cocos2d-x  3.0-beta2
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ActionMoveFrame Class Reference

#include <CCActionFrame.h>

Inheritance diagram for ActionMoveFrame:
ActionFrame Object

Public Member Functions

 ActionMoveFrame ()
 Default constructor. More...
 
virtual ~ActionMoveFrame ()
 Default destructor. More...
 
void setPosition (cocos2d::Point pos)
 Changes the move action position. More...
 
cocos2d::Point getPosition ()
 Gets the move action position. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration)
 Gets the ActionInterval of ActionFrame. More...
 
- Public Member Functions inherited from ActionFrame
 ActionFrame ()
virtual ~ActionFrame ()
 Default destructor. More...
 
void setFrameIndex (int index)
 Changes the index of action frame. More...
 
int getFrameIndex ()
 Gets the index of action frame. More...
 
void setFrameTime (float fTime)
 Changes the time of action frame. More...
 
float getFrameTime ()
 Gets the time of action frame. More...
 
void setFrameType (int frameType)
 Changes the type of action frame. More...
 
int getFrameType ()
 Gets the type of action frame. More...
 
void setEasingType (int easingType)
 Changes the easing type. More...
 
int getEasingType ()
 Gets the easing type. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration, ActionFrame *srcFrame)
 Gets the ActionInterval of ActionFrame. More...
 
virtual void setEasingParameter (std::vector< float > &parameter)
 Set the ActionInterval easing parameter. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
unsigned int getReferenceCount () const
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Protected Attributes

cocos2d::Point _position
- Protected Attributes inherited from ActionFrame
int _frameType
int _frameIndex
float _fTime
FrameEaseType _easingType
std::vector< float > _Parameter
- Protected Attributes inherited from Object
unsigned int _referenceCount
 count of references More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
- Protected Member Functions inherited from ActionFrame
virtual cocos2d::ActionIntervalgetEasingAction (cocos2d::ActionInterval *action)
 Gets the Easing Action of ActionFrame. More...
 

Constructor & Destructor Documentation

Default constructor.

virtual ~ActionMoveFrame ( )
virtual

Default destructor.

Member Function Documentation

virtual
cocos2d::ActionInterval*
getAction
( float  duration)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

Returns
ActionInterval

Reimplemented from ActionFrame.

cocos2d::Point getPosition ( )

Gets the move action position.

Returns
the move action position.
void setPosition ( cocos2d::Point  pos)

Changes the move action position.

Parameters
themove action position.

Member Data Documentation

cocos2d::Point _position
protected

The documentation for this class was generated from the following file: