| __indexFromOffset(Point offset) | TableView | protected |
| __offsetFromIndex(unsigned int index) | TableView | protected |
| _accelerationListener | Layer | protected |
| _accelerometerEnabled | Layer | protected |
| _actionManager | Node | protected |
| _addCellIfNecessary(TableViewCell *cell) | TableView | protected |
| _additionalTransform | Node | mutableprotected |
| _additionalTransformDirty | Node | mutableprotected |
| _anchorPoint | Node | protected |
| _anchorPointInPoints | Node | protected |
| _autoReleaseCount | Object | protected |
| _bounceable | ScrollView | protected |
| _camera | Node | protected |
| _cellsFreed | TableView | protected |
| _cellsUsed | TableView | protected |
| _children | Node | protected |
| _clippingToBounds | ScrollView | protected |
| _componentContainer | Node | protected |
| _container | ScrollView | protected |
| _contentOffset | ScrollView | protected |
| _contentSize | Node | protected |
| _dataSource | TableView | protected |
| _delegate | ScrollView | protected |
| _direction | ScrollView | protected |
| _dragging | ScrollView | protected |
| _eventPriority | Node | protected |
| _globalEventPriorityIndex | Node | protectedstatic |
| _grid | Node | protected |
| _ID | Object | |
| _ignoreAnchorPointForPosition | Node | protected |
| _indexFromOffset(Point offset) | TableView | protected |
| _indices | TableView | protected |
| _inverse | Node | mutableprotected |
| _inverseDirty | Node | mutableprotected |
| _isTransitionFinished | Node | protected |
| _keyboardEnabled | Layer | protected |
| _keyboardListener | Layer | protected |
| _luaID | Object | |
| _maxInset | ScrollView | protected |
| _maxScale | ScrollView | protected |
| _maxZoomScale | ScrollView | protected |
| _minInset | ScrollView | protected |
| _minScale | ScrollView | protected |
| _minZoomScale | ScrollView | protected |
| _moveCellOutOfSight(TableViewCell *cell) | TableView | protected |
| _offsetFromIndex(unsigned int index) | TableView | protected |
| _oldDirection | TableView | protected |
| _oldEventPriority | Node | protected |
| _orderOfArrival | Node | protected |
| _parent | Node | protected |
| _parentScissorRect | ScrollView | protected |
| _position | Node | protected |
| _reference | Object | protected |
| _reorderChildDirty | Node | protected |
| _rotationX | Node | protected |
| _rotationY | Node | protected |
| _running | Node | protected |
| _scaleX | Node | protected |
| _scaleY | Node | protected |
| _scheduler | Node | protected |
| _scissorRestored | ScrollView | protected |
| _scriptHandler | Node | protected |
| _scriptType | Node | protected |
| _scrollDistance | ScrollView | protected |
| _setIndexForCell(unsigned int index, TableViewCell *cell) | TableView | protected |
| _setZOrder(int z) | Node | virtual |
| _shaderProgram | Node | protected |
| _skewX | Node | protected |
| _skewY | Node | protected |
| _tableViewDelegate | TableView | protected |
| _tag | Node | protected |
| _touchedCell | TableView | protected |
| _touchEnabled | Layer | protected |
| _touches | ScrollView | protected |
| _touchLength | ScrollView | protected |
| _touchListener | Layer | protected |
| _touchMoved | ScrollView | protected |
| _touchPoint | ScrollView | protected |
| _transform | Node | mutableprotected |
| _transformDirty | Node | mutableprotected |
| _updateCellPositions() | TableView | protected |
| _updateContentSize() | TableView | |
| _updateScriptHandler | Node | protected |
| _userData | Node | protected |
| _userObject | Node | protected |
| _vCellsPositions | TableView | protected |
| _vertexZ | Node | protected |
| _viewSize | ScrollView | protected |
| _visible | Node | protected |
| _vordering | TableView | protected |
| _zoomScale | ScrollView | protected |
| _ZOrder | Node | protected |
| acceptVisitor(DataVisitor &visitor) | Object | virtual |
| addChild(Node *child, int zOrder, int tag) override | ScrollView | virtual |
| addChild(Node *child, int zOrder) override | ScrollView | virtual |
| addChild(Node *child) override | ScrollView | virtual |
| addComponent(Component *pComponent) | Node | virtual |
| addTouchListener() | Layer | protected |
| afterDraw() | ScrollView | protected |
| autorelease() | Object | |
| beforeDraw() | ScrollView | protected |
| boundingBox() const | Node | inlinevirtual |
| ccTouchBegan(Touch *pTouch, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchCancelled(Touch *pTouch, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchEnded(Touch *pTouch, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchesBegan(Set *pTouches, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchesCancelled(Set *pTouches, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchesEnded(Set *pTouches, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchesMoved(Set *pTouches, Event *pEvent) final | Layer | inlinevirtual |
| ccTouchMoved(Touch *pTouch, Event *pEvent) final | Layer | inlinevirtual |
| cellAtIndex(unsigned int idx) | TableView | |
| childrenAlloc(void) | Node | protected |
| cleanup() | Node | virtual |
| convertToNodeSpace(const Point &worldPoint) const | Node | |
| convertToNodeSpaceAR(const Point &worldPoint) const | Node | |
| convertTouchToNodeSpace(Touch *touch) const | Node | |
| convertTouchToNodeSpaceAR(Touch *touch) const | Node | |
| convertToWindowSpace(const Point &nodePoint) const | Node | protected |
| convertToWorldSpace(const Point &nodePoint) const | Node | |
| convertToWorldSpaceAR(const Point &nodePoint) const | Node | |
| create(TableViewDataSource *dataSource, Size size) | TableView | static |
| create(TableViewDataSource *dataSource, Size size, Node *container) | TableView | static |
| cocos2d::extension::ScrollView::create(Size size, Node *container=NULL) | ScrollView | static |
| cocos2d::extension::ScrollView::create() | ScrollView | static |
| deaccelerateScrolling(float dt) | ScrollView | protected |
| dequeueCell() | TableView | |
| description(void) const | Node | |
| detachChild(Node *child, int index, bool doCleanup) | Node | protected |
| didAccelerate(Acceleration *accelerationValue) final | Layer | inlinevirtual |
| Direction enum name | ScrollView | |
| draw() | Node | virtual |
| getActionByTag(int tag) | Node | |
| getActionManager() | Node | inlinevirtual |
| getActionManager() const | Node | inlinevirtual |
| getAnchorPoint() const | Node | virtual |
| getAnchorPointInPoints() const | Node | virtual |
| getBoundingBox() const | Node | virtual |
| getCamera() | Node | virtual |
| getChildByTag(int tag) | Node | |
| getChildren() | Node | inlinevirtual |
| getChildren() const | Node | inlinevirtual |
| getChildrenCount() const | Node | |
| getComponent(const char *pName) | Node | |
| getContainer() | ScrollView | |
| getContentOffset() | ScrollView | |
| getContentSize() const override | ScrollView | virtual |
| getDataSource() | TableView | inline |
| getDelegate() | TableView | inline |
| getDirection() const | ScrollView | inline |
| getGLServerState() const | Node | inline |
| getGrid() | Node | inlinevirtual |
| getGrid() const | Node | inlinevirtual |
| getNodeToParentTransform() const | Node | virtual |
| getNodeToWorldTransform() const | Node | virtual |
| getNumberOfRunningActions() const | Node | |
| getOrderOfArrival() const | Node | virtual |
| getParent() | Node | inlinevirtual |
| getParent() const | Node | inlinevirtual |
| getParentToNodeTransform() const | Node | virtual |
| getPosition() const | Node | virtual |
| getPosition(float *x, float *y) const | Node | virtual |
| getPositionX(void) const | Node | virtual |
| getPositionY(void) const | Node | virtual |
| getRotation() const | Node | virtual |
| getRotationX() const | Node | virtual |
| getRotationY() const | Node | virtual |
| getScale() const | Node | virtual |
| getScaleX() const | Node | virtual |
| getScaleY() const | Node | virtual |
| getScheduler() | Node | inlinevirtual |
| getScheduler() const | Node | inlinevirtual |
| getShaderProgram() | Node | inlinevirtual |
| getShaderProgram() const | Node | inlinevirtual |
| getSkewX() const | Node | virtual |
| getSkewY() const | Node | virtual |
| getTag() const | Node | virtual |
| getTouchMode() const | Layer | virtual |
| getUserData() | Node | inlinevirtual |
| getUserData() const | Node | inlinevirtual |
| getUserObject() | Node | inlinevirtual |
| getUserObject() const | Node | inlinevirtual |
| getVertexZ() const | Node | virtual |
| getVerticalFillOrder() | TableView | |
| getViewRect() | ScrollView | protected |
| getViewSize() const | ScrollView | inline |
| getWorldToNodeTransform() const | Node | virtual |
| getZoomScale() | ScrollView | |
| getZOrder() const | Node | virtual |
| handleZoom() | ScrollView | protected |
| ignoreAnchorPointForPosition(bool ignore) | Node | virtual |
| init() | ScrollView | virtual |
| initWithViewSize(Size size, Node *container=NULL) | TableView | |
| insertCellAtIndex(unsigned int idx) | TableView | |
| insertChild(Node *child, int z) | Node | protected |
| INVALID_TAG | Node | static |
| isAccelerometerEnabled() const | Layer | virtual |
| isBounceable() const | ScrollView | inline |
| isClippingToBounds() | ScrollView | inline |
| isDragging() const | ScrollView | inline |
| isEqual(const Object *object) | Object | virtual |
| isIgnoreAnchorPointForPosition() const | Node | virtual |
| isKeyboardEnabled() const | Layer | virtual |
| isKeypadEnabled() const final | Layer | inlinevirtual |
| isNodeVisible(Node *node) | ScrollView | |
| isRunning() const | Node | virtual |
| isScheduled(SEL_SCHEDULE selector) | Node | |
| isSingleReference() const | Object | |
| isSwallowsTouches() const | Layer | virtual |
| isTouchEnabled() const | Layer | virtual |
| isTouchMoved() const | ScrollView | inline |
| isVisible() const | Node | virtual |
| keyBackClicked() final | Layer | inlinevirtual |
| keyMenuClicked() final | Layer | inlinevirtual |
| keyPressed(int keyCode) final | Layer | inlinevirtual |
| keyReleased(int keyCode) final | Layer | inlinevirtual |
| Layer() | Layer | |
| maxContainerOffset() | ScrollView | |
| minContainerOffset() | ScrollView | |
| Node(void) | Node | |
| nodeToParentTransform() const | Node | inlinevirtual |
| nodeToWorldTransform() const | Node | inlinevirtual |
| numberOfRunningActions() const | Node | inline |
| Object() | Object | |
| onAcceleration(Acceleration *acc, Event *event) | Layer | virtual |
| onEnter() override | Layer | virtual |
| onEnterTransitionDidFinish() override | Layer | virtual |
| onExit() override | Layer | virtual |
| onExitTransitionDidStart() | Node | virtual |
| onKeyPressed(EventKeyboard::KeyCode keyCode, Event *event) | Layer | virtual |
| onKeyReleased(EventKeyboard::KeyCode keyCode, Event *event) | Layer | virtual |
| onTouchBegan(Touch *pTouch, Event *pEvent) override | TableView | virtual |
| onTouchCancelled(Touch *pTouch, Event *pEvent) override | TableView | virtual |
| onTouchEnded(Touch *pTouch, Event *pEvent) override | TableView | virtual |
| onTouchesBegan(const std::vector< Touch * > &touches, Event *event) | Layer | virtual |
| onTouchesCancelled(const std::vector< Touch * > &touches, Event *event) | Layer | virtual |
| onTouchesEnded(const std::vector< Touch * > &touches, Event *event) | Layer | virtual |
| onTouchesMoved(const std::vector< Touch * > &touches, Event *event) | Layer | virtual |
| onTouchMoved(Touch *pTouch, Event *pEvent) override | TableView | virtual |
| parentToNodeTransform() const | Node | inlinevirtual |
| pause(Object *sender) | ScrollView | |
| pauseSchedulerAndActions(void) | Node | |
| performedAnimatedScroll(float dt) | ScrollView | protected |
| registerWithTouchDispatcher() final | Layer | inlinevirtual |
| release() | Object | inline |
| reloadData() | TableView | |
| relocateContainer(bool animated) | ScrollView | protected |
| removeAllChildren() | Node | virtual |
| removeAllChildrenWithCleanup(bool cleanup) | Node | virtual |
| removeAllComponents() | Node | virtual |
| removeAllEventListeners() | Node | protected |
| removeCellAtIndex(unsigned int idx) | TableView | |
| removeChild(Node *child, bool cleanup=true) | Node | virtual |
| removeChildByTag(int tag, bool cleanup=true) | Node | virtual |
| removeComponent(const char *pName) | Node | virtual |
| removeFromParent() | Node | virtual |
| removeFromParentAndCleanup(bool cleanup) | Node | virtual |
| reorderChild(Node *child, int zOrder) | Node | virtual |
| resume(Object *sender) | ScrollView | |
| resumeSchedulerAndActions(void) | Node | |
| retain() | Object | inline |
| retainCount() const | Object | |
| runAction(Action *action) | Node | |
| schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay) | Node | |
| schedule(SEL_SCHEDULE selector, float interval) | Node | |
| schedule(SEL_SCHEDULE selector) | Node | |
| scheduleOnce(SEL_SCHEDULE selector, float delay) | Node | |
| scheduleUpdate(void) | Node | |
| scheduleUpdateWithPriority(int priority) | Node | |
| scheduleUpdateWithPriorityLua(int handler, int priority) | Node | |
| ScrollView() | ScrollView | |
| scrollViewDidScroll(ScrollView *view) override | TableView | virtual |
| scrollViewDidZoom(ScrollView *view) override | TableView | inlinevirtual |
| setAccelerometerEnabled(bool value) | Layer | virtual |
| setAccelerometerInterval(double interval) | Layer | virtual |
| setActionManager(ActionManager *actionManager) | Node | virtual |
| setAdditionalTransform(const AffineTransform &additionalTransform) | Node | |
| setAnchorPoint(const Point &anchorPoint) | Node | virtual |
| setBounceable(bool bBounceable) | ScrollView | inline |
| setClippingToBounds(bool bClippingToBounds) | ScrollView | inline |
| setContainer(Node *pContainer) | ScrollView | |
| setContentOffset(Point offset, bool animated=false) | ScrollView | |
| setContentOffsetInDuration(Point offset, float dt) | ScrollView | |
| setContentSize(const Size &size) override | ScrollView | virtual |
| setDataSource(TableViewDataSource *source) | TableView | inline |
| setDelegate(TableViewDelegate *pDelegate) | TableView | inline |
| cocos2d::extension::ScrollView::setDelegate(ScrollViewDelegate *pDelegate) | ScrollView | inline |
| setDirection(Direction eDirection) | ScrollView | inlinevirtual |
| setDirtyForAllEventListeners() | Node | protected |
| setGLServerState(int serverState) | Node | inline |
| setGrid(GridBase *grid) | Node | virtual |
| setKeyboardEnabled(bool value) | Layer | virtual |
| setKeypadEnabled(bool value) | Layer | inlinevirtual |
| setOrderOfArrival(int orderOfArrival) | Node | virtual |
| setParent(Node *parent) | Node | virtual |
| setPosition(const Point &position) | Node | virtual |
| setPosition(float x, float y) | Node | virtual |
| setPositionX(float x) | Node | virtual |
| setPositionY(float y) | Node | virtual |
| setRotation(float rotation) | Node | virtual |
| setRotationX(float rotationX) | Node | virtual |
| setRotationY(float rotationY) | Node | virtual |
| setScale(float scale) | Node | virtual |
| setScaleX(float scaleX) | Node | virtual |
| setScaleY(float scaleY) | Node | virtual |
| setScheduler(Scheduler *scheduler) | Node | virtual |
| setShaderProgram(GLProgram *shaderProgram) | Node | virtual |
| setSkewX(float fSkewX) | Node | virtual |
| setSkewY(float fSkewY) | Node | virtual |
| setSwallowsTouches(bool swallowsTouches) | Layer | virtual |
| setTag(int tag) | Node | virtual |
| setTouchEnabled(bool e) override | ScrollView | virtual |
| setTouchMode(Touch::DispatchMode mode) | Layer | virtual |
| setUserData(void *userData) | Node | virtual |
| setUserObject(Object *userObject) | Node | virtual |
| setVertexZ(float vertexZ) | Node | virtual |
| setVerticalFillOrder(VerticalFillOrder order) | TableView | |
| setViewSize(Size size) | ScrollView | |
| setVisible(bool visible) | Node | virtual |
| setZoomScale(float s) | ScrollView | |
| setZoomScale(float s, bool animated) | ScrollView | |
| setZoomScaleInDuration(float s, float dt) | ScrollView | |
| setZOrder(int zOrder) | Node | virtual |
| sortAllChildren() | Node | virtual |
| stopAction(Action *action) | Node | |
| stopActionByTag(int tag) | Node | |
| stopAllActions() | Node | |
| stoppedAnimatedScroll(Node *node) | ScrollView | protected |
| TableView() | TableView | |
| transform() | Node | |
| transformAncestors() | Node | |
| unschedule(SEL_SCHEDULE selector) | Node | |
| unscheduleAllSelectors(void) | Node | |
| unscheduleUpdate(void) | Node | |
| update(float delta) | Node | virtual |
| updateCellAtIndex(unsigned int idx) | TableView | |
| updateEventPriorityIndex() | Node | inlineprotected |
| updateInset() | ScrollView | |
| updateTransform() | Node | virtual |
| VerticalFillOrder enum name | TableView | |
| visit() override | ScrollView | virtual |
| worldToNodeTransform() const | Node | inlinevirtual |
| ~Layer() | Layer | virtual |
| ~Node(void) | Node | virtual |
| ~Object() | Object | virtual |
| ~ScrollView() | ScrollView | virtual |
| ~ScrollViewDelegate() | ScrollViewDelegate | inlinevirtual |
| ~TableView() | TableView | virtual |