Public Member Functions | |
| virtual | ~NodeData () |
| Destructor. | |
| var | ~NodeData () |
| Destructor. | |
| local | ~NodeData () |
| Destructor. | |
| virtual void | resetData () |
| Reset Data, will reset itself and children's data. | |
| local | resetData () |
| Reset Data, will reset itself and children's data. | |
Public Attributes | |
| std::string | id |
| The NodeData ID. | |
| var | id |
| The NodeData ID. | |
| local | id |
| The NodeData ID. | |
| Mat4 | transform |
| The NodeData transform. | |
| var | transform |
| The NodeData transform. | |
| local | transform |
| The NodeData transform. | |
| std::vector< ModelData * > | modelNodeDatas |
| The Model data list. | |
| var | modelNodeDatas |
| The Model data list. | |
| local | modelNodeDatas |
| The Model data list. | |
| std::vector< NodeData * > | children |
| The children list. | |
| local | children |
| The children list. | |
Node data, since 3.3.