cocos2d-x  3.0Beta0
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SchedulerScriptData Struct Reference

#include <CCScriptSupport.h>

Public Member Functions

 SchedulerScriptData (int inHandler, float inElapse, void *inNode=nullptr)

Public Attributes

int handler
float elapse
void * node

Constructor & Destructor Documentation

SchedulerScriptData ( int  inHandler,
float  inElapse,
void *  inNode = nullptr 

Member Data Documentation

float elapse
var elapse
local elapse
int handler
var handler
local handler
void* node
var node
local node

The documentation for this struct was generated from the following file: