This is the complete list of members for TextureAtlas, including all inherited members.
| _autoReleaseCount | Object | protected |
| _buffersVBO | TextureAtlas | protected |
| _capacity | TextureAtlas | protected |
| _dirty | TextureAtlas | protected |
| _ID | Object | |
| _indices | TextureAtlas | protected |
| _luaID | Object | |
| _quads | TextureAtlas | protected |
| _reference | Object | protected |
| _texture | TextureAtlas | protected |
| _totalQuads | TextureAtlas | protected |
| acceptVisitor(DataVisitor &visitor) | Object | virtual |
| autorelease() | Object | |
| create(const char *file, int capacity) | TextureAtlas | static |
| createWithTexture(Texture2D *texture, int capacity) | TextureAtlas | static |
| description() const | TextureAtlas | |
| drawNumberOfQuads(int n) | TextureAtlas | |
| drawNumberOfQuads(int numberOfQuads, int start) | TextureAtlas | |
| drawQuads() | TextureAtlas | |
| fillWithEmptyQuadsFromIndex(int index, int amount) | TextureAtlas | |
| getCapacity() const | TextureAtlas | |
| getQuads() | TextureAtlas | |
| getTexture() const | TextureAtlas | |
| getTotalQuads() const | TextureAtlas | |
| increaseTotalQuadsWith(int amount) | TextureAtlas | |
| initWithFile(const char *file, int capacity) | TextureAtlas | |
| initWithTexture(Texture2D *texture, int capacity) | TextureAtlas | |
| insertQuad(V3F_C4B_T2F_Quad *quad, int index) | TextureAtlas | |
| insertQuadFromIndex(int fromIndex, int newIndex) | TextureAtlas | |
| insertQuads(V3F_C4B_T2F_Quad *quads, int index, int amount) | TextureAtlas | |
| isDirty(void) | TextureAtlas | inline |
| isEqual(const Object *object) | Object | virtual |
| isSingleReference() const | Object | |
| listenBackToForeground(Object *obj) | TextureAtlas | |
| moveQuadsFromIndex(int oldIndex, int amount, int newIndex) | TextureAtlas | |
| moveQuadsFromIndex(int index, int newIndex) | TextureAtlas | |
| Object() | Object | |
| release() | Object | inline |
| removeAllQuads() | TextureAtlas | |
| removeQuadAtIndex(int index) | TextureAtlas | |
| removeQuadsAtIndex(int index, int amount) | TextureAtlas | |
| resizeCapacity(int capacity) | TextureAtlas | |
| retain() | Object | inline |
| retainCount() const | Object | |
| setDirty(bool bDirty) | TextureAtlas | inline |
| setQuads(V3F_C4B_T2F_Quad *quads) | TextureAtlas | |
| setTexture(Texture2D *texture) | TextureAtlas | |
| TextureAtlas() | TextureAtlas | |
| update(float dt) | Object | inlinevirtual |
| updateQuad(V3F_C4B_T2F_Quad *quad, int index) | TextureAtlas | |
| ~Object() | Object | virtual |
| ~TextureAtlas() | TextureAtlas | virtual |