#include <TriggerMng.h>
Public Member Functions | |
| ArmatureMovementDispatcher (void) | |
| ArmatureMovementDispatcher () | |
| ArmatureMovementDispatcher () | |
| ~ArmatureMovementDispatcher (void) | |
| void | addAnimationEventCallBack (cocos2d::Object *pTarget, SEL_MovementEventCallFunc mecf) |
| local | addAnimationEventCallBack ( local pTarget, local mecf) |
| void | removeAnnimationEventCallBack (cocos2d::Object *pTarget, SEL_MovementEventCallFunc mecf) |
| local | removeAnnimationEventCallBack ( local pTarget, local mecf) |
| void | animationEvent (Armature *armature, MovementEventType movementType, const std::string &movementID) |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| local | retainCount () |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
| var | _luaID |
| Lua reference id. More... | |
| local | _luaID |
| Lua reference id. More... | |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
| ArmatureMovementDispatcher | ( | void | ) |
| var ArmatureMovementDispatcher | ( | ) |
| local ArmatureMovementDispatcher | ( | ) |
| ~ArmatureMovementDispatcher | ( | void | ) |
| var ~ArmatureMovementDispatcher | ( | ) |
| local ~ArmatureMovementDispatcher | ( | ) |
| void addAnimationEventCallBack | ( | cocos2d::Object * | pTarget, |
| SEL_MovementEventCallFunc | mecf | ||
| ) |
| var addAnimationEventCallBack | ( | var | pTarget, |
| var | mecf | ||
| ) |
| local addAnimationEventCallBack | ( | local | pTarget, |
| local | mecf | ||
| ) |
| void animationEvent | ( | Armature * | armature, |
| MovementEventType | movementType, | ||
| const std::string & | movementID | ||
| ) |
| var animationEvent | ( | var | armature, |
| var | movementType, | ||
| var | movementID | ||
| ) |
| local animationEvent | ( | local | armature, |
| local | movementType, | ||
| local | movementID | ||
| ) |
| void removeAnnimationEventCallBack | ( | cocos2d::Object * | pTarget, |
| SEL_MovementEventCallFunc | mecf | ||
| ) |
| var removeAnnimationEventCallBack | ( | var | pTarget, |
| var | mecf | ||
| ) |
| local removeAnnimationEventCallBack | ( | local | pTarget, |
| local | mecf | ||
| ) |