cocos2d-x  3.0-alpha0
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ActionObject Member List

This is the complete list of members for ActionObject, including all inherited members.

_actionNodeListActionObjectprotected
_autoReleaseCountObjectprotected
_bPauseActionObjectprotected
_bPlayingActionObjectprotected
_currentTimeActionObjectprotected
_fUnitTimeActionObjectprotected
_IDObject
_loopActionObjectprotected
_luaIDObject
_nameActionObjectprotected
_referenceObjectprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
ActionObject()ActionObject
addActionNode(ActionNode *node)ActionObject
autorelease()Object
getCurrentTime()ActionObject
getLoop()ActionObject
getName()ActionObject
getUnitTime()ActionObject
initWithDictionary(cs::JsonDictionary *dic, Object *root)ActionObject
isEqual(const Object *object)Objectvirtual
isPlaying()ActionObject
isSingleReference() const Object
Object()Object
pause()ActionObject
play()ActionObject
release()Objectinline
removeActionNode(ActionNode *node)ActionObject
retain()Objectinline
retainCount() const Object
setCurrentTime(float fTime)ActionObject
setLoop(bool bLoop)ActionObject
setName(const char *name)ActionObject
setUnitTime(float fTime)ActionObject
stop()ActionObject
update(float dt)Objectinlinevirtual
updateToFrameByTime(float fTime)ActionObject
~ActionObject()ActionObjectvirtual
~Object()Objectvirtual