Model node data, since 3.3. More...
Public Member Functions | |
| virtual | ~ModelData () |
| Destructor. | |
| var | ~ModelData () |
| Destructor. | |
| local | ~ModelData () |
| Destructor. | |
| virtual void | resetData () |
| Reset the data of the ModelData object. | |
| var | resetData () |
| Reset the data of the ModelData object. | |
| local | resetData () |
| Reset the data of the ModelData object. | |
Public Attributes | |
| std::string | subMeshId |
| The sub mesh ID. | |
| var | subMeshId |
| The sub mesh ID. | |
| local | subMeshId |
| The sub mesh ID. | |
| std::string | matrialId |
| The material ID. | |
| local | matrialId |
| The material ID. | |
| std::vector< std::string > | bones |
| The bone list. | |
| var | bones |
| The bone list. | |
| local | bones |
| The bone list. | |
| std::vector< Mat4 > | invBindPose |
| The inverse bind pose matrix list. | |
| var | invBindPose |
| The inverse bind pose matrix list. | |
| local | invBindPose |
| The inverse bind pose matrix list. | |
Model node data, since 3.3.