cocos2d-x  3.0alpha1
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ShatteredTiles3D Member List

This is the complete list of members for ShatteredTiles3D, including all inherited members.

_autoReleaseCountObjectprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_gridSizeGridActionprotected
_IDObject
_luaIDObject
_onceShatteredTiles3Dprotected
_originalTargetActionprotected
_randrangeShatteredTiles3Dprotected
_referenceObjectprotected
_shatterZShatteredTiles3Dprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Action
autorelease()Object
clone() const overrideShatteredTiles3Dvirtual
copy() const Clonableinline
create(float duration, const Size &gridSize, int nRange, bool bShatterZ)ShatteredTiles3Dstatic
cocos2d::TiledGrid3DAction::create(float duration, const Size &gridSize)TiledGrid3DActionstatic
description() const Action
FiniteTimeAction()FiniteTimeActioninline
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getGrid()TiledGrid3DActionvirtual
getOriginalTarget() const Actioninline
getOriginalTile(const Point &position) const TiledGrid3DAction
getTag() const Actioninline
getTarget() const Actioninline
getTile(const Point &position) const TiledGrid3DAction
initWithDuration(float duration, const Size &gridSize, int nRange, bool bShatterZ)ShatteredTiles3D
cocos2d::TiledGrid3DAction::initWithDuration(float duration, const Size &gridSize)GridAction
cocos2d::ActionInterval::initWithDuration(float d)ActionInterval
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
originalTile(const Point &position)TiledGrid3DActioninline
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideGridActionvirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
setTile(const Point &position, const Quad3 &coords)TiledGrid3DAction
startWithTarget(Node *target) overrideGridActionvirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
tile(const Point &position)TiledGrid3DActioninline
update(float time) overrideShatteredTiles3Dvirtual
~Action()Actionvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlinevirtual
~Object()Objectvirtual