cocos2d-x  3.0-alpha0
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Director Member List

This is the complete list of members for Director, including all inherited members.

_accumDtDirectorprotected
_actionManagerDirectorprotected
_animationIntervalDirectorprotected
_autoReleaseCountObjectprotected
_contentScaleFactorDirectorprotected
_deltaTimeDirectorprotected
_displayStatsDirectorprotected
_drawsLabelDirectorprotected
_FPSDirectorprotected
_FPSLabelDirectorprotected
_frameRateDirectorprotected
_framesDirectorprotected
_IDObject
_landscapeDirectorprotected
_lastUpdateDirectorprotected
_luaIDObject
_nextDeltaTimeZeroDirectorprotected
_nextSceneDirectorprotected
_notificationNodeDirectorprotected
_oldAnimationIntervalDirectorprotected
_openGLViewDirectorprotected
_pausedDirectorprotected
_projectionDirectorprotected
_projectionDelegateDirectorprotected
_purgeDirecotorInNextLoopDirectorprotected
_referenceObjectprotected
_runningSceneDirectorprotected
_scenesStackDirectorprotected
_schedulerDirectorprotected
_secondsPerFrameDirectorprotected
_sendCleanupToSceneDirectorprotected
_SPFLabelDirectorprotected
_totalFramesDirectorprotected
_winSizeInPointsDirectorprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
autorelease()Object
calculateDeltaTime()Directorprotected
calculateMPF()Directorprotected
convertToGL(const Point &point)Director
convertToUI(const Point &point)Director
createStatsLabel()Directorprotected
Director(void)Director
drawScene()Director
EGLViewProtocol classDirectorfriend
end()Director
getActionManager() const Director
getAnimationInterval()Directorinline
getContentScaleFactor() const Director
getDelegate() const Director
getDeltaTime() const Director
getFPSImageData(unsigned char **datapointer, unsigned int *length)Directorprotected
getInstance()Directorstatic
getNotificationNode()Director
getOpenGLView()Directorinline
getProjection()Directorinline
getRunningScene()Directorinline
getScheduler() const Director
getSecondsPerFrame()Directorinline
getTotalFrames()Directorinline
getVisibleOrigin() const Director
getVisibleSize() const Director
getWinSize() const Director
getWinSizeInPixels() const Director
getZEye() const Director
init(void)Directorvirtual
isDisplayStats()Directorinline
isEqual(const Object *object)Objectvirtual
isNextDeltaTimeZero()Directorinline
isPaused()Directorinline
isSendCleanupToScene()Directorinline
isSingleReference() const Object
mainLoop()=0Directorpure virtual
Object()Object
pause()Director
popScene()Director
popToRootScene()Director
popToSceneStackLevel(int level)Director
Projection enum nameDirector
purgeCachedData()Director
purgeDirector()Directorprotected
pushScene(Scene *scene)Director
release()Objectinline
replaceScene(Scene *scene)Director
resume()Director
retain()Objectinline
retainCount() const Object
runWithScene(Scene *scene)Director
setActionManager(ActionManager *actionManager)Director
setAlphaBlending(bool on)Director
setAnimationInterval(double dValue)=0Directorpure virtual
setContentScaleFactor(float scaleFactor)Director
setDefaultValues()Director
setDelegate(DirectorDelegate *delegate)Director
setDepthTest(bool on)Director
setDisplayStats(bool displayStats)Directorinline
setGLDefaultValues()Director
setNextDeltaTimeZero(bool nextDeltaTimeZero)Director
setNextScene()Directorprotected
setNotificationNode(Node *node)Director
setOpenGLView(EGLView *pobOpenGLView)Director
setProjection(Projection projection)Director
setScheduler(Scheduler *scheduler)Director
setViewport()Director
sharedDirector()Directorinlinestatic
showStats()Directorprotected
startAnimation()=0Directorpure virtual
stopAnimation()=0Directorpure virtual
update(float dt)Objectinlinevirtual
~Director(void)Directorvirtual
~Object()Objectvirtual