This is the complete list of members for PhysicsWorld, including all inherited members.
_bodys | PhysicsWorld | protected |
_debugDraw | PhysicsWorld | protected |
_drawNode | PhysicsWorld | protected |
_gravity | PhysicsWorld | protected |
_info | PhysicsWorld | protected |
_listener | PhysicsWorld | protected |
_scene | PhysicsWorld | protected |
_speed | PhysicsWorld | protected |
addChild(PhysicsBody *body) | PhysicsWorld | protectedvirtual |
addJoint(PhysicsJoint *joint) | PhysicsWorld | |
addShape(PhysicsShape *shape) | PhysicsWorld | protectedvirtual |
collisionBeginCallback(const PhysicsContact &contact) | PhysicsWorld | protectedvirtual |
collisionBeginCallbackFunc(cpArbiter *arb, struct cpSpace *space, void *data) | PhysicsWorld | protectedstatic |
collisionPostSolveCallback(const PhysicsContact &contact, const PhysicsContactPostSolve &solve) | PhysicsWorld | protectedvirtual |
collisionPostSolveCallbackFunc(cpArbiter *arb, cpSpace *space, void *data) | PhysicsWorld | protectedstatic |
collisionPreSolveCallback(const PhysicsContact &contact, const PhysicsContactPreSolve &solve) | PhysicsWorld | protectedvirtual |
collisionPreSolveCallbackFunc(cpArbiter *arb, cpSpace *space, void *data) | PhysicsWorld | protectedstatic |
collisionSeparateCallback(const PhysicsContact &contact) | PhysicsWorld | protectedvirtual |
collisionSeparateCallbackFunc(cpArbiter *arb, cpSpace *space, void *data) | PhysicsWorld | protectedstatic |
create() | PhysicsWorld | protectedstatic |
debugDraw() | PhysicsWorld | protectedvirtual |
drawWithShape(DrawNode *node, PhysicsShape *shape) | PhysicsWorld | protectedvirtual |
getAllBody() const | PhysicsWorld | |
getBodysAlongRay(Point start, Point end) const | PhysicsWorld | |
getBodysAtPoint(Point point) const | PhysicsWorld | |
getBodysInRect(Rect rect) const | PhysicsWorld | |
getGravity() | PhysicsWorld | inline |
init() | PhysicsWorld | protected |
isDebugDraw() | PhysicsWorld | inline |
PhysicsBody class | PhysicsWorld | friend |
PhysicsWorld() | PhysicsWorld | protected |
registerContactListener(PhysicsContactListener *delegate) | PhysicsWorld | inline |
removeAllJoints() | PhysicsWorld | |
removeJoint(PhysicsJoint *joint) | PhysicsWorld | |
Scene class | PhysicsWorld | friend |
setDebugDraw(bool debugDraw) | PhysicsWorld | inline |
setGravity(Point gravity) | PhysicsWorld | |
setScene(Scene *scene) | PhysicsWorld | protected |
Sprite class | PhysicsWorld | friend |
unregisterContactListener() | PhysicsWorld | inline |
update(float delta) | PhysicsWorld | protectedvirtual |
~PhysicsWorld() | PhysicsWorld | protectedvirtual |