#include <CCDatas.h>
Public Member Functions | |
TextureData () | |
~TextureData (void) | |
virtual bool | init () |
void | addContourData (ContourData *contourData) |
ContourData * | getContourData (int index) |
![]() | |
Object () | |
Constructor. More... | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
local | retainCount () |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Static Public Member Functions | |
static TextureData * | create (void) |
Public Attributes | |
float | height |
float | width |
The texture's width, height. More... | |
float | pivotX |
float | pivotY |
The texture's anchor point. More... | |
std::string | name |
cocos2d::Vector< ContourData * > | contourDataList |
The texture's name. More... | |
![]() | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
var | _luaID |
Lua reference id. More... | |
local | _luaID |
Lua reference id. More... | |
Additional Inherited Members | |
![]() | |
unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
TextureData | ( | ) |
~TextureData | ( | void | ) |
void addContourData | ( | ContourData * | contourData) |
|
inlinestatic |
ContourData* getContourData | ( | int | index) |
|
virtual |
cocos2d::Vector<ContourData*> contourDataList |
The texture's name.
float height |
std::string name |
float pivotX |
float pivotY |
The texture's anchor point.
float width |
The texture's width, height.