#include <CCBSequence.h>
Public Member Functions | |
CCBSequence () | |
~CCBSequence () | |
float | getDuration () |
void | setDuration (float fDuration) |
CCBSequenceProperty * | getCallbackChannel () |
void | setCallbackChannel (CCBSequenceProperty *callbackChannel) |
CCBSequenceProperty * | getSoundChannel () |
void | setSoundChannel (CCBSequenceProperty *soundChannel) |
local | setSoundChannel ( local soundChannel) |
const char * | getName () |
void | setName (const char *pName) |
int | getSequenceId () |
void | setSequenceId (int nSequenceId) |
int | getChainedSequenceId () |
void | setChainedSequenceId (int nChainedSequenceId) |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
local | retainCount () |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
var | _luaID |
Lua reference id. More... | |
local | _luaID |
Lua reference id. More... | |
Protected Attributes inherited from Object | |
unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
CCBSequence | ( | ) |
var CCBSequence | ( | ) |
local CCBSequence | ( | ) |
~CCBSequence | ( | ) |
CCBSequenceProperty* getCallbackChannel |
( | ) |
var getCallbackChannel | ( | ) |
local getCallbackChannel | ( | ) |
int getChainedSequenceId | ( | ) |
var getChainedSequenceId | ( | ) |
local getChainedSequenceId | ( | ) |
float getDuration | ( | ) |
var getDuration | ( | ) |
local getDuration | ( | ) |
const char* getName | ( | ) |
var getName | ( | ) |
local getName | ( | ) |
int getSequenceId | ( | ) |
var getSequenceId | ( | ) |
local getSequenceId | ( | ) |
CCBSequenceProperty* getSoundChannel |
( | ) |
var getSoundChannel | ( | ) |
local getSoundChannel | ( | ) |
void setCallbackChannel | ( | CCBSequenceProperty * | callbackChannel) |
var setCallbackChannel | ( | var | callbackChannel) |
local setCallbackChannel | ( | local | callbackChannel) |
void setChainedSequenceId | ( | int | nChainedSequenceId) |
var setChainedSequenceId | ( | var | nChainedSequenceId) |
local setChainedSequenceId | ( | local | nChainedSequenceId) |
void setDuration | ( | float | fDuration) |
var setDuration | ( | var | fDuration) |
local setDuration | ( | local | fDuration) |
void setName | ( | const char * | pName) |
var setName | ( | var | pName) |
local setName | ( | local | pName) |
void setSequenceId | ( | int | nSequenceId) |
var setSequenceId | ( | var | nSequenceId) |
local setSequenceId | ( | local | nSequenceId) |
void setSoundChannel | ( | CCBSequenceProperty * | soundChannel) |
var setSoundChannel | ( | var | soundChannel) |
local setSoundChannel | ( | local | soundChannel) |