cocos2d-x  3.0-beta2
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ActionFrameEasing Class Reference

#include <CCActionFrameEasing.h>

Inheritance diagram for ActionFrameEasing:

Public Member Functions

 ActionFrameEasing ()
virtual ~ActionFrameEasing ()
float bounceTime (float t)
float easeValue (float t)
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
void retain ()
 Retains the ownership. More...
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
unsigned int retainCount () const
 Returns the object's current reference count. More...
unsigned int getReferenceCount () const
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Protected Attributes

FrameEasingType _type
float _fValue
- Protected Attributes inherited from Object
unsigned int _referenceCount
 count of references More...

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
int _luaID
 Lua reference id. More...

Constructor & Destructor Documentation

virtual ~ActionFrameEasing ( )

Member Function Documentation

float bounceTime ( float  t)
float easeValue ( float  t)

Member Data Documentation

float _fValue
FrameEasingType _type

The documentation for this class was generated from the following file: