cocos2d-x  3.0-beta2
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AnimationData Class Reference

#include <CCDatas.h>

Inheritance diagram for AnimationData:

Public Member Functions

 AnimationData (void)
 ~AnimationData (void)
void addMovement (MovementData *movData)
MovementDatagetMovement (const std::string &movementName)
ssize_t getMovementCount ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
void retain ()
 Retains the ownership. More...
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
unsigned int retainCount () const
 Returns the object's current reference count. More...
unsigned int getReferenceCount () const
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static AnimationDatacreate (void)

Public Attributes

std::string name
cocos2d::Map< std::string,
MovementData * > 
std::vector< std::string > movementNames
- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
int _luaID
 Lua reference id. More...

Additional Inherited Members

- Protected Attributes inherited from Object
unsigned int _referenceCount
 count of references More...

Constructor & Destructor Documentation

AnimationData ( void  )
~AnimationData ( void  )

Member Function Documentation

void addMovement ( MovementData movData)
static AnimationData* create ( void  )
MovementData* getMovement ( const std::string &  movementName)
ssize_t getMovementCount ( )

Member Data Documentation

MovementData*> movementDataDic
std::string name

The documentation for this class was generated from the following file: