cocos2d-x  3.0-alpha0
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MenuItemFont Member List

This is the complete list of members for MenuItemFont, including all inherited members.

_actionManagerNodeprotected
_additionalTransformNodemutableprotected
_additionalTransformDirtyNodemutableprotected
_anchorPointNodeprotected
_anchorPointInPointsNodeprotected
_autoReleaseCountObjectprotected
_callbackMenuItemprotected
_cameraNodeprotected
_cascadeColorEnabledNodeRGBAprotected
_cascadeOpacityEnabledNodeRGBAprotected
_childrenNodeprotected
_colorBackupMenuItemLabelprotected
_componentContainerNodeprotected
_contentSizeNodeprotected
_disabledColorMenuItemLabelprotected
_displayedColorNodeRGBAprotected
_displayedOpacityNodeRGBAprotected
_enabledMenuItemprotected
_eventPriorityNodeprotected
_fontNameMenuItemFontprotected
_fontSizeMenuItemFontprotected
_globalEventPriorityIndexNodeprotectedstatic
_gridNodeprotected
_IDObject
_ignoreAnchorPointForPositionNodeprotected
_inverseNodemutableprotected
_inverseDirtyNodemutableprotected
_isTransitionFinishedNodeprotected
_labelMenuItemLabelprotected
_luaIDObject
_oldEventPriorityNodeprotected
_orderOfArrivalNodeprotected
_originalScaleMenuItemLabelprotected
_parentNodeprotected
_positionNodeprotected
_realColorNodeRGBAprotected
_realOpacityNodeRGBAprotected
_referenceObjectprotected
_reorderChildDirtyNodeprotected
_rotationXNodeprotected
_rotationYNodeprotected
_runningNodeprotected
_scaleXNodeprotected
_scaleYNodeprotected
_schedulerNodeprotected
_scriptHandlerNodeprotected
_scriptTypeNodeprotected
_selectedMenuItemprotected
_setZOrder(int z)Nodevirtual
_shaderProgramNodeprotected
_skewXNodeprotected
_skewYNodeprotected
_tagNodeprotected
_targetMenuItemprotected
_transformNodemutableprotected
_transformDirtyNodemutableprotected
_updateScriptHandlerNodeprotected
_userDataNodeprotected
_userObjectNodeprotected
_vertexZNodeprotected
_visibleNodeprotected
_ZOrderNodeprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
activate() overrideMenuItemLabelvirtual
addChild(Node *child)Nodevirtual
addChild(Node *child, int zOrder)Nodevirtual
addChild(Node *child, int zOrder, int tag)Nodevirtual
addComponent(Component *pComponent)Nodevirtual
autorelease()Object
boundingBox() const Nodeinlinevirtual
childrenAlloc(void)Nodeprotected
cleanup()Nodevirtual
convertToNodeSpace(const Point &worldPoint) const Node
convertToNodeSpaceAR(const Point &worldPoint) const Node
convertTouchToNodeSpace(Touch *touch) const Node
convertTouchToNodeSpaceAR(Touch *touch) const Node
convertToWindowSpace(const Point &nodePoint) const Nodeprotected
convertToWorldSpace(const Point &nodePoint) const Node
convertToWorldSpaceAR(const Point &nodePoint) const Node
create(const char *value)MenuItemFontstatic
create(const char *value, Object *target, SEL_MenuHandler selector)MenuItemFontstatic
create(const char *value, const ccMenuCallback &callback)MenuItemFontstatic
cocos2d::MenuItemLabel::create(Node *label, Object *target, SEL_MenuHandler selector)MenuItemLabelstatic
cocos2d::MenuItemLabel::create(Node *label, const ccMenuCallback &callback)MenuItemLabelstatic
cocos2d::MenuItemLabel::create(Node *label)MenuItemLabelstatic
cocos2d::MenuItem::create()MenuItemstatic
cocos2d::MenuItem::create(Object *rec, SEL_MenuHandler selector)MenuItemstatic
cocos2d::MenuItem::create(const ccMenuCallback &callback)MenuItemstatic
description(void) const Node
detachChild(Node *child, int index, bool doCleanup)Nodeprotected
draw()Nodevirtual
fontName()MenuItemFontinlinestatic
fontNameObj() const MenuItemFontinline
fontSize()MenuItemFontinlinestatic
fontSizeObj() const MenuItemFontinline
getActionByTag(int tag)Node
getActionManager()Nodeinlinevirtual
getActionManager() const Nodeinlinevirtual
getAnchorPoint() const Nodevirtual
getAnchorPointInPoints() const Nodevirtual
getBoundingBox() const Nodevirtual
getCamera()Nodevirtual
getChildByTag(int tag)Node
getChildren()Nodeinlinevirtual
getChildren() const Nodeinlinevirtual
getChildrenCount() const Node
getColor(void) const overrideNodeRGBAvirtual
getComponent(const char *pName)Node
getContentSize() const Nodevirtual
getDisabledColor() const MenuItemLabelinline
getDisplayedColor() const overrideNodeRGBAvirtual
getDisplayedOpacity() const overrideNodeRGBAvirtual
getFontName()MenuItemFontstatic
getFontNameObj() const MenuItemFont
getFontSize()MenuItemFontstatic
getFontSizeObj() const MenuItemFont
getGLServerState() const Nodeinline
getGrid()Nodeinlinevirtual
getGrid() const Nodeinlinevirtual
getLabel() const MenuItemLabelinline
getNodeToParentTransform() const Nodevirtual
getNodeToWorldTransform() const Nodevirtual
getNumberOfRunningActions() const Node
getOpacity() const overrideNodeRGBAvirtual
getOrderOfArrival() const Nodevirtual
getParent()Nodeinlinevirtual
getParent() const Nodeinlinevirtual
getParentToNodeTransform() const Nodevirtual
getPosition() const Nodevirtual
getPosition(float *x, float *y) const Nodevirtual
getPositionX(void) const Nodevirtual
getPositionY(void) const Nodevirtual
getRotation() const Nodevirtual
getRotationX() const Nodevirtual
getRotationY() const Nodevirtual
getScale() const Nodevirtual
getScaleX() const Nodevirtual
getScaleY() const Nodevirtual
getScheduler()Nodeinlinevirtual
getScheduler() const Nodeinlinevirtual
getShaderProgram()Nodeinlinevirtual
getShaderProgram() const Nodeinlinevirtual
getSkewX() const Nodevirtual
getSkewY() const Nodevirtual
getTag() const Nodevirtual
getUserData()Nodeinlinevirtual
getUserData() const Nodeinlinevirtual
getUserObject()Nodeinlinevirtual
getUserObject() const Nodeinlinevirtual
getVertexZ() const Nodevirtual
getWorldToNodeTransform() const Nodevirtual
getZOrder() const Nodevirtual
ignoreAnchorPointForPosition(bool ignore)Nodevirtual
init()NodeRGBAvirtual
initWithCallback(const ccMenuCallback &callback)MenuItem
initWithLabel(Node *label, const ccMenuCallback &callback)MenuItemLabel
initWithLabel(Node *label, Object *target, SEL_MenuHandler selector)MenuItemLabel
initWithString(const char *value, Object *target, SEL_MenuHandler selector)MenuItemFont
initWithString(const char *value, const ccMenuCallback &callback)MenuItemFont
initWithTarget(Object *rec, SEL_MenuHandler selector)MenuItem
insertChild(Node *child, int z)Nodeprotected
INVALID_TAGNodestatic
isCascadeColorEnabled() const overrideNodeRGBAvirtual
isCascadeOpacityEnabled() const overrideNodeRGBAvirtual
isEnabled() const MenuItemvirtual
isEqual(const Object *object)Objectvirtual
isIgnoreAnchorPointForPosition() const Nodevirtual
isOpacityModifyRGB() const overrideNodeRGBAinlinevirtual
isRunning() const Nodevirtual
isScheduled(SEL_SCHEDULE selector)Node
isSelected() const MenuItemvirtual
isSingleReference() const Object
isVisible() const Nodevirtual
MenuItem()MenuIteminline
MenuItemFont()MenuItemFontinline
MenuItemLabel()MenuItemLabelinline
Node(void)Node
NodeRGBA()NodeRGBA
nodeToParentTransform() const Nodeinlinevirtual
nodeToWorldTransform() const Nodeinlinevirtual
numberOfRunningActions() const Nodeinline
Object()Object
onEnter()Nodevirtual
onEnterTransitionDidFinish()Nodevirtual
onExit()Nodevirtual
onExitTransitionDidStart()Nodevirtual
parentToNodeTransform() const Nodeinlinevirtual
pauseSchedulerAndActions(void)Node
recreateLabel()MenuItemFontprotected
rect() const MenuItem
release()Objectinline
removeAllChildren()Nodevirtual
removeAllChildrenWithCleanup(bool cleanup)Nodevirtual
removeAllComponents()Nodevirtual
removeAllEventListeners()Nodeprotected
removeChild(Node *child, bool cleanup=true)Nodevirtual
removeChildByTag(int tag, bool cleanup=true)Nodevirtual
removeComponent(const char *pName)Nodevirtual
removeFromParent()Nodevirtual
removeFromParentAndCleanup(bool cleanup)Nodevirtual
reorderChild(Node *child, int zOrder)Nodevirtual
resumeSchedulerAndActions(void)Node
retain()Objectinline
retainCount() const Object
runAction(Action *action)Node
schedule(SEL_SCHEDULE selector, float interval, unsigned int repeat, float delay)Node
schedule(SEL_SCHEDULE selector, float interval)Node
schedule(SEL_SCHEDULE selector)Node
scheduleOnce(SEL_SCHEDULE selector, float delay)Node
scheduleUpdate(void)Node
scheduleUpdateWithPriority(int priority)Node
scheduleUpdateWithPriorityLua(int handler, int priority)Node
selected() overrideMenuItemLabelvirtual
setActionManager(ActionManager *actionManager)Nodevirtual
setAdditionalTransform(const AffineTransform &additionalTransform)Node
setAnchorPoint(const Point &anchorPoint)Nodevirtual
setCallback(const ccMenuCallback &callback)MenuItem
setCascadeColorEnabled(bool cascadeColorEnabled) overrideNodeRGBAvirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled) overrideNodeRGBAvirtual
setColor(const Color3B &color) overrideNodeRGBAvirtual
setContentSize(const Size &contentSize)Nodevirtual
setDirtyForAllEventListeners()Nodeprotected
setDisabledColor(const Color3B &color)MenuItemLabelinline
setEnabled(bool enabled) overrideMenuItemLabelvirtual
setFontName(const char *name)MenuItemFontstatic
setFontNameObj(const char *name)MenuItemFont
setFontSize(unsigned int s)MenuItemFontstatic
setFontSizeObj(unsigned int s)MenuItemFont
setGLServerState(int serverState)Nodeinline
setGrid(GridBase *grid)Nodevirtual
setLabel(Node *node)MenuItemLabel
setOpacity(GLubyte opacity) overrideNodeRGBAvirtual
setOpacityModifyRGB(bool bValue) overrideNodeRGBAinlinevirtual
setOrderOfArrival(int orderOfArrival)Nodevirtual
setParent(Node *parent)Nodevirtual
setPosition(const Point &position)Nodevirtual
setPosition(float x, float y)Nodevirtual
setPositionX(float x)Nodevirtual
setPositionY(float y)Nodevirtual
setRotation(float rotation)Nodevirtual
setRotationX(float rotationX)Nodevirtual
setRotationY(float rotationY)Nodevirtual
setScale(float scale)Nodevirtual
setScaleX(float scaleX)Nodevirtual
setScaleY(float scaleY)Nodevirtual
setScheduler(Scheduler *scheduler)Nodevirtual
setShaderProgram(GLProgram *shaderProgram)Nodevirtual
setSkewX(float fSkewX)Nodevirtual
setSkewY(float fSkewY)Nodevirtual
setString(const char *label)MenuItemLabel
setTag(int tag)Nodevirtual
setTarget(Object *rec, SEL_MenuHandler selector)MenuItem
setUserData(void *userData)Nodevirtual
setUserObject(Object *userObject)Nodevirtual
setVertexZ(float vertexZ)Nodevirtual
setVisible(bool visible)Nodevirtual
setZOrder(int zOrder)Nodevirtual
sortAllChildren()Nodevirtual
stopAction(Action *action)Node
stopActionByTag(int tag)Node
stopAllActions()Node
transform()Node
transformAncestors()Node
unschedule(SEL_SCHEDULE selector)Node
unscheduleAllSelectors(void)Node
unscheduleUpdate(void)Node
unselected() overrideMenuItemLabelvirtual
update(float delta)Nodevirtual
updateDisplayedColor(const Color3B &parentColor) overrideNodeRGBAvirtual
updateDisplayedOpacity(GLubyte parentOpacity) overrideNodeRGBAvirtual
updateEventPriorityIndex()Nodeinlineprotected
updateTransform()Nodevirtual
visit()Nodevirtual
worldToNodeTransform() const Nodeinlinevirtual
~MenuItem()MenuItemvirtual
~MenuItemFont()MenuItemFontinlinevirtual
~MenuItemLabel()MenuItemLabelvirtual
~Node(void)Nodevirtual
~NodeRGBA()NodeRGBAvirtual
~Object()Objectvirtual