#include <spine/BoneData.h>
Classes | |
struct | spBone |
Functions | |
void | (intyDown) |
spBone * | (spBoneData *data, spBone *parent) |
void | (spBone *self) |
void | (spBone *self) |
void | (spBone *self, intflipX, intflipY) |
void spBone_setYDown | ( | intyDown | ) |
var spBone_setYDown | ( | var | ) |
local spBone_setYDown | ( | local | ) |
spBone* spBone_create | ( | spBoneData * | data, |
spBone * | parent | ||
) |
var spBone_create | ( | var | data, |
var | parent | ||
) |
local spBone_create | ( | local | data, |
local | parent | ||
) |
void spBone_dispose | ( | spBone * | self) |
var spBone_dispose | ( | var | self) |
local spBone_dispose | ( | local | self) |
void spBone_setToSetupPose | ( | spBone * | self) |
var spBone_setToSetupPose | ( | var | self) |
local spBone_setToSetupPose | ( | local | self) |
void spBone_updateWorldTransform | ( | spBone * | self, |
intflipX | , | ||
intflipY | |||
) |
var spBone_updateWorldTransform | ( | var | self, |
var | , | ||
var | |||
) |
local spBone_updateWorldTransform | ( | local | self, |
local | , | ||
local | |||
) |