#include <CCPhysicsJoint.h>
Public Member Functions | |
| void | setMaxForce (float force) |
| float | getMaxForce () const |
Public Member Functions inherited from PhysicsJoint | |
| PhysicsBody * | getBodyA () const |
| local | getBodyA () |
| PhysicsBody * | getBodyB () const |
| local | getBodyB () |
| PhysicsWorld * | getWorld () const |
| local | getWorld () |
| int | getTag () const |
| void | setTag (int tag) |
| local | setTag ( local tag) |
| bool | isEnabled () const |
| void | setEnable (bool enable) |
| local | setEnable ( local enable) |
| bool | isCollisionEnabled () const |
| void | setCollisionEnable (bool enable) |
| var | setCollisionEnable ( var enable) |
| local | setCollisionEnable ( local enable) |
| void | removeFormWorld () |
Static Public Member Functions | |
| static PhysicsJointPin * | construct (PhysicsBody *a, PhysicsBody *b, const Point &anchr) |
| var | construct ( var a, var b, var anchr) |
| local | construct ( local a, local b, local anchr) |
Static Public Member Functions inherited from PhysicsJoint | |
| static void | destroy (PhysicsJoint *joint) |
| local | destroy ( local joint) |
Protected Member Functions | |
| bool | init (PhysicsBody *a, PhysicsBody *b, const Point &anchr) |
| var | init ( var a, var b, var anchr) |
| local | init ( local a, local b, local anchr) |
| PhysicsJointPin () | |
| virtual | ~PhysicsJointPin () |
| var | ~PhysicsJointPin () |
| local | ~PhysicsJointPin () |
Protected Member Functions inherited from PhysicsJoint | |
| PhysicsJoint () | |
| virtual | ~PhysicsJoint ()=0 |
| bool | init (PhysicsBody *a, PhysicsBody *b) |
| PhysicsBodyInfo * | getBodyInfo (PhysicsBody *body) const |
| PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More... | |
| local | getBodyInfo ( local body) |
| PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More... | |
| Node * | getBodyNode (PhysicsBody *body) const |
Additional Inherited Members | |
Protected Attributes inherited from PhysicsJoint | |
| PhysicsBody * | _bodyA |
| PhysicsBody * | _bodyB |
| var | _bodyB |
| local | _bodyB |
| PhysicsWorld * | _world |
| var | _world |
| local | _world |
| PhysicsJointInfo * | _info |
| local | _info |
| bool | _enable |
| var | _enable |
| local | _enable |
| bool | _collisionEnable |
| local | _collisionEnable |
| bool | _destoryMark |
| var | _destoryMark |
| local | _destoryMark |
| int | _tag |
|
protected |
|
protected |
|
protected |
|
protectedvirtual |
|
protectedvirtual |
|
protectedvirtual |
|
static |
|
static |
|
static |
| float getMaxForce | ( | ) | const |
| var getMaxForce | ( | ) |
| local getMaxForce | ( | ) |
|
protected |
|
protected |
|
protected |
| void setMaxForce | ( | float | force) |
| var setMaxForce | ( | var | force) |
| local setMaxForce | ( | local | force) |