cocos2d-x  3.0-beta2
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ImageView Member List

This is the complete list of members for ImageView, including all inherited members.

_actionManagerNodeprotected
_actionTagWidgetprotected
_additionalTransformNodemutableprotected
_affectByClippingWidgetprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_brightWidgetprotected
_brightStyleWidgetprotected
_capInsetsImageViewprotected
_cascadeColorEnabledNodeprotected
_cascadeOpacityEnabledNodeprotected
_childrenNodeprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_customSizeWidgetprotected
_displayedColorNodeprotected
_displayedOpacityNodeprotected
_enabledWidgetprotected
_eventDispatcherNodeprotected
_focusWidgetprotected
_globalZOrderNodeprotected
_hittedWidgetprotected
_IDObject
_ignoreAnchorPointForPositionNodeprotected
_ignoreSizeWidgetprotected
_imageRendererImageViewprotected
_imageTextureSizeImageViewprotected
_imageTexTypeImageViewprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_layoutParameterDictionaryWidgetprotected
_localZOrderNodeprotected
_luaIDObject
_modelViewTransformNodeprotected
_nameWidgetprotected
_nodesWidgetprotected
_orderOfArrivalNodeprotected
_parentNodeprotected
_physicsBodyNodeprotected
_positionNodeprotected
_positionPercentWidgetprotected
_positionTypeWidgetprotected
_prevIgnoreSizeImageViewprotected
_realColorNodeprotected
_realOpacityNodeprotected
_referenceCountObjectprotected
_reorderChildDirtyNodeprotected
_reorderWidgetChildDirtyWidgetprotected
_rotationXNodeprotected
_rotationYNodeprotected
_runningNodeprotected
_scale9EnabledImageViewprotected
_scaleXNodeprotected
_scaleYNodeprotected
_schedulerNodeprotected
_scriptHandlerNodeprotected
_scriptTypeNodeprotected
_setLocalZOrder(int z)Nodevirtual
_shaderProgramNodeprotected
_sizeWidgetprotected
_sizePercentWidgetprotected
_sizeTypeWidgetprotected
_skewXNodeprotected
_skewYNodeprotected
_tagNodeprotected
_textureFileImageViewprotected
_touchEnabledWidgetprotected
_touchEndPosWidgetprotected
_touchEventListenerWidgetprotected
_touchEventSelectorWidgetprotected
_touchListenerWidgetprotected
_touchMovePosWidgetprotected
_touchPassedEnabledWidgetprotected
_touchStartPosWidgetprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_updateScriptHandlerNodeprotected
_useAdditionalTransformNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_vertexZNodeprotected
_visibleNodeprotected
_widgetChildrenWidgetprotected
_widgetTypeWidgetprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addChild(Node *child) overrideWidgetvirtual
addChild(Node *child, int zOrder) overrideWidgetvirtual
addChild(Node *child, int zOrder, int tag) overrideWidgetvirtual
addComponent(Component *pComponent)Nodevirtual
addNode(Node *node)Widgetvirtual
addNode(Node *node, int zOrder)Widgetvirtual
addNode(Node *node, int zOrder, int tag)Widgetvirtual
addTouchEventListener(Object *target, SEL_TouchEvent selector)Widget
autorelease()Object
boundingBox() const Nodeinlinevirtual
cancelUpEvent()Widgetprotected
checkChildInfo(int handleState, Widget *sender, const Point &touchPoint)Widgetvirtual
childrenAlloc(void)Nodeprotected
cleanup()Nodevirtual
clippingParentAreaContainPoint(const Point &pt)Widget
clone()Widget
convertToNodeSpace(const Point &worldPoint) const Node
convertToNodeSpaceAR(const Point &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Point &nodePoint) const Nodeprotected
convertToWorldSpace(const Point &nodePoint) const Node
convertToWorldSpaceAR(const Point &nodePoint) const Node
copyClonedWidgetChildren(Widget *model)Widgetprotectedvirtual
copyProperties(Widget *model)Widgetprotected
copySpecialProperties(Widget *model) overrideImageViewprotectedvirtual
create()ImageViewstatic
createCloneInstance() overrideImageViewprotectedvirtual
detachChild(Node *child, ssize_t index, bool doCleanup)Nodeprotected
didNotSelectSelf()Widget
disableCascadeColor()Nodeprotectedvirtual
disableCascadeOpacity()Nodeprotectedvirtual
draw()Nodevirtual
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getActionTag()Widget
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getBottomInParent()Widget
getBoundingBox() const Nodevirtual
getChildByName(const char *name)Widgetvirtual
getChildByTag(int tag) overrideWidgetvirtual
getChildren() overrideWidgetvirtual
getChildren() const overrideWidgetvirtual
getChildrenCount() const overrideWidgetvirtual
getColor(void) const Nodevirtual
getComponent(const std::string &pName)Node
getContentSize() const overrideImageViewvirtual
getDescription() const overrideImageViewvirtual
getDisplayedColor() const Nodevirtual
getDisplayedOpacity() const Nodevirtual
getEventDispatcher() const Nodeinlinevirtual
getGlobalZOrder() const Nodeinlinevirtual
getGLServerState() const Nodeinline
getLayoutParameter(LayoutParameterType type)Widget
getLeftInParent()Widget
getLocalZOrder() const Nodeinlinevirtual
getName() const Widget
getNodeByTag(int tag)Widgetvirtual
getNodes()Widgetvirtual
getNodeToParentAffineTransform() const Nodevirtual
getNodeToParentTransform() const Nodevirtual
getNodeToWorldAffineTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNumberOfRunningActions() const Node
getOpacity() const Nodevirtual
getOrderOfArrival() const Node
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeAffineTransform() const Nodevirtual
getParentToNodeTransform() const Nodevirtual
getPhysicsBody() const Node
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPositionPercent()Widget
getPositionType() const Widget
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getReferenceCount() const Object
getRightInParent()Widget
getRotation() const Nodevirtual
getRotationX() const Nodevirtual
getRotationY() const Nodevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScene()Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram()Nodeinlinevirtual
getShaderProgram() const Nodeinlinevirtual
getSize() const Widget
getSizePercent() const Widget
getSizeType() const Widget
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getTag() const Nodevirtual
getTopInParent()Widget
getTouchEndPos()Widget
getTouchMovePos()Widget
getTouchStartPos()Widget
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodevirtual
getVirtualRenderer() overrideImageViewvirtual
getWidgetParent()Widgetprotected
getWidgetType() const Widget
getWorldPosition()Widget
getWorldToNodeAffineTransform() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodeinlinevirtual
hitTest(const Point &pt)Widgetvirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
ignoreContentAdaptWithSize(bool ignore) overrideImageViewvirtual
imageTextureScaleChangedWithSize()ImageViewprotected
ImageView()ImageView
init()Widgetprotectedvirtual
initRenderer() overrideImageViewprotectedvirtual
insertChild(Node *child, int z)Nodeprotected
INVALID_TAGNodestatic
isBright() const Widget
isCascadeColorEnabled() const Nodevirtual
isCascadeOpacityEnabled() const Nodevirtual
isEnabled() const Widget
isEqual(const Object *object)Objectvirtual
isFlipX() overrideImageViewvirtual
isFlipY() overrideImageViewvirtual
isFocused() const Widget
isIgnoreAnchorPointForPosition() const Nodevirtual
isIgnoreContentAdaptWithSize() const Widget
isOpacityModifyRGB() const Nodeinlinevirtual
isRunning() const Nodevirtual
isScheduled(SEL_SCHEDULE selector)Node
isSingleReference() const Object
isTouchEnabled() const Widget
isVisible() const Nodevirtual
loadTexture(const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)ImageView
moveEvent()Widgetprotected
Node()Nodeprotected
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
numberOfRunningActions() const Nodeinline
Object()Object
onEnter() overrideWidgetvirtual
onEnterTransitionDidFinish()Nodevirtual
onExit() overrideWidgetvirtual
onExitTransitionDidStart()Nodevirtual
onPressStateChangedToDisabled()Widgetprotectedvirtual
onPressStateChangedToNormal()Widgetprotectedvirtual
onPressStateChangedToPressed()Widgetprotectedvirtual
onSizeChanged() overrideImageViewprotectedvirtual
onTouchBegan(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchCancelled(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchEnded(Touch *touch, Event *unusedEvent)Widgetvirtual
onTouchMoved(Touch *touch, Event *unusedEvent)Widgetvirtual
parentToNodeTransform() const Nodeinlinevirtual
pause(void)Node
pauseSchedulerAndActions(void)Node
pushDownEvent()Widgetprotected
release()Object
releaseUpEvent()Widgetprotected
removeAllChildren() overrideWidgetvirtual
removeAllChildrenWithCleanup(bool cleanup) overrideWidgetvirtual
removeAllComponents()Nodevirtual
removeAllNodes()Widgetvirtual
removeChild(Node *child, bool cleanup=true) overrideWidgetvirtual
removeChildByTag(int tag, bool cleanup=true) overrideWidgetvirtual
removeComponent(const std::string &pName)Nodevirtual
removeFromParent() overrideWidgetvirtual
removeFromParentAndCleanup(bool cleanup) overrideWidgetvirtual
removeNode(Node *node)Widgetvirtual
removeNodeByTag(int tag)Widgetvirtual
reorderChild(Node *child, int localZOrder)Nodevirtual
resume(void)Node
resumeSchedulerAndActions(void)Node
retain()Objectinline
retainCount() const Objectinline
runAction(Action *action)Node
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
setActionManager(ActionManager *actionManager)Nodevirtual
setActionTag(int tag)Widget
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAdditionalTransform(const kmMat4 &additionalTransform)Node
setAnchorPoint(const Point &pt) overrideImageViewvirtual
setBright(bool bright)Widget
setBrightStyle(BrightStyle style)Widget
setCapInsets(const Rect &capInsets)ImageView
setCascadeColorEnabled(bool cascadeColorEnabled)Nodevirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)Nodevirtual
setColor(const Color3B &color)Nodevirtual
setContentSize(const Size &contentSize)Nodevirtual
setEnabled(bool enabled)Widgetvirtual
setEventDispatcher(EventDispatcher *dispatcher)Nodevirtual
setFlipX(bool flipX) overrideImageViewvirtual
setFlipY(bool flipY) overrideImageViewvirtual
setFocused(bool fucosed)Widget
setGlobalZOrder(float globalZOrder)Nodevirtual
setGLServerState(int serverState)Nodeinline
setLayoutParameter(LayoutParameter *parameter)Widget
setLocalZOrder(int localZOrder)Nodevirtual
setName(const char *name)Widget
setNodeToParentTransform(const kmMat4 &transform)Nodevirtual
setOpacity(GLubyte opacity)Nodevirtual
setOpacityModifyRGB(bool bValue)Nodeinlinevirtual
setOrderOfArrival(int orderOfArrival)Node
setParent(Node *parent)Nodevirtual
setPhysicsBody(PhysicsBody *body)Node
setPosition(const Point &pos) overrideWidgetvirtual
cocos2d::Node::setPosition(float x, float y)Nodevirtual
setPositionPercent(const Point &percent)Widget
setPositionType(PositionType type)Widget
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setRotation(float rotation)Nodevirtual
setRotationX(float rotationX)Nodevirtual
setRotationY(float rotationY)Nodevirtual
setScale(float scale)Nodevirtual
setScale(float scaleX, float scaleY)Nodevirtual
setScale9Enabled(bool able)ImageView
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *shaderProgram)Nodevirtual
setSize(const Size &size)Widgetvirtual
setSizePercent(const Point &percent)Widgetvirtual
setSizeType(SizeType type)Widget
setSkewX(float fSkewX)Nodevirtual
setSkewY(float fSkewY)Nodevirtual
setTag(int tag)Nodevirtual
setTextureRect(const Rect &rect)ImageView
setTouchEnabled(bool enabled)Widgetvirtual
setUserData(void *userData)Nodevirtual
setUserObject(Object *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int localZOrder)Nodeinlinevirtual
sortAllChildren() overrideWidgetvirtual
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
transform()Node
transformAncestors()Node
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
update(float delta)Nodevirtual
updateAnchorPoint()Widgetprotected
updateCascadeColor()Nodeprotectedvirtual
updateCascadeOpacity()Nodeprotectedvirtual
updateColor()Nodeinlineprotectedvirtual
updateDisplayedColor(const Color3B &parentColor)Nodevirtual
updateDisplayedOpacity(GLubyte parentOpacity)Nodevirtual
updatePhysicsTransform()Nodevirtual
updateSizeAndPosition()Widget
updateTransform()Nodevirtual
visit() overrideWidgetvirtual
Widget(void)Widget
worldToNodeTransform() const Nodeinlinevirtual
~ImageView()ImageViewvirtual
~Node()Nodeprotectedvirtual
~Object()Objectvirtual
~Widget()Widgetvirtual