#include <CCGroupCommand.h>
Public Member Functions | |
~GroupCommandManager () | |
bool | init () |
int | getGroupID () |
void | releaseGroupID (int groupID) |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
unsigned int | getReferenceCount () const |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Static Public Member Functions | |
static GroupCommandManager * | getInstance () |
local | getInstance () |
Protected Member Functions | |
GroupCommandManager () |
Protected Attributes | |
std::unordered_map< int, bool > | _groupMapping |
var | _groupMapping |
local | _groupMapping |
Protected Attributes inherited from Object | |
unsigned int | _referenceCount |
count of references More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
~GroupCommandManager | ( | ) |
var ~GroupCommandManager | ( | ) |
local ~GroupCommandManager | ( | ) |
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int getGroupID | ( | ) |
var getGroupID | ( | ) |
local getGroupID | ( | ) |
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bool init | ( | ) |
var init | ( | ) |
local init | ( | ) |
void releaseGroupID | ( | int | groupID) |
var releaseGroupID | ( | var | groupID) |
local releaseGroupID | ( | local | groupID) |
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