cocos2d-x  3.0Beta0
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Macros Groups Pages
SpriteLoader Class Reference

#include <CCSpriteLoader.h>

Inheritance diagram for SpriteLoader:
NodeLoader Object

Public Member Functions

virtual ~SpriteLoader ()
- Public Member Functions inherited from NodeLoader
 NodeLoader ()
virtual ~NodeLoader ()
virtual cocos2d::NodeloadNode (cocos2d::Node *, CCBReader *ccbReader)
virtual void parseProperties (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual cocos2d::ValueMapgetCustomProperties ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static SpriteLoaderloader ()
- Static Public Member Functions inherited from NodeLoader
static NodeLoaderloader ()

Protected Member Functions

virtual cocos2d::SpritecreateNode (cocos2d::Node *pParent, cocosbuilder::CCBReader *ccbReader)
local createNode ( local pParent, local ccbReader)
virtual void onHandlePropTypeColor3 (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color3B pColor3B, CCBReader *ccbReader)
local onHandlePropTypeColor3 ( local pNode, local pParent, local pPropertyName, local pColor3B, local ccbReader)
virtual void onHandlePropTypeByte (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, unsigned char pByte, CCBReader *ccbReader)
local onHandlePropTypeByte ( local pNode, local pParent, local pPropertyName, local pByte, local ccbReader)
virtual void onHandlePropTypeBlendFunc (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::BlendFunc pCCBBlendFunc, CCBReader *ccbReader)
local onHandlePropTypeBlendFunc ( local pNode, local pParent, local pPropertyName, local pCCBBlendFunc, local ccbReader)
virtual void onHandlePropTypeSpriteFrame (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::SpriteFrame *pSpriteFrame, CCBReader *ccbReader)
virtual void onHandlePropTypeFlip (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool *pFlip, CCBReader *ccbReader)
- Protected Member Functions inherited from NodeLoader
virtual cocos2d::Point parsePropTypePosition (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
var parsePropTypePosition ( var pNode, var pParent, var ccbReader, var pPropertyName)
local parsePropTypePosition ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::Point parsePropTypePoint (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypePoint ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Point parsePropTypePointLock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypePointLock ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Size parsePropTypeSize (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeSize ( local pNode, local pParent, local ccbReader)
virtual float * parsePropTypeScaleLock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeScaleLock ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual float parsePropTypeFloat (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual float parsePropTypeDegrees (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual float parsePropTypeFloatScale (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual int parsePropTypeInteger (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual int parsePropTypeIntegerLabeled (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual float * parsePropTypeFloatVar (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual bool parsePropTypeCheck (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual cocos2d::SpriteFrameparsePropTypeSpriteFrame (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeSpriteFrame ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::AnimationparsePropTypeAnimation (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeAnimation ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Texture2DparsePropTypeTexture (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual unsigned char parsePropTypeByte (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual cocos2d::Color3B parsePropTypeColor3 (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeColor3 ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::Color4FparsePropTypeColor4FVar (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeColor4FVar ( local pNode, local pParent, local ccbReader)
virtual bool * parsePropTypeFlip (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual cocos2d::BlendFunc parsePropTypeBlendFunc (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlendFunc ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeFntFile (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeFntFile ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeString (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual std::string parsePropTypeText (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeText ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeFontTTF (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual BlockDataparsePropTypeBlock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlock ( local pNode, local pParent, local ccbReader)
virtual BlockControlDataparsePropTypeBlockControl (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlockControl ( local pNode, local pParent, local ccbReader)
virtual cocos2d::NodeparsePropTypeCCBFile (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeCCBFile ( local pNode, local pParent, local ccbReader)
virtual float * parsePropTypeFloatXY (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual void onHandlePropTypePosition (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPosition, CCBReader *ccbReader)
local onHandlePropTypePosition ( local pNode, local pParent, local pPropertyName, local pPosition, local ccbReader)
virtual void onHandlePropTypePoint (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPoint, CCBReader *ccbReader)
virtual void onHandlePropTypePointLock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPointLock, CCBReader *ccbReader)
virtual void onHandlePropTypeSize (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Size pSize, CCBReader *ccbReader)
virtual void onHandlePropTypeScaleLock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pScaleLock, CCBReader *ccbReader)
virtual void onHandlePropTypeFloat (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloat, CCBReader *ccbReader)
virtual void onHandlePropTypeDegrees (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pDegrees, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatScale (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloatScale, CCBReader *ccbReader)
virtual void onHandlePropTypeInteger (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pInteger, CCBReader *ccbReader)
virtual void onHandlePropTypeIntegerLabeled (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pIntegerLabeled, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatVar (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFoatVar, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatXY (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFoatVar, CCBReader *ccbReader)
virtual void onHandlePropTypeCheck (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool pCheck, CCBReader *ccbReader)
virtual void onHandlePropTypeAnimation (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Animation *pAnimation, CCBReader *ccbReader)
virtual void onHandlePropTypeTexture (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Texture2D *pTexture2D, CCBReader *ccbReader)
virtual void onHandlePropTypeColor4FVar (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color4F *pColor4FVar, CCBReader *ccbReader)
virtual void onHandlePropTypeFntFile (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFntFile, CCBReader *ccbReader)
virtual void onHandlePropTypeString (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pString, CCBReader *ccbReader)
virtual void onHandlePropTypeText (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pText, CCBReader *ccbReader)
virtual void onHandlePropTypeFontTTF (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFontTTF, CCBReader *ccbReader)
virtual void onHandlePropTypeBlock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockData *pBlockData, CCBReader *ccbReader)
virtual void onHandlePropTypeBlockControl (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockControlData *pBlockControlData, CCBReader *ccbReader)
local onHandlePropTypeBlockControl ( local pNode, local pParent, local pPropertyName, local pBlockControlData, local ccbReader)
virtual void onHandlePropTypeCCBFile (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Node *pCCBFileNode, CCBReader *ccbReader)

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
var _luaID
 Lua reference id. More...
 
local _luaID
 Lua reference id. More...
 
- Protected Attributes inherited from NodeLoader
cocos2d::ValueMap _customProperties
var _customProperties
local _customProperties

Constructor & Destructor Documentation

virtual ~SpriteLoader ( )
inlinevirtual

Member Function Documentation

virtual cocos2d::Sprite* createNode ( cocos2d::Node pParent,
cocosbuilder::CCBReader ccbReader 
)
inlineprotectedvirtual

Reimplemented from NodeLoader.

var createNode ( var  pParent,
var  ccbReader 
)
inlineprotectedvirtual

Reimplemented from NodeLoader.

local createNode ( local  pParent,
local  ccbReader 
)
inlineprotectedvirtual

Reimplemented from NodeLoader.

static SpriteLoader* loader ( )
inlinestatic
virtual void
onHandlePropTypeBlendFunc
( cocos2d::Node pNode,
cocos2d::Node pParent,
const char *  pPropertyName,
cocos2d::BlendFunc  pCCBBlendFunc,
CCBReader ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

var onHandlePropTypeBlendFunc ( var  pNode,
var  pParent,
var  pPropertyName,
var  pCCBBlendFunc,
var  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

local onHandlePropTypeBlendFunc ( local  pNode,
local  pParent,
local  pPropertyName,
local  pCCBBlendFunc,
local  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void onHandlePropTypeByte ( cocos2d::Node pNode,
cocos2d::Node pParent,
const char *  pPropertyName,
unsigned char  pByte,
CCBReader ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

var onHandlePropTypeByte ( var  pNode,
var  pParent,
var  pPropertyName,
var  pByte,
var  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

local onHandlePropTypeByte ( local  pNode,
local  pParent,
local  pPropertyName,
local  pByte,
local  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void onHandlePropTypeColor3 ( cocos2d::Node pNode,
cocos2d::Node pParent,
const char *  pPropertyName,
cocos2d::Color3B  pColor3B,
CCBReader ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

var onHandlePropTypeColor3 ( var  pNode,
var  pParent,
var  pPropertyName,
var  pColor3B,
var  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

local onHandlePropTypeColor3 ( local  pNode,
local  pParent,
local  pPropertyName,
local  pColor3B,
local  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void onHandlePropTypeFlip ( cocos2d::Node pNode,
cocos2d::Node pParent,
const char *  pPropertyName,
bool *  pFlip,
CCBReader ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

var onHandlePropTypeFlip ( var  pNode,
var  pParent,
var  pPropertyName,
var  pFlip,
var  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

local onHandlePropTypeFlip ( local  pNode,
local  pParent,
local  pPropertyName,
local  pFlip,
local  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeSpriteFrame
( cocos2d::Node pNode,
cocos2d::Node pParent,
const char *  pPropertyName,
cocos2d::SpriteFrame pSpriteFrame,
CCBReader ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

var onHandlePropTypeSpriteFrame ( var  pNode,
var  pParent,
var  pPropertyName,
var  pSpriteFrame,
var  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

local onHandlePropTypeSpriteFrame ( local  pNode,
local  pParent,
local  pPropertyName,
local  pSpriteFrame,
local  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.


The documentation for this class was generated from the following file: