#include <UILayoutParameter.h>
Public Member Functions | |
LinearLayoutParameter () | |
Default constructor. More... | |
virtual | ~LinearLayoutParameter () |
Default destructor. More... | |
void | setGravity (LinearGravity gravity) |
Sets LinearGravity parameter for LayoutParameter. More... | |
LinearGravity | getGravity () const |
Gets LinearGravity parameter for LayoutParameter. More... | |
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LayoutParameter () | |
virtual | ~LayoutParameter () |
Default destructor. More... | |
void | setMargin (const Margin &margin) |
Sets Margin parameter for LayoutParameter. More... | |
const Margin & | getMargin () const |
Gets Margin parameter of LayoutParameter. More... | |
LayoutParameterType | getLayoutType () const |
Gets LayoutParameterType of LayoutParameter. More... | |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
unsigned int | getReferenceCount () const |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Static Public Member Functions | |
static LinearLayoutParameter * | create () |
Allocates and initializes. More... | |
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static LayoutParameter * | create () |
Allocates and initializes. More... | |
Protected Attributes | |
LinearGravity | _linearGravity |
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Margin | _margin |
LayoutParameterType | _layoutParameterType |
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unsigned int | _referenceCount |
count of references More... | |
Additional Inherited Members | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
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inline |
Default constructor.
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inlinevirtual |
Default destructor.
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static |
Allocates and initializes.
LinearGravity getGravity | ( | ) | const |
void setGravity | ( | LinearGravity | gravity) |
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protected |