cocos2d-x  3.0-alpha0
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Tween Member List

This is the complete list of members for Tween, including all inherited members.

_animationTween
_animationInternalProcessBaseprotected
_autoReleaseCountObjectprotected
_betweenTween
_betweenDurationTween
_boneTween
_curFrameIndexProcessBaseprotected
_currentFrameProcessBaseprotected
_currentPercentProcessBaseprotected
_durationTweenProcessBaseprotected
_frameTweenEasingTween
_fromTween
_fromIndexTween
_IDObject
_isCompleteProcessBaseprotected
_isLoopBackProcessBaseprotected
_isPauseProcessBaseprotected
_isPlayingProcessBaseprotected
_loopTypeProcessBaseprotected
_luaIDObject
_movementBoneDataTweenprotected
_nextFrameIndexProcessBaseprotected
_processScaleProcessBaseprotected
_rawDurationProcessBaseprotected
_referenceObjectprotected
_toTween
_toIndexTween
_totalDurationTween
_tweenDataTween
_tweenEasingProcessBaseprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
arriveKeyFrame(FrameData *keyFrameData)Tweenprotectedvirtual
autorelease()Object
create(Bone *bone)Tweenstatic
getAnimation() const Tweeninline
getAnimationInternalProcessBase
getCurrentFrameIndex()ProcessBasevirtual
getCurrentPercentProcessBase
getIsCompleteProcessBase
getIsPauseProcessBase
getIsPlayingProcessBase
getLoopTypeProcessBase
getProcessScaleProcessBase
getRawDurationProcessBase
getTweenEasingProcessBase
gotoFrame(int frameIndex)ProcessBasevirtual
init(Bone *bone)Tweenvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
pause()ProcessBasevirtual
play(MovementBoneData *movementBoneData, int durationTo, int durationTween, int loop, int tweenEasing)Tweenvirtual
cocos2d::extension::armature::ProcessBase::play(void *animation, int durationTo, int durationTween, int loop, int tweenEasing)ProcessBasevirtual
ProcessBase(void)ProcessBase
release()Objectinline
resume()ProcessBasevirtual
retain()Objectinline
retainCount() const Object
setAnimation(ArmatureAnimation *animation)Tweeninline
setBetween(FrameData *from, FrameData *to, bool limit=true)Tweenprotectedvirtual
stop()ProcessBasevirtual
Tween(void)Tween
tweenColorTo(float percent, FrameData *node)Tweenprotectedvirtual
tweenNodeTo(float percent, FrameData *node=NULL)Tweenprotectedvirtual
update(float dt)ProcessBasevirtual
updateFrameData(float currentPercent)Tweenprotectedvirtual
updateHandler()Tweenprotectedvirtual
~Object()Objectvirtual
~ProcessBase(void)ProcessBase
~Tween(void)Tweenvirtual