|
| AnimationStateData * | (SkeletonData *skeletonData) |
| void | (AnimationStateData *self) |
| void | (AnimationStateData *self, const char *fromName, const char *toName, float duration) |
| void | (AnimationStateData *self, Animation *from, Animation *to, float duration) |
| float | (AnimationStateData *self, Animation *from, Animation *to) |