Classes | |
class | AtlasNode |
AtlasNode is a subclass of Node that implements the RGBAProtocol and TextureProtocol protocol. More... | |
class | Camera |
A Camera is used in every Node. More... | |
class | Director |
Class that creates and handles the main Window and manages how and when to execute the Scenes. More... | |
class | DisplayLinkDirector |
DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display. More... | |
class | Node |
Node is the base element of the Scene Graph. More... | |
class | NodeRGBA |
NodeRGBA is a subclass of Node that implements the RGBAProtocol protocol. More... | |
class | AutoreleasePool |
class | PoolManager |
class | Clonable |
Interface that defines how to clone an object. More... | |
class | Object |
Macros | |
#define | schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) |
#define | callfunc_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
#define | callfuncN_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
#define | callfuncND_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
#define | callfuncO_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
#define | menu_selector(_SELECTOR) static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
#define | event_selector(_SELECTOR) static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
#define | compare_selector(_SELECTOR) static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
#define | CC_CALLBACK_0(__selector__, __target__,...) std::bind(&__selector__,__target__, ##__VA_ARGS__) |
#define | CC_CALLBACK_1(__selector__, __target__,...) std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
#define | CC_CALLBACK_2(__selector__, __target__,...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
#define | CC_CALLBACK_3(__selector__, __target__,...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3 ##__VA_ARGS__) |
Typedefs | |
typedef void(Object::* | SEL_SCHEDULE )(float) |
typedef void(Object::* | SEL_CallFunc )() |
typedef void(Object::* | SEL_CallFuncN )(Node *) |
typedef void(Object::* | SEL_CallFuncND )(Node *, void *) |
typedef void(Object::* | SEL_CallFuncO )(Object *) |
typedef void(Object::* | SEL_MenuHandler )(Object *) |
typedef int(Object::* | SEL_Compare )(Object *) |
Enumerations | |
enum | { kNodeOnEnter, kNodeOnExit, kNodeOnEnterTransitionDidFinish, kNodeOnExitTransitionDidStart, kNodeOnCleanup } |
Functions | |
bool | (Object *p1, Object *p2) |
var | ( var p1, var p2) |
local | ( local p1, local p2) |
#define callfunc_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
var callfunc_selector | ( | var) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
local callfunc_selector | ( | local) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
#define callfuncN_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
var callfuncN_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
local callfuncN_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
#define callfuncND_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
var callfuncND_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
local callfuncND_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
#define callfuncO_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
var callfuncO_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
local callfuncO_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
#define CC_CALLBACK_0 | ( | __selector__, | |
__target__, | |||
... | |||
) | std::bind(&__selector__,__target__, ##__VA_ARGS__) |
#define CC_CALLBACK_1 | ( | __selector__, | |
__target__, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
var CC_CALLBACK_1 | ( | var, | |
var, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
local CC_CALLBACK_1 | ( | local, | |
local, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
#define CC_CALLBACK_2 | ( | __selector__, | |
__target__, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
var CC_CALLBACK_2 | ( | var, | |
var, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
local CC_CALLBACK_2 | ( | local, | |
local, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
#define CC_CALLBACK_3 | ( | __selector__, | |
__target__, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3 ##__VA_ARGS__) |
var CC_CALLBACK_3 | ( | var, | |
var, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3 ##__VA_ARGS__) |
local CC_CALLBACK_3 | ( | local, | |
local, | |||
... | |||
) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3 ##__VA_ARGS__) |
#define compare_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
var compare_selector | ( | var) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
local compare_selector | ( | local) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
#define event_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
var event_selector | ( | var) | static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
local event_selector | ( | local) | static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
#define menu_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
var menu_selector | ( | var) | static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
local menu_selector | ( | local) | static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
#define schedule_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) |
local schedule_selector | ( | local) | static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) |
typedef void(Object::* SEL_CallFunc)() |
typedef void(Object::* SEL_CallFunc)() |
typedef void(Object::* SEL_CallFunc)() |
typedef void(Object::* SEL_CallFuncN)(Node *) |
typedef void(Object::* SEL_CallFuncN)(Node *) |
typedef void(Object::* SEL_CallFuncN)(Node *) |
typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
typedef void(Object::* SEL_CallFuncO)(Object *) |
typedef void(Object::* SEL_CallFuncO)(Object *) |
typedef void(Object::* SEL_CallFuncO)(Object *) |
typedef int(Object::* SEL_Compare)(Object *) |
typedef int(Object::* SEL_Compare)(Object *) |
typedef int(Object::* SEL_Compare)(Object *) |
typedef void(Object::* SEL_MenuHandler)(Object *) |
typedef void(Object::* SEL_MenuHandler)(Object *) |
typedef void(Object::* SEL_MenuHandler)(Object *) |
typedef void(Object::* SEL_SCHEDULE)(float) |
typedef void(Object::* SEL_SCHEDULE)(float) |
typedef void(Object::* SEL_SCHEDULE)(float) |
anonymous enum |
var enum |
local enum |
bool cocos2d::nodeComparisonLess | ( | Object * | p1, |
Object * | p2 | ||
) |
var nodeComparisonLess | ( | var | p1, |
var | p2 | ||
) |
local nodeComparisonLess | ( | local | p1, |
local | p2 | ||
) |