cocos2d-x  3.0alpha1
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Lens3D Member List

This is the complete list of members for Lens3D, including all inherited members.

_autoReleaseCountObjectprotected
_concaveLens3Dprotected
_dirtyLens3Dprotected
_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_gridSizeGridActionprotected
_IDObject
_lensEffectLens3Dprotected
_luaIDObject
_originalTargetActionprotected
_positionLens3Dprotected
_radiusLens3Dprotected
_referenceObjectprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Action
autorelease()Object
clone() const overrideLens3Dvirtual
copy() const Clonableinline
create(float duration, const Size &gridSize, const Point &position, float radius)Lens3Dstatic
description() const Action
FiniteTimeAction()FiniteTimeActioninline
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getGrid()Grid3DActionvirtual
getLensEffect() const Lens3Dinline
getOriginalTarget() const Actioninline
getOriginalVertex(const Point &position) const Grid3DAction
getPosition() const Lens3Dinline
getTag() const Actioninline
getTarget() const Actioninline
getVertex(const Point &position) const Grid3DAction
initWithDuration(float duration, const Size &gridSize, const Point &position, float radius)Lens3D
cocos2d::Grid3DAction::initWithDuration(float duration, const Size &gridSize)GridAction
cocos2d::ActionInterval::initWithDuration(float d)ActionInterval
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
originalVertex(const Point &position)Grid3DActioninline
release()Objectinline
retain()Objectinline
retainCount() const Object
reverse() const overrideGridActionvirtual
setAmplitudeRate(float amp)ActionInterval
setConcave(bool concave)Lens3Dinline
setDuration(float duration)FiniteTimeActioninline
setLensEffect(float lensEffect)Lens3Dinline
setOriginalTarget(Node *originalTarget)Actioninline
setPosition(const Point &position)Lens3D
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
setVertex(const Point &position, const Vertex3F &vertex)Grid3DAction
startWithTarget(Node *target) overrideGridActionvirtual
step(float dt) overrideActionIntervalvirtual
stop()Actionvirtual
update(float time) overrideLens3Dvirtual
vertex(const Point &position)Grid3DActioninline
~Action()Actionvirtual
~Clonable()Clonableinlinevirtual
~FiniteTimeAction()FiniteTimeActioninlinevirtual
~Object()Objectvirtual