Profiler cocos2d builtin profiler. More...
#include <CCProfiling.h>
Public Member Functions | |
~Profiler (void) | |
void | displayTimers (void) |
display the timers More... | |
bool | init (void) |
ProfilingTimer * | createAndAddTimerWithName (const char *timerName) |
Creates and adds a new timer. More... | |
void | releaseTimer (const char *timerName) |
releases a timer More... | |
void | releaseAllTimers () |
releases all timers More... | |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
unsigned int | getReferenceCount () const |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Static Public Member Functions | |
static Profiler * | getInstance (void) |
returns the singleton More... | |
static CC_DEPRECATED_ATTRIBUTE Profiler * | sharedProfiler (void) |
Public Attributes | |
Map< std::string, ProfilingTimer * > | _activeTimers |
var | _activeTimers |
local | _activeTimers |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Object | |
unsigned int | _referenceCount |
count of references More... | |
Profiler cocos2d builtin profiler.
To use it, enable set the CC_ENABLE_PROFILERS=1 in the ccConfig.h file
~Profiler | ( | void | ) |
ProfilingTimer* createAndAddTimerWithName |
( | const char * | timerName) |
Creates and adds a new timer.
void displayTimers | ( | void | ) |
display the timers
|
static |
returns the singleton
bool init | ( | void | ) |
void releaseAllTimers | ( | ) |
releases all timers
void releaseTimer | ( | const char * | timerName) |
releases a timer
|
static |
Map<std::string, ProfilingTimer*> _activeTimers |
var _activeTimers |
local _activeTimers |