setRelativePosition ( local position) |
| void | setReferencePoint (ReferencePoint point) |
| var | setReferencePoint ( var point) |
| local | setReferencePoint ( local point) |
| ReferencePoint | getReferencePoint () |
| var | getReferencePoint () |
| local | getReferencePoint () |
| const Vec2 & | getOwnerPosition () const |
| local | getOwnerPosition () |
| void | setOwnerPosition (const Vec2 &point) |
| local | setOwnerPosition ( local point) |
| Vec2 | getOwnerContentSize () const |
| var | getOwnerContentSize () |
| local | getOwnerContentSize () |
| void | setOwnerContentSize (const Vec2 &size) |
| local | setOwnerContentSize ( local size) |
| const Vec2 & | getPercentContentSize () const |
| var | getPercentContentSize () |
| local | getPercentContentSize () |
| void | setPercentContentSize (const Vec2 &percent) |
| local | setPercentContentSize ( local percent) |
| bool | isUsingPercentContentSize () |
| var | isUsingPercentContentSize () |
| local | isUsingPercentContentSize () |
| void | setUsingPercentContentSize (bool flag) |
| local | setUsingPercentContentSize ( local flag) |
| void | setActiveEnable (bool enable) |
| local | setActiveEnable ( local enable) |
Public Member Functions inherited from Component | |
| virtual | ~Component (void) |
| virtual void | onEnter () |
| virtual void | onExit () |
| virtual void | update (float delta) |
| virtual bool | serialize (void *r) |
| virtual bool | isEnabled () const |
| virtual void | setEnabled (bool b) |
| const std::string & | getName () const |
| void | setName (const std::string &name) |
| void | setOwner (Node *pOwner) |
| Node * | getOwner () const |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| local | getReferenceCount () |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Additional Inherited Members | |
Static Public Member Functions inherited from Component | |
| static Component * | create (void) |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from Component | |
| Node * | _owner |
| std::string | _name |
| bool | _enabled |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
|
strong |
When a node has a ReferencePositoin with value equals LEFT_BOTTOM, it will treat the left bottom corner of its parent as the origin(0,0) when positioning itself which is the same as cocos2d-x does.
But you can change it by assigning a different ReferencePosition. For example: If you use ReferencePosition with value equals RIGHT_TOP, then it will treat the right top corner of its parent as the origin(0,0) when positioning itself.
| Enumerator | |
|---|---|
| BOTTOM_LEFT | |
| TOP_LEFT | |
| BOTTOM_RIGHT | |
| TOP_RIGHT | |
|
strong |
When a node has a ReferencePositoin with value equals LEFT_BOTTOM, it will treat the left bottom corner of its parent as the origin(0,0) when positioning itself which is the same as cocos2d-x does.
But you can change it by assigning a different ReferencePosition. For example: If you use ReferencePosition with value equals RIGHT_TOP, then it will treat the right top corner of its parent as the origin(0,0) when positioning itself.
| Enumerator | |
|---|---|
| BOTTOM_LEFT | |
| TOP_LEFT | |
| BOTTOM_RIGHT | |
| TOP_RIGHT | |
|
strong |
When a node has a ReferencePositoin with value equals LEFT_BOTTOM, it will treat the left bottom corner of its parent as the origin(0,0) when positioning itself which is the same as cocos2d-x does.
But you can change it by assigning a different ReferencePosition. For example: If you use ReferencePosition with value equals RIGHT_TOP, then it will treat the right top corner of its parent as the origin(0,0) when positioning itself.
| Enumerator | |
|---|---|
| BOTTOM_LEFT | |
| TOP_LEFT | |
| BOTTOM_RIGHT | |
| TOP_RIGHT | |
| LayoutComponent | ( | ) |
| var LayoutComponent | ( | ) |
| local LayoutComponent | ( | ) |
| ~LayoutComponent | ( | ) |
| var ~LayoutComponent | ( | ) |
| local ~LayoutComponent | ( | ) |
| CREATE_FUNC | ( | LayoutComponent | ) |
| var CREATE_FUNC | ( | var | ) |
| local CREATE_FUNC | ( | local | ) |
| Vec2 getOwnerContentSize | ( | ) | const |
| var getOwnerContentSize | ( | ) |
| local getOwnerContentSize | ( | ) |
| const Vec2& getOwnerPosition | ( | ) | const |
| var getOwnerPosition | ( | ) |
| local getOwnerPosition | ( | ) |
| const Vec2& getPercentContentSize | ( | ) | const |
| var getPercentContentSize | ( | ) |
| local getPercentContentSize | ( | ) |
| const Vec2& getPercentPosition | ( | ) |
| var getPercentPosition | ( | ) |
| local getPercentPosition | ( | ) |
| ReferencePoint getReferencePoint | ( | ) |
| var getReferencePoint | ( | ) |
| local getReferencePoint | ( | ) |
| const Vec2& getRelativePosition | ( | ) |
| var getRelativePosition | ( | ) |
| local getRelativePosition | ( | ) |
|
overridevirtual |
Reimplemented from Component.
|
overridevirtual |
Reimplemented from Component.
|
overridevirtual |
Reimplemented from Component.
| bool isUsingPercentContentSize | ( | ) |
| var isUsingPercentContentSize | ( | ) |
| local isUsingPercentContentSize | ( | ) |
| bool isUsingPercentPosition | ( | ) |
| void setActiveEnable | ( | bool | enable | ) |
| var setActiveEnable | ( | var | enable | ) |
| local setActiveEnable | ( | local | enable | ) |
| void setOwnerContentSize | ( | const Vec2 & | size | ) |
| var setOwnerContentSize | ( | var | size | ) |
| local setOwnerContentSize | ( | local | size | ) |
| void setOwnerPosition | ( | const Vec2 & | point | ) |
| var setOwnerPosition | ( | var | point | ) |
| local setOwnerPosition | ( | local | point | ) |
| void setPercentContentSize | ( | const Vec2 & | percent | ) |
| var setPercentContentSize | ( | var | percent | ) |
| local setPercentContentSize | ( | local | percent | ) |
| void setPercentPosition | ( | const Vec2 & | percent | ) |
| var setPercentPosition | ( | var | percent | ) |
| local setPercentPosition | ( | local | percent | ) |
| void setReferencePoint | ( | ReferencePoint | point | ) |
| var setReferencePoint | ( | var | point | ) |
| local setReferencePoint | ( | local | point | ) |
| void setRelativePosition | ( | const Vec2 & | position | ) |
| var setRelativePosition | ( | var | position | ) |
| local setRelativePosition | ( | local | position | ) |
| void setUsingPercentContentSize | ( | bool | flag | ) |
| var setUsingPercentContentSize | ( | var | flag | ) |
| local setUsingPercentContentSize | ( | local | flag | ) |
| void setUsingPercentPosition | ( | bool | flag | ) |
| var setUsingPercentPosition | ( | var | flag | ) |
| local setUsingPercentPosition | ( | local | flag | ) |