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Animation * | (const char *name, int timelineCount) |
void | (Animation *self) |
void | (const Animation *self, struct Skeleton *skeleton, float time, intloop) |
void | (const Animation *self, struct Skeleton *skeleton, float time, intloop, float alpha) |
void | (Timeline *self) |
void | (const Timeline *self, struct Skeleton *skeleton, float time, float alpha) |
void | (CurveTimeline *self, int frameIndex) |
void | (CurveTimeline *self, int frameIndex) |
void | (CurveTimeline *self, int frameIndex, float cx1, float cy1, float cx2, float cy2) |
var | ( var self, var frameIndex, var cx1, var cy1, var cx2, var cy2) |
local | ( local self, local frameIndex, local cx1, local cy1, local cx2, local cy2) |
float | (const CurveTimeline *self, int frameIndex, float percent) |
RotateTimeline * | (int frameCount) |
void | (RotateTimeline *self, int frameIndex, float time, float angle) |
var | ( var self, var frameIndex, var time, var angle) |
local | ( local self, local frameIndex, local time, local angle) |
TranslateTimeline * | (int frameCount) |
void | (TranslateTimeline *self, int frameIndex, float time, float x, float y) |
var | ( var self, var frameIndex, var time, var x, var y) |
local | ( local self, local frameIndex, local time, local x, local y) |
ScaleTimeline * | (int frameCount) |
void | (ScaleTimeline *self, int frameIndex, float time, float x, float y) |
var | ( var self, var frameIndex, var time, var x, var y) |
local | ( local self, local frameIndex, local time, local x, local y) |
ColorTimeline * | (int frameCount) |
void | (ColorTimeline *self, int frameIndex, float time, float r, float g, float b, float a) |
var | ( var self, var frameIndex, var time, var r, var g, var b, var a) |
local | ( local self, local frameIndex, local time, local r, local g, local b, local a) |
AttachmentTimeline * | (int frameCount) |
void | (AttachmentTimeline *self, int frameIndex, float time, const char *attachmentName) |
var | ( var self, var frameIndex, var time, var attachmentName) |
local | ( local self, local frameIndex, local time, local attachmentName) |