This is the complete list of members for ArmatureAnimation, including all inherited members.
| _animationData | ArmatureAnimation | protected |
| _animationInternal | ProcessBase | protected |
| _armature | ArmatureAnimation | |
| _autoReleaseCount | Object | protected |
| _curFrameIndex | ProcessBase | protected |
| _currentFrame | ProcessBase | protected |
| _currentPercent | ProcessBase | protected |
| _durationTween | ProcessBase | protected |
| _frameEventCallFunc | ArmatureAnimation | protected |
| _frameEventTarget | ArmatureAnimation | protected |
| _ID | Object | |
| _isComplete | ProcessBase | protected |
| _isLoopBack | ProcessBase | protected |
| _isPause | ProcessBase | protected |
| _isPlaying | ProcessBase | protected |
| _loopType | ProcessBase | protected |
| _luaID | Object | |
| _movementData | ArmatureAnimation | |
| _movementEventCallFunc | ArmatureAnimation | protected |
| _movementEventTarget | ArmatureAnimation | protected |
| _movementID | ArmatureAnimation | |
| _nextFrameIndex | ProcessBase | protected |
| _processScale | ProcessBase | protected |
| _rawDuration | ProcessBase | protected |
| _reference | Object | protected |
| _speedScale | ArmatureAnimation | |
| _toIndex | ArmatureAnimation | |
| _tweenEasing | ProcessBase | protected |
| _tweenList | ArmatureAnimation | |
| acceptVisitor(DataVisitor &visitor) | Object | virtual |
| ArmatureAnimation() | ArmatureAnimation | |
| autorelease() | Object | |
| create(Armature *armature) | ArmatureAnimation | static |
| frameEvent(Bone *bone, const char *frameEventName, int originFrameIndex, int currentFrameIndex) | ArmatureAnimation | protected |
| getAnimationData(void) | ArmatureAnimation | virtual |
| getAnimationInternal | ProcessBase | |
| getAnimationScale() const | ArmatureAnimation | virtual |
| getCurrentFrameIndex() | ProcessBase | virtual |
| getCurrentMovementID() | ArmatureAnimation | |
| getCurrentPercent | ProcessBase | |
| getIsComplete | ProcessBase | |
| getIsPause | ProcessBase | |
| getIsPlaying | ProcessBase | |
| getLoopType | ProcessBase | |
| getMovementCount() | ArmatureAnimation | |
| getProcessScale | ProcessBase | |
| getRawDuration | ProcessBase | |
| getSpeedScale() const | ArmatureAnimation | virtual |
| getTweenEasing | ProcessBase | |
| gotoFrame(int frameIndex) | ProcessBase | virtual |
| init(Armature *armature) | ArmatureAnimation | virtual |
| isEqual(const Object *object) | Object | virtual |
| isSingleReference() const | Object | |
| Object() | Object | |
| pause() | ArmatureAnimation | virtual |
| play(const char *animationName, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | ArmatureAnimation | |
| cocos2d::extension::armature::ProcessBase::play(void *animation, int durationTo, int durationTween, int loop, int tweenEasing) | ProcessBase | virtual |
| playByIndex(int animationIndex, int durationTo=-1, int durationTween=-1, int loop=-1, int tweenEasing=TWEEN_EASING_MAX) | ArmatureAnimation | |
| ProcessBase(void) | ProcessBase | |
| release() | Object | inline |
| resume() | ArmatureAnimation | virtual |
| retain() | Object | inline |
| retainCount() const | Object | |
| setAnimationData(AnimationData *var) | ArmatureAnimation | virtual |
| setAnimationInternal(float animationInternal) | ArmatureAnimation | virtual |
| setAnimationScale(float animationScale) | ArmatureAnimation | virtual |
| setFrameEventCallFunc(Object *target, SEL_FrameEventCallFunc callFunc) | ArmatureAnimation | |
| setMovementEventCallFunc(Object *target, SEL_MovementEventCallFunc callFunc) | ArmatureAnimation | |
| setSpeedScale(float speedScale) | ArmatureAnimation | virtual |
| stop() | ArmatureAnimation | virtual |
| Tween class | ArmatureAnimation | friend |
| update(float dt) | ArmatureAnimation | virtual |
| updateFrameData(float currentPercent) | ArmatureAnimation | protected |
| updateHandler() | ArmatureAnimation | protectedvirtual |
| ~ArmatureAnimation(void) | ArmatureAnimation | virtual |
| ~Object() | Object | virtual |
| ~ProcessBase(void) | ProcessBase | |